Player Matchup

Gilgamesh
Gilgamesh
ImVeohsDrama
Gilgamesh
Level 128
God Stats
3W - 2L
1,291 SR
Queue Stats
59W - 50L
1,760 Elo+
Party 2
Rama
Rama
Lurkaa
Rama
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,582 Elo+
Party 2
Ah Puch
Ah Puch
ShadowEmber11
Ah Puch
Level 138
God Stats
3W - 0L
1,586 SR
Queue Stats
131W - 118L
1,591 Elo+
Party 2
Team Averages
Level 139
1,459 SR
1,644 Elo+

VS

Team Averages
Level 129
1,504 SR
1,540 Elo+
Yu Huang
Yu Huang
Bigboiiaj
Yu Huang
Level 131
God Stats
8W - 8L
1,618 SR
Queue Stats
149W - 148L
1,556 Elo+
Party 1
Rama
Rama
Hellraiser1677
Rama
Level 115
God Stats
0W - 2L
1,324 SR
Queue Stats
49W - 45L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
Sn2pes
Ao Kuang
Level 141
God Stats
2W - 2L
1,569 SR
Queue Stats
98W - 108L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImVeohsDrama
Gilgamesh
16
3 / 1 / 1
10,935
643
8,117
17,239
17,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
Lurkaa
Rama
18
4 / 1 / 5
12,595
741
12,949
16,207
7,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
18
2 / 1 / 7
12,148
715
18,876
12,064
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bigboiiaj
Yu Huang
17
1 / 3 / 2
10,945
644
14,674
12,259
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 1 / 2
11,768
692
12,336
15,232
6,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Sn2pes
Ao Kuang
15
1 / 5 / 2
10,190
599
8,703
18,070
17,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
3
3
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Bigboiiaj
Yu Huang
1
3
2
0.67
L
1
1
2
2
W
Gilgamesh
ImVeohsDrama
Gilgamesh
3
1
1
3.5
W
Rama
Lurkaa
Rama
4
1
5
6.5
W
Ah Puch
2
1
7
5.5
L
Ao Kuang
Sn2pes
Ao Kuang
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,942
Damage
35,713
45,510
Taken
45,561
30,187
Mitigated
29,354
17,369
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Bigboiiaj
Yu Huang
14,674
618
0
1,322
12,259
5,316
236
6,418
5,708
57,066
0
L
12,336
10,355
0
4,518
15,232
6,506
222
7,222
7,640
0
71,591
W
Gilgamesh
ImVeohsDrama
Gilgamesh
8,117
1,736
0
2,815
17,239
17,231
0
8,397
8,498
330
22,541
W
Rama
Lurkaa
Rama
12,949
11,121
0
10,138
16,207
7,491
2,457
9,234
6,764
0
85,233
W
Ah Puch
18,876
665
0
4,416
12,064
5,465
1,094
5,282
6,560
72,926
0
L
Ao Kuang
Sn2pes
Ao Kuang
8,703
2,418
0
2,645
18,070
17,532
0
5,665
11,997
26,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,678
Gold Earned
32,903
226
Minions Killed
242
0
Camps Cleared
0
1,019,979
Distance Traveled
963,483
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,945
644
98
6
0
316,276
0
L
Rama
11,768
692
121
7
0
342,887
0
W
Gilgamesh
10,935
643
26
2
0
359,304
0
W
Rama
12,595
741
110
6
0
322,565
2
W
Ah Puch
12,148
715
90
5
0
338,110
0
L
Ao Kuang
10,190
599
23
1
0
304,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role