Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BrazyassOso
Ravana
Level 109
God Stats
26W - 14L
1,668 SR
Queue Stats
581W - 586L
1,454 Elo+
Solo
Mulan
Mulan
Carlosazg1995
Mulan
Level 86
God Stats
18W - 19L
1,480 SR
Queue Stats
39W - 39L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Leon_Zombi
Cthulhu
Level 69
God Stats
1W - 0L
1,281 SR
Queue Stats
16W - 27L
1,392 Elo+
Solo
Zeus
Zeus
TheFearlessTrash
Zeus
Level 118
God Stats
103W - 101L
1,495 SR
Queue Stats
285W - 281L
1,442 Elo+
Party 1
Team Averages
Level 86
1,485 SR
1,442 Elo+

VS

Team Averages
Level 107
1,456 SR
1,405 Elo+
Skadi
Skadi
FraisParker
Skadi
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
508W - 507L
1,435 Elo+
Solo
Anubis
Anubis
Hgg45rew
Anubis
Level 137
God Stats
27W - 41L
1,315 SR
Queue Stats
238W - 276L
1,378 Elo+
Solo
Cthulhu
Cthulhu
ImMyles11
Cthulhu
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 34L
1,447 Elo+
Party 2
Achilles
Achilles
Jhonnysins32
Achilles
Level 103
God Stats
21W - 27L
1,706 SR
Queue Stats
623W - 614L
1,361 Elo+
Solo
Bakasura
Bakasura
aggiespider
Bakasura
Level 87
God Stats
11W - 8L
1,261 SR
Queue Stats
76W - 65L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 1
6,863
458
5,865
8,105
3,988
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
16
6 / 2 / 5
9,541
636
7,705
6,622
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 2
8,903
594
10,922
13,561
9,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Leon_Zombi
Cthulhu
11
0 / 3 / 2
7,231
482
5,957
13,919
10,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 4 / 2
9,142
609
6,920
8,493
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
6,397
426
8,316
11,944
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Hgg45rew
Anubis
12
3 / 7 / 1
8,050
537
5,315
10,676
5,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ImMyles11
Cthulhu
10
1 / 1 / 4
6,106
407
5,502
8,956
6,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Jhonnysins32
Achilles
9
0 / 4 / 1
6,113
408
4,533
11,063
6,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
aggiespider
Bakasura
16
7 / 1 / 4
9,778
652
11,171
12,791
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
17
Kills
13
13
Deaths
17
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
1
0.75
W
Ravana
6
2
5
4.25
W
4
2
2
2.5
L
2
4
4
1
L
Anubis
Hgg45rew
Anubis
3
7
1
0.5
L
Cthulhu
ImMyles11
Cthulhu
1
1
4
3
L
Achilles
Jhonnysins32
Achilles
0
4
1
0.13
W
Cthulhu
Leon_Zombi
Cthulhu
0
3
2
0.33
W
6
4
2
1.75
L
Bakasura
aggiespider
Bakasura
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,369
Damage
34,837
50,700
Taken
55,430
29,482
Mitigated
28,518
13,460
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,865
2,947
0
1,558
8,105
3,988
50
1,727
6,378
0
51,908
W
Ravana
7,705
3,200
0
912
6,622
2,580
399
1,902
4,202
0
80,271
W
10,922
2,202
0
6,230
13,561
9,874
1,326
1,659
11,862
0
64,798
L
8,316
2,868
0
3,139
11,944
3,838
0
3,241
8,652
0
43,144
L
Anubis
Hgg45rew
Anubis
5,315
87
0
2,107
10,676
5,424
0
5,788
4,888
51,503
0
L
Cthulhu
ImMyles11
Cthulhu
5,502
1,029
368
609
8,956
6,752
0
2,503
6,453
26,867
0
L
Achilles
Jhonnysins32
Achilles
4,533
1,408
0
2,791
11,063
6,582
0
0
10,512
0
29,139
W
Cthulhu
Leon_Zombi
Cthulhu
5,957
822
1,556
2,446
13,919
10,568
0
3,443
9,851
31,216
0
W
6,920
630
0
758
8,493
2,472
183
2,086
5,796
59,299
0
L
Bakasura
aggiespider
Bakasura
11,171
8,418
0
3,525
12,791
5,922
29
1,345
11,356
0
82,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,680
Gold Earned
36,444
460
Minions Killed
382
0
Camps Cleared
0
1,433,249
Distance Traveled
1,229,373
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,863
458
79
5
0
226,326
0
W
Ravana
9,541
636
117
8
0
345,628
0
W
Mulan
8,903
594
112
7
0
285,160
0
L
Skadi
6,397
426
57
4
0
218,608
0
L
Anubis
8,050
537
96
6
0
175,386
4
L
Cthulhu
6,106
407
44
3
0
288,337
0
L
Achilles
6,113
408
40
3
0
196,664
1
W
Cthulhu
7,231
482
45
3
0
310,073
0
W
Zeus
9,142
609
107
7
0
266,062
3
L
Bakasura
9,778
652
145
10
0
350,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role