Player Matchup

Odin
Odin
 
Odin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DarkLariat
Janus
Level 96
God Stats
1W - 1L
1,735 SR
Queue Stats
5W - 4L
1,546 Elo+
Party 2
Ymir
Ymir
TheKidPaper
Ymir
Level 123
God Stats
31W - 38L
1,351 SR
Queue Stats
356W - 407L
1,411 Elo+
Solo
Khepri
Khepri
XLWarDaddy13
Khepri
Level 74
God Stats
6W - 4L
1,786 SR
Queue Stats
6W - 7L
1,422 Elo+
Party 2
Ishtar
Ishtar
Zyntri
Ishtar
Level 156
God Stats
1W - 1L
1,798 SR
Queue Stats
18W - 15L
1,453 Elo+
Party 2
Team Averages
Level 110
1,634 SR
1,466 Elo+

VS

Team Averages
Level 127
1,551 SR
1,472 Elo+
Anubis
Anubis
DemoonBlack
Anubis
Level 157
God Stats
38W - 44L
1,513 SR
Queue Stats
557W - 542L
1,532 Elo+
Party 1
Yemoja
Yemoja
H_hellsing
Yemoja
Level 112
God Stats
4W - 3L
1,430 SR
Queue Stats
120W - 130L
1,472 Elo+
Solo
Vulcan
Vulcan
Jiri Karel 05
Vulcan
Level 126
God Stats
9W - 14L
1,470 SR
Queue Stats
288W - 289L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
Palavicini03
Jing Wei
Level 141
God Stats
8W - 5L
1,755 SR
Queue Stats
350W - 342L
1,493 Elo+
Solo
Serqet
Serqet
talin27
Serqet
Level 100
God Stats
10W - 5L
1,586 SR
Queue Stats
366W - 329L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 5 / 3
8,099
405
6,617
17,884
12,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
16
2 / 2 / 4
9,522
476
10,645
11,177
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
6,013
301
0
0
0
Khepri
13
1 / 3 / 6
8,987
449
5,851
12,095
13,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
Zyntri
Ishtar
16
6 / 5 / 3
10,322
516
21,228
16,101
7,418
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 2 / 3
11,599
580
15,616
12,431
7,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
H_hellsing
Yemoja
13
1 / 2 / 7
8,510
426
1,277
16,397
13,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 3 / 5
8,952
448
10,668
10,417
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Palavicini03
Jing Wei
15
1 / 2 / 6
9,155
458
7,992
20,077
8,853
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
talin27
Serqet
19
6 / 1 / 2
11,990
600
8,928
17,386
8,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
10
Kills
15
15
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
3
0.5
L
Janus
2
2
4
2
W
Anubis
6
2
3
3.75
W
Yemoja
H_hellsing
Yemoja
1
2
7
2.25
W
1
3
5
1.17
W
Jing Wei
Palavicini03
Jing Wei
1
2
6
2
L
0
0
0
0
L
Khepri
1
3
6
1.33
L
Ishtar
Zyntri
Ishtar
6
5
3
1.5
W
Serqet
talin27
Serqet
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,341
Damage
44,481
57,257
Taken
76,708
37,978
Mitigated
43,717
7,089
Healing
38,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,617
1,157
0
705
17,884
12,912
0
10,328
7,556
477
47,558
L
Janus
10,645
433
0
750
11,177
4,486
0
6,122
4,601
80,521
0
W
Anubis
15,616
261
0
5,821
12,431
7,994
2,715
2,555
9,876
113,930
0
W
Yemoja
H_hellsing
Yemoja
1,277
451
7,055
7,000
16,397
13,199
605
5,145
11,252
12,638
0
W
10,668
1,956
0
705
10,417
5,015
795
3,071
7,346
56,171
0
W
Jing Wei
Palavicini03
Jing Wei
7,992
6,925
0
7,234
20,077
8,853
3,472
5,042
15,035
0
69,732
L
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
5,851
375
179
2,723
12,095
13,162
0
5,310
6,374
23,827
0
L
Ishtar
Zyntri
Ishtar
21,228
14,397
0
2,732
16,101
7,418
0
5,801
10,204
0
90,926
W
Serqet
talin27
Serqet
8,928
3,129
0
10,191
17,386
8,656
489
1,516
15,870
0
121,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,943
Gold Earned
50,206
377
Minions Killed
539
0
Camps Cleared
0
1,650,130
Distance Traveled
1,938,075
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,099
405
63
3
0
393,336
0
L
Janus
9,522
476
155
8
0
404,455
2
W
Anubis
11,599
580
142
7
0
325,616
0
W
Yemoja
8,510
426
26
1
0
374,663
3
W
Vulcan
8,952
448
81
4
0
357,404
0
W
Jing Wei
9,155
458
113
6
0
373,513
0
L
Ymir
6,013
301
0
0
0
88,612
0
L
Khepri
8,987
449
27
1
0
406,135
0
L
Ishtar
10,322
516
132
7
0
357,592
0
W
Serqet
11,990
600
177
9
0
506,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role