Player Matchup

Thor
Thor
Byzanium
Thor
Level 6
God Stats
2W - 1L
1,331 SR
Queue Stats
15W - 7L
1,679 Elo+
Party 1
Chaac
Chaac
I Dont Sweat547
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,475 Elo+
Party 1
Hel
Hel
War9 Cocidius
Hel
Level 26
God Stats
6W - 6L
1,361 SR
Queue Stats
10W - 9L
1,352 Elo+
Party 1
Team Averages
Level 47
1,397 SR
1,502 Elo+

VS

Team Averages
Level 65
1,357 SR
1,463 Elo+
Hachiman
Hachiman
Soulsteeler67
Hachiman
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 164L
1,432 Elo+
Solo
Arachne
Arachne
ZealousReaper24
Arachne
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 45L
1,606 Elo+
Solo
Kukulkan
Kukulkan
dontattackme99
Kukulkan
Level 49
God Stats
0W - 3L
1,071 SR
Queue Stats
25W - 31L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
11 / 1 / 2
10,541
878
14,028
12,248
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 7
8,976
748
10,552
13,359
18,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 2 / 7
8,514
710
2,626
7,137
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Soulsteeler67
Hachiman
13
0 / 6 / 2
8,000
667
7,942
11,828
3,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 6 / 0
9,089
757
9,239
12,648
6,214
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
13
0 / 1 / 1
8,090
674
6,658
6,266
2,538
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
5
5
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
11
1
2
12
W
1
2
7
2.25
L
Hachiman
Soulsteeler67
Hachiman
0
6
2
0.17
W
1
2
7
2.25
L
5
6
0
0.83
L
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,206
Damage
23,839
32,744
Taken
30,742
27,124
Mitigated
12,473
8,762
Healing
2,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
14,028
2,040
0
920
12,248
5,463
0
3,328
8,920
0
53,679
W
10,552
910
0
853
13,359
18,817
0
1,887
11,472
0
33,543
L
Hachiman
Soulsteeler67
Hachiman
7,942
3,841
0
1,774
11,828
3,721
624
853
10,975
0
25,632
W
2,626
306
3,817
3,172
7,137
2,844
0
1,508
5,629
12,689
0
L
9,239
5,956
0
820
12,648
6,214
810
1,470
11,178
0
22,975
L
Kukulkan
6,658
343
19
61
6,266
2,538
141
338
5,928
34,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,031
Gold Earned
25,179
153
Minions Killed
130
0
Camps Cleared
0
761,499
Distance Traveled
618,565
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,541
878
73
6
0
252,935
0
W
Chaac
8,976
748
57
5
0
268,188
0
L
Hachiman
8,000
667
42
4
0
204,042
0
W
Hel
8,514
710
23
2
0
240,376
0
L
Arachne
9,089
757
19
2
0
218,081
0
L
Kukulkan
8,090
674
69
6
0
196,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role