Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ATT ROB
Izanami
Level 88
God Stats
1W - 1L
1,307 SR
Queue Stats
83W - 68L
1,584 Elo+
Party 4
Hercules
Hercules
CloudEnvy_
Hercules
Level 193
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 88L
1,331 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SenseFlight
Morgan Le Fay
Level 118
God Stats
11W - 3L
1,755 SR
Queue Stats
89W - 72L
1,574 Elo+
Party 4
Poseidon
Poseidon
l Mula I
Poseidon
Level 123
God Stats
30W - 31L
1,548 SR
Queue Stats
154W - 150L
1,497 Elo+
Solo
Team Averages
Level 132
1,522 SR
1,497 Elo+

VS

Team Averages
Level 126
1,493 SR
1,542 Elo+
Surtr
Surtr
BonoboBandit
Surtr
Level 139
God Stats
9W - 12L
1,448 SR
Queue Stats
217W - 213L
1,517 Elo+
Party 3
Cupid
Cupid
GrannyGrinder79
Cupid
Level 124
God Stats
1W - 2L
1,342 SR
Queue Stats
86W - 69L
1,586 Elo+
Party 1
Amaterasu
Amaterasu
Snipers Remorse
Amaterasu
Level 136
God Stats
4W - 5L
1,560 SR
Queue Stats
180W - 179L
1,525 Elo+
Party 3
Discordia
Discordia
tattermonster
Discordia
Level 104
God Stats
11W - 14L
1,558 SR
Queue Stats
109W - 100L
1,538 Elo+
Solo
Ra
Ra
waterflame10
Ra
Level 127
God Stats
2W - 2L
1,560 SR
Queue Stats
121W - 106L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 10
7,311
731
3,313
13,284
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ATT ROB
Izanami
15
3 / 0 / 8
7,894
789
5,705
8,139
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
CloudEnvy_
Hercules
12
3 / 1 / 7
7,125
713
8,898
13,097
13,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
SenseFlight
Morgan Le Fay
16
5 / 1 / 2
8,523
852
8,997
5,356
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
l Mula I
Poseidon
14
1 / 2 / 8
7,617
762
7,110
5,991
2,144
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
6,496
650
10,588
13,377
11,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 3 / 3
7,193
719
4,057
9,037
3,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Snipers Remorse
Amaterasu
12
2 / 1 / 2
6,730
673
5,406
7,475
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
tattermonster
Discordia
14
2 / 1 / 3
7,541
754
11,142
5,566
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 2 / 2
7,029
703
6,817
6,958
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
13
Kills
6
6
Deaths
13
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
10
3
W
Izanami
ATT ROB
Izanami
3
0
8
7
L
0
6
4
0.33
W
Hercules
CloudEnvy_
Hercules
3
1
7
6.5
L
0
3
3
0.5
W
Morgan Le Fay
SenseFlight
Morgan Le Fay
5
1
2
6
L
Amaterasu
Snipers Remorse
Amaterasu
2
1
2
3
W
Poseidon
l Mula I
Poseidon
1
2
8
2.5
L
Discordia
tattermonster
Discordia
2
1
3
3.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,023
Damage
38,010
45,867
Taken
42,413
35,186
Mitigated
28,372
13,482
Healing
8,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,313
409
3,053
2,688
13,284
12,853
117
6,263
6,523
12,212
0
W
Izanami
ATT ROB
Izanami
5,705
3,366
0
2,939
8,139
4,249
67
2,591
5,372
0
38,751
L
10,588
3,145
0
1,428
13,377
11,935
30
4,611
8,347
411
19,172
W
Hercules
CloudEnvy_
Hercules
8,898
2,898
0
3,513
13,097
13,305
101
4,804
7,747
0
12,704
L
4,057
2,465
154
2,357
9,037
3,765
0
5,490
3,288
0
25,373
W
Morgan Le Fay
SenseFlight
Morgan Le Fay
8,997
765
0
222
5,356
2,635
965
1,609
3,605
34,141
0
L
Amaterasu
Snipers Remorse
Amaterasu
5,406
2,052
0
1,537
7,475
6,654
0
2,448
4,784
0
10,175
W
Poseidon
l Mula I
Poseidon
7,110
1,111
0
1,067
5,991
2,144
536
2,111
3,699
37,414
0
L
Discordia
tattermonster
Discordia
11,142
178
0
410
5,566
2,540
0
2,518
2,800
33,181
0
L
6,817
575
1,216
1,368
6,958
3,478
42
3,628
3,022
22,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
34,989
248
Minions Killed
208
0
Camps Cleared
0
1,022,977
Distance Traveled
1,040,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,311
731
19
2
0
172,283
0
W
Izanami
7,894
789
74
7
0
180,654
0
L
Surtr
6,496
650
24
2
0
210,345
0
W
Hercules
7,125
713
14
1
0
215,282
0
L
Cupid
7,193
719
55
6
0
212,497
0
W
Morgan Le Fay
8,523
852
74
7
0
221,571
0
L
Amaterasu
6,730
673
18
2
0
169,194
0
W
Poseidon
7,617
762
67
7
0
233,187
0
L
Discordia
7,541
754
58
6
0
222,124
0
L
Ra
7,029
703
53
5
0
226,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role