Player Matchup

Hera
Hera
Tai-Lung_Killer
Hera
Level 86
God Stats
1W - 1L
1,610 SR
Queue Stats
157W - 136L
1,513 Elo+
Solo
Athena
Athena
TenenteVaz
Athena
Level 138
God Stats
3W - 1L
1,854 SR
Queue Stats
16W - 19L
1,490 Elo+
Party 1
Thor
Thor
Th3Cr4zyB0y
Thor
Level 72
God Stats
23W - 19L
1,554 SR
Queue Stats
81W - 86L
1,472 Elo+
Party 1
King Arthur
King Arthur
Vinidelas8427
King Arthur
Level 82
God Stats
8W - 9L
1,481 SR
Queue Stats
81W - 75L
1,440 Elo+
Party 1
Rama
Rama
WaterishLotus63
Rama
Level 85
God Stats
13W - 21L
1,431 SR
Queue Stats
98W - 120L
1,396 Elo+
Party 1
Team Averages
Level 93
1,586 SR
1,462 Elo+

VS

Team Averages
Level 94
1,466 SR
1,407 Elo+
Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
HeteroFlex24
Chang'e
Level 65
God Stats
4W - 7L
1,207 SR
Queue Stats
13W - 30L
1,140 Elo+
Party 2
Awilix
Awilix
Rabbits_Ghost
Awilix
Level 113
God Stats
11W - 11L
1,543 SR
Queue Stats
156W - 163L
1,408 Elo+
Solo
Bacchus
Bacchus
caldasjp
Bacchus
Level 106
God Stats
17W - 14L
1,581 SR
Queue Stats
612W - 589L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
5,915
538
2,602
8,815
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
TenenteVaz
Athena
8
2 / 1 / 1
5,523
502
2,772
6,766
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 5
5,932
539
9,937
9,960
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Vinidelas8427
King Arthur
10
1 / 0 / 1
5,325
484
2,301
6,329
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
5,257
478
948
7,080
1,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 2
6,512
592
6,113
5,491
2,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
 
Izanami
10
2 / 0 / 0
6,487
590
2,061
4,561
1,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
HeteroFlex24
Chang'e
11
1 / 3 / 2
6,418
583
4,632
8,005
2,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 3 / 2
7,057
642
8,070
11,684
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
caldasjp
Bacchus
11
2 / 1 / 5
6,520
593
4,665
8,355
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
12
13
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
2
3
W
Izanami
 
Izanami
2
0
0
2
W
Chang'e
HeteroFlex24
Chang'e
1
3
2
0.67
W
5
3
2
2
L
2
5
0
0.4
L
Athena
TenenteVaz
Athena
2
1
1
2.5
L
2
4
5
1.13
L
King Arthur
Vinidelas8427
King Arthur
1
0
1
1.5
L
0
3
0
0
W
Bacchus
caldasjp
Bacchus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,560
Damage
25,541
38,950
Taken
38,096
17,345
Mitigated
18,439
7,949
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,113
108
0
3,503
5,491
2,742
204
2,179
3,312
50,434
0
W
Izanami
 
Izanami
2,061
1,490
0
1,559
4,561
1,606
1,835
638
3,923
0
46,086
W
Chang'e
HeteroFlex24
Chang'e
4,632
747
318
1,921
8,005
2,439
448
292
7,713
37,630
0
W
8,070
3,435
0
2,467
11,684
3,970
0
1,491
10,193
0
39,901
L
2,602
820
0
2,106
8,815
2,457
0
4,238
4,577
39,430
0
L
Athena
TenenteVaz
Athena
2,772
965
0
1,178
6,766
4,862
0
3,414
3,352
12,084
0
L
9,937
2,787
0
1,999
9,960
3,412
0
3,246
6,714
0
34,443
L
King Arthur
Vinidelas8427
King Arthur
2,301
644
0
1,388
6,329
4,618
0
2,660
3,669
0
22,841
L
948
823
0
1,278
7,080
1,996
0
1,852
5,228
0
34,313
W
Bacchus
caldasjp
Bacchus
4,665
1,209
0
1,863
8,355
7,682
0
1,593
6,762
23,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,952
Gold Earned
32,994
237
Minions Killed
303
0
Camps Cleared
0
1,049,533
Distance Traveled
1,123,286
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,512
592
65
6
0
202,221
2
W
Izanami
6,487
590
76
7
0
209,850
0
W
Chang'e
6,418
583
69
6
0
205,844
0
W
Awilix
7,057
642
64
6
0
260,926
3
L
Hera
5,915
538
68
6
0
193,563
0
L
Athena
5,523
502
16
1
0
224,337
0
L
Thor
5,932
539
47
4
0
242,251
0
L
King Arthur
5,325
484
27
2
0
169,664
1
L
Rama
5,257
478
79
7
0
219,718
0
W
Bacchus
6,520
593
29
3
0
244,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role