Player Matchup

Anubis
Anubis
JoeyTwoHands69
Anubis
Level 89
God Stats
3W - 0L
1,535 SR
Queue Stats
20W - 13L
1,347 Elo+
Party 2
Cerberus
Cerberus
Jormund lV
Cerberus
Level 101
God Stats
8W - 10L
1,220 SR
Queue Stats
245W - 253L
1,458 Elo+
Party 1
Ix Chel
Ix Chel
Manilowpehz
Ix Chel
Level 86
God Stats
3W - 8L
1,506 SR
Queue Stats
45W - 32L
1,546 Elo+
Party 2
Bellona
Bellona
TLW Shev CR
Bellona
Level 103
God Stats
24W - 36L
1,540 SR
Queue Stats
490W - 462L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
xxXx6aMeRxXxx
Heimdallr
Level 87
God Stats
3W - 3L
1,323 SR
Queue Stats
137W - 148L
1,437 Elo+
Party 1
Team Averages
Level 93
1,425 SR
1,464 Elo+

VS

Team Averages
Level 51
1,497 SR
1,501 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
FxrAW
Cernunnos
Level 60
God Stats
9W - 11L
1,387 SR
Queue Stats
161W - 164L
1,480 Elo+
Solo
Fenrir
Fenrir
Omega4_20
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Merlin
Merlin
ShadyPanda217
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Ares
Ares
tattermonster
Ares
Level 104
God Stats
14W - 13L
1,596 SR
Queue Stats
109W - 100L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 20
10,284
791
18,624
11,423
6,970
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Jormund lV
Cerberus
17
3 / 0 / 21
10,832
833
9,200
14,667
20,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
Manilowpehz
Ix Chel
18
8 / 2 / 12
10,676
821
16,412
9,344
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
TLW Shev CR
Bellona
17
10 / 1 / 15
10,622
817
10,373
12,215
17,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
xxXx6aMeRxXxx
Heimdallr
18
4 / 1 / 13
10,492
807
11,003
8,477
4,733
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 5 / 3
9,037
695
12,321
17,168
6,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
FxrAW
Cernunnos
14
1 / 6 / 3
8,340
642
8,360
14,990
6,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Omega4_20
Fenrir
13
0 / 7 / 4
8,309
639
1,652
11,858
3,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
2 / 9 / 1
8,894
684
4,452
12,804
4,903
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 3
9,916
763
11,103
18,240
18,816
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
20
31
Kills
6
6
Deaths
31
81
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
3
0.3
L
Cernunnos
FxrAW
Cernunnos
1
6
3
0.42
W
6
2
20
8
W
Cerberus
Jormund lV
Cerberus
3
0
21
13.5
W
Ix Chel
Manilowpehz
Ix Chel
8
2
12
7
L
Fenrir
Omega4_20
Fenrir
0
7
4
0.29
L
2
9
1
0.28
W
Bellona
TLW Shev CR
Bellona
10
1
15
17.5
L
3
4
3
1.13
W
Heimdallr
xxXx6aMeRxXxx
Heimdallr
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,612
Damage
37,888
56,126
Taken
75,060
54,919
Mitigated
40,775
13,266
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,321
4,512
0
3,913
17,168
6,813
0
9,136
7,714
46,348
0
L
Cernunnos
FxrAW
Cernunnos
8,360
3,832
0
2,499
14,990
6,266
0
9,236
5,613
0
33,652
W
18,624
869
0
3,761
11,423
6,970
2,233
4,936
6,487
40,703
0
W
Cerberus
Jormund lV
Cerberus
9,200
366
0
3,136
14,667
20,988
234
6,773
7,894
27,461
0
W
Ix Chel
Manilowpehz
Ix Chel
16,412
3,254
2,080
2,418
9,344
4,979
2,129
5,060
4,284
38,749
0
L
Fenrir
Omega4_20
Fenrir
1,652
510
740
319
11,858
3,977
0
7,345
4,466
0
4,592
L
4,452
683
0
317
12,804
4,903
0
7,945
4,646
23,366
0
W
Bellona
TLW Shev CR
Bellona
10,373
1,318
0
1,066
12,215
17,249
461
5,843
6,372
0
13,513
L
11,103
469
1,353
1,495
18,240
18,816
0
10,574
7,335
22,812
0
W
Heimdallr
xxXx6aMeRxXxx
Heimdallr
11,003
6,542
0
805
8,477
4,733
4,232
5,264
3,213
0
53,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,906
Gold Earned
44,496
276
Minions Killed
192
0
Camps Cleared
0
1,308,900
Distance Traveled
1,101,928
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,037
695
83
6
0
230,465
0
L
Cernunnos
8,340
642
48
4
0
225,269
0
W
Anubis
10,284
791
58
4
0
237,903
4
W
Cerberus
10,832
833
45
3
0
268,389
3
W
Ix Chel
10,676
821
62
5
0
267,498
2
L
Fenrir
8,309
639
1
0
0
190,661
0
L
Merlin
8,894
684
40
3
0
218,333
0
W
Bellona
10,622
817
10
1
0
287,122
0
L
Ares
9,916
763
20
2
0
237,200
0
W
Heimdallr
10,492
807
101
8
0
247,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role