Player Matchup

Olorun
Olorun
Aleacosta090803
Olorun
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,308 Elo+
Solo
Danzaburou
Danzaburou
BornOnVenus_
Danzaburou
Level 195
God Stats
1W - 1L
1,500 SR
Queue Stats
446W - 464L
1,515 Elo+
Party 2
Thanatos
Thanatos
Spydah_Cintron27
Thanatos
Level 167
God Stats
12W - 18L
1,419 SR
Queue Stats
793W - 815L
1,494 Elo+
Party 2
Bacchus
Bacchus
mateussouza415
Bacchus
Level 126
God Stats
14W - 1L
2,046 SR
Queue Stats
377W - 364L
1,553 Elo+
Solo
Jormungandr
Jormungandr
saladism
Jormungandr
Level 129
God Stats
4W - 2L
1,783 SR
Queue Stats
203W - 193L
1,514 Elo+
Solo
Team Averages
Level 146
1,650 SR
1,477 Elo+

VS

Team Averages
Level 156
1,605 SR
1,610 Elo+
Surtr
Surtr
Bawse307
Surtr
Level 190
God Stats
4W - 4L
1,644 SR
Queue Stats
115W - 96L
1,611 Elo+
Solo
Ix Chel
Ix Chel
CaptnPayload
Ix Chel
Level 148
God Stats
0W - 3L
1,840 SR
Queue Stats
317W - 294L
1,558 Elo+
Solo
Fenrir
Fenrir
Jojao_Pelado
Fenrir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,742 Elo+
Party 1
Mercury
Mercury
Midas_V5
Mercury
Level 156
God Stats
0W - 2L
1,541 SR
Queue Stats
11W - 17L
1,552 Elo+
Party 1
Fafnir
Fafnir
Syrkholz
Fafnir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 11
10,709
765
12,712
14,665
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
BornOnVenus_
Danzaburou
18
3 / 3 / 15
11,048
789
18,041
12,857
6,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 6 / 2
9,327
666
7,930
10,285
4,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 4 / 12
10,373
741
10,458
28,469
36,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
saladism
Jormungandr
19
7 / 5 / 12
11,976
855
22,297
19,340
29,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bawse307
Surtr
20
9 / 2 / 10
12,070
862
20,040
22,914
29,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
CaptnPayload
Ix Chel
17
6 / 2 / 8
10,258
733
21,356
14,537
7,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
1 / 8 / 11
8,686
620
8,372
22,692
28,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Midas_V5
Mercury
15
2 / 5 / 5
9,217
658
8,243
13,682
6,662
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
Syrkholz
Fafnir
17
4 / 3 / 12
11,220
801
9,096
20,602
32,937
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
68
18
Kills
22
22
Deaths
20
52
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
Surtr
Bawse307
Surtr
9
2
10
7
W
Danzaburou
BornOnVenus_
Danzaburou
3
3
15
3.5
L
Ix Chel
CaptnPayload
Ix Chel
6
2
8
5
L
Fenrir
1
8
11
0.81
L
Mercury
Midas_V5
Mercury
2
5
5
0.9
W
4
6
2
0.83
L
Fafnir
Syrkholz
Fafnir
4
3
12
3.33
W
1
4
12
1.75
W
Jormungandr
saladism
Jormungandr
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,438
Damage
67,107
85,616
Taken
94,427
85,100
Mitigated
104,934
29,905
Healing
46,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,712
5,248
2,511
5,504
14,665
7,385
3,433
5,611
9,054
41,552
0
L
Surtr
Bawse307
Surtr
20,040
6,706
2,080
8,360
22,914
29,213
8
9,333
13,581
930
43,201
W
Danzaburou
BornOnVenus_
Danzaburou
18,041
4,774
1,818
4,537
12,857
6,822
3,107
2,817
10,040
0
47,730
L
Ix Chel
CaptnPayload
Ix Chel
21,356
3,345
10,656
6,980
14,537
7,278
56
7,538
6,999
39,857
0
L
Fenrir
8,372
1,774
796
4,812
22,692
28,844
285
9,597
13,095
0
12,257
L
Mercury
Midas_V5
Mercury
8,243
3,100
1,002
953
13,682
6,662
1,195
8,381
5,301
0
18,169
W
7,930
1,850
50
3,267
10,285
4,538
337
3,143
7,142
0
9,761
L
Fafnir
Syrkholz
Fafnir
9,096
914
4,905
6,416
20,602
32,937
1
8,463
12,139
12,786
0
W
10,458
968
570
8,659
28,469
36,968
462
11,719
16,750
17,501
767
W
Jormungandr
saladism
Jormungandr
22,297
5,488
1,425
1,564
19,340
29,387
606
7,816
11,524
49,686
1,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,433
Gold Earned
51,451
208
Minions Killed
136
0
Camps Cleared
0
1,169,608
Distance Traveled
1,328,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,709
765
62
4
0
234,932
0
L
Surtr
12,070
862
49
4
0
257,683
0
W
Danzaburou
11,048
789
65
5
0
235,605
0
L
Ix Chel
10,258
733
37
3
0
290,899
0
L
Fenrir
8,686
620
9
1
0
247,992
0
L
Mercury
9,217
658
29
2
0
277,461
0
W
Thanatos
9,327
666
8
1
0
175,883
0
L
Fafnir
11,220
801
12
1
0
254,928
0
W
Bacchus
10,373
741
8
1
0
283,562
0
W
Jormungandr
11,976
855
65
5
0
239,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role