Player Matchup

Vulcan
Vulcan
Aceman100100
Vulcan
Level 149
God Stats
3W - 3L
1,736 SR
Queue Stats
222W - 174L
1,594 Elo+
Party 3
Ravana
Ravana
Cooper98
Ravana
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,321 Elo+
Party 3
Yemoja
Yemoja
PeenHead
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,316 Elo+
Party 2
Fafnir
Fafnir
Railmyface
Fafnir
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,510 Elo+
Party 2
Achilles
Achilles
djflath
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,510 Elo+
Party 2
Team Averages
Level 50
1,547 SR
1,450 Elo+

VS

Team Averages
Level 62
1,411 SR
1,461 Elo+
Anubis
Anubis
BongRipBetty
Anubis
Level 76
God Stats
12W - 5L
1,724 SR
Queue Stats
42W - 41L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
ChitHead
Kukulkan
Level 4
God Stats
1W - 1L
1,216 SR
Queue Stats
1W - 1L
1,317 Elo+
Party 1
Xbalanque
Xbalanque
Mercccc
Xbalanque
Level 154
God Stats
4W - 3L
1,354 SR
Queue Stats
276W - 251L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
MetsuHado
Cthulhu
Level 67
God Stats
4W - 3L
1,516 SR
Queue Stats
24W - 22L
1,443 Elo+
Solo
Vamana
Vamana
WaterBottle731
Vamana
Level 11
God Stats
2W - 1L
1,243 SR
Queue Stats
8W - 10L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 3 / 2
8,231
549
11,610
7,556
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Cooper98
Ravana
11
2 / 3 / 1
6,913
461
5,340
9,144
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
PeenHead
Yemoja
11
1 / 1 / 0
7,131
475
3,478
8,671
5,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
Railmyface
Fafnir
10
0 / 3 / 0
6,326
422
1,982
10,423
9,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
djflath
Achilles
12
1 / 3 / 1
6,962
464
4,644
11,084
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 0 / 2
9,170
611
5,971
8,643
3,641
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
ChitHead
Kukulkan
12
0 / 4 / 2
7,628
509
2,740
8,077
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
Mercccc
Xbalanque
14
3 / 0 / 3
8,654
577
5,907
9,141
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MetsuHado
Cthulhu
10
0 / 0 / 3
7,348
490
4,028
9,737
5,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 2 / 4
8,885
592
12,754
15,869
7,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
13
13
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
3
2
1
W
Anubis
3
0
2
4
W
Kukulkan
ChitHead
Kukulkan
0
4
2
0.25
L
Ravana
Cooper98
Ravana
2
3
1
0.83
W
Xbalanque
Mercccc
Xbalanque
3
0
3
4.5
W
Cthulhu
MetsuHado
Cthulhu
0
0
3
1.5
L
Yemoja
PeenHead
Yemoja
1
1
0
1
L
Fafnir
Railmyface
Fafnir
0
3
0
0
W
7
2
4
4.5
L
Achilles
djflath
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,054
Damage
31,400
46,878
Taken
51,467
28,449
Mitigated
23,425
9,421
Healing
15,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
11,610
2,433
0
750
7,556
3,139
0
2,474
5,082
73,104
0
W
Anubis
5,971
423
0
3,825
8,643
3,641
694
3,092
5,319
76,536
0
W
Kukulkan
ChitHead
Kukulkan
2,740
172
56
864
8,077
2,752
0
4,351
3,726
47,600
0
L
Ravana
Cooper98
Ravana
5,340
1,210
0
852
9,144
3,928
0
1,016
8,128
0
37,499
W
Xbalanque
Mercccc
Xbalanque
5,907
3,036
0
5,869
9,141
3,577
598
3,500
5,601
0
83,302
W
Cthulhu
MetsuHado
Cthulhu
4,028
202
1,733
2,140
9,737
5,980
0
3,294
6,443
23,156
175
L
Yemoja
PeenHead
Yemoja
3,478
849
2,459
2,189
8,671
5,924
0
2,561
6,110
17,159
0
L
Fafnir
Railmyface
Fafnir
1,982
791
0
872
10,423
9,428
0
3,717
6,706
20,827
0
W
12,754
6,637
0
832
15,869
7,475
29
3,609
12,260
0
71,361
L
Achilles
djflath
Achilles
4,644
1,646
199
2,100
11,084
6,030
0
2,796
8,288
0
49,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,563
Gold Earned
41,685
318
Minions Killed
442
0
Camps Cleared
0
1,464,463
Distance Traveled
1,505,209
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,231
549
127
8
0
320,599
1
W
Anubis
9,170
611
97
6
0
274,331
4
W
Kukulkan
7,628
509
85
6
0
274,528
2
L
Ravana
6,913
461
54
4
0
295,306
0
W
Xbalanque
8,654
577
131
9
0
270,511
6
W
Cthulhu
7,348
490
24
2
0
309,146
6
L
Yemoja
7,131
475
22
1
0
290,593
0
L
Fafnir
6,326
422
32
2
0
250,435
0
W
Vamana
8,885
592
105
7
0
376,693
0
L
Achilles
6,962
464
83
6
0
307,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role