Player Matchup

Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Darblys
He Bo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,529 Elo+
Party 2
Bastet
Bastet
GrumpyBIumpy
Bastet
Level 146
God Stats
19W - 18L
1,580 SR
Queue Stats
412W - 423L
1,438 Elo+
Party 2
Erlang Shen
Erlang Shen
Suspiriorum_HM
Erlang Shen
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 69L
1,425 Elo+
Party 1
Fafnir
Fafnir
slippytoads
Fafnir
Level 104
God Stats
1W - 1L
1,486 SR
Queue Stats
241W - 231L
1,544 Elo+
Party 1
Team Averages
Level 103
1,513 SR
1,487 Elo+

VS

Team Averages
Level 121
1,449 SR
1,486 Elo+
Tyr
Tyr
Larkspurz
Tyr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
528W - 551L
1,463 Elo+
Solo
Arachne
Arachne
WildMrsWeazel
Arachne
Level 128
God Stats
7W - 3L
1,410 SR
Queue Stats
292W - 285L
1,465 Elo+
Solo
The Morrigan
The Morrigan
ZombiexKittyxx
The Morrigan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 80L
1,445 Elo+
Party 3
Achilles
Achilles
blackninja3041
Achilles
Level 125
God Stats
2W - 2L
1,333 SR
Queue Stats
212W - 213L
1,458 Elo+
Party 3
Chernobog
Chernobog
iTurtle iTurtle
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 125L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
9 / 2 / 20
10,905
991
18,002
10,655
5,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Darblys
He Bo
18
8 / 3 / 19
10,495
954
13,188
9,986
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
9 / 5 / 15
9,702
882
11,199
14,140
7,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Suspiriorum_HM
Erlang Shen
15
2 / 4 / 23
9,079
825
9,231
18,785
21,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
16
3 / 3 / 22
10,029
912
7,488
14,995
26,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
7,669
697
7,592
15,483
20,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Arachne
17
4 / 6 / 3
9,496
863
8,499
13,815
12,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
ZombiexKittyxx
The Morrigan
14
2 / 6 / 9
8,495
772
5,712
8,543
4,003
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
15
0 / 6 / 11
8,423
766
8,793
17,140
26,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
iTurtle iTurtle
Chernobog
16
11 / 7 / 4
10,633
967
14,364
12,050
6,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
50
31
Kills
17
17
Deaths
31
99
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
20
9.5
W
He Bo
Darblys
He Bo
8
3
19
5.83
W
Bastet
9
5
15
3.3
L
0
6
6
0.5
W
Erlang Shen
Suspiriorum_HM
Erlang Shen
2
4
23
3.38
L
Arachne
4
6
3
0.92
L
The Morrigan
ZombiexKittyxx
The Morrigan
2
6
9
1.08
L
Achilles
0
6
11
0.92
L
Chernobog
iTurtle iTurtle
Chernobog
11
7
4
1.86
W
Fafnir
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,108
Damage
44,960
68,561
Taken
67,031
65,561
Mitigated
70,035
28,941
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,002
4,040
3,516
2,676
10,655
5,687
3,524
441
10,085
0
40,297
W
He Bo
Darblys
He Bo
13,188
1,395
2,510
2,181
9,986
4,623
868
1,088
8,713
21,703
0
W
Bastet
11,199
3,480
1,313
3,461
14,140
7,210
764
1,550
12,283
0
24,968
L
7,592
908
928
2,212
15,483
20,208
0
6,357
9,126
1,395
9,450
W
Erlang Shen
Suspiriorum_HM
Erlang Shen
9,231
4,988
935
4,213
18,785
21,824
722
1,439
16,677
0
19,628
L
Arachne
8,499
5,515
548
1,902
13,815
12,804
1,598
4,183
9,632
0
18,055
L
The Morrigan
ZombiexKittyxx
The Morrigan
5,712
1,253
736
1,234
8,543
4,003
1,054
1,682
6,673
12,482
1,538
L
Achilles
8,793
1,909
955
2,705
17,140
26,489
491
5,149
11,991
0
15,343
L
Chernobog
iTurtle iTurtle
Chernobog
14,364
6,183
84
608
12,050
6,531
2,085
2,891
9,159
0
27,013
W
Fafnir
7,488
2,126
4,096
4,040
14,995
26,217
858
571
13,989
13,001
414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,210
Gold Earned
44,716
153
Minions Killed
109
0
Camps Cleared
0
1,002,051
Distance Traveled
861,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,905
991
58
5
0
211,154
0
W
He Bo
10,495
954
29
3
0
195,544
0
W
Bastet
9,702
882
34
3
0
177,604
0
L
Tyr
7,669
697
8
1
0
184,058
0
W
Erlang Shen
9,079
825
21
2
0
218,359
0
L
Arachne
9,496
863
38
3
0
170,316
0
L
The Morrigan
8,495
772
27
2
0
134,473
0
L
Achilles
8,423
766
8
1
0
211,021
0
L
Chernobog
10,633
967
28
3
0
161,902
0
W
Fafnir
10,029
912
11
1
0
199,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role