Player Matchup

Kukulkan
Kukulkan
JoaKing_SF
Kukulkan
Level 69
God Stats
4W - 4L
1,789 SR
Queue Stats
96W - 118L
1,361 Elo+
Party 2
Ix Chel
Ix Chel
MeddieFrercury
Ix Chel
Level 161
God Stats
7W - 9L
1,491 SR
Queue Stats
939W - 937L
1,544 Elo+
Solo
Skadi
Skadi
MrPoor
Skadi
Level 102
God Stats
12W - 10L
1,605 SR
Queue Stats
165W - 178L
1,491 Elo+
Solo
Arachne
Arachne
POLLO_RODRIGUEZ1
Arachne
Level 77
God Stats
19W - 10L
1,536 SR
Queue Stats
122W - 138L
1,394 Elo+
Party 2
Poseidon
Poseidon
vazquez506
Poseidon
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 91L
1,434 Elo+
Party 2
Team Averages
Level 91
1,584 SR
1,445 Elo+

VS

Team Averages
Level 98
1,545 SR
1,410 Elo+
Hercules
Hercules
EsquiFenix
Hercules
Level 67
God Stats
5W - 0L
1,500 SR
Queue Stats
116W - 96L
1,455 Elo+
Solo
Vamana
Vamana
LordDeadly
Vamana
Level 157
God Stats
10W - 6L
1,683 SR
Queue Stats
478W - 516L
1,413 Elo+
Party 1
Ix Chel
Ix Chel
Vyck
Ix Chel
Level 131
God Stats
26W - 18L
1,605 SR
Queue Stats
506W - 533L
1,425 Elo+
Party 1
Charybdis
Charybdis
ikaralio
Charybdis
Level 67
God Stats
42W - 35L
1,566 SR
Queue Stats
334W - 342L
1,379 Elo+
Party 1
Pele
Pele
yPrincesss_
Pele
Level 69
God Stats
9W - 13L
1,371 SR
Queue Stats
132W - 217L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JoaKing_SF
Kukulkan
8
0 / 3 / 2
6,116
382
2,789
3,514
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
2 / 4 / 5
7,925
495
7,218
12,370
12,223
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
MrPoor
Skadi
12
3 / 6 / 2
7,250
453
9,352
12,460
4,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 1
7,536
471
6,931
15,451
6,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
vazquez506
Poseidon
13
2 / 5 / 0
8,079
505
6,906
10,968
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EsquiFenix
Hercules
13
5 / 1 / 8
8,265
517
6,527
12,575
14,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
LordDeadly
Vamana
16
8 / 3 / 0
10,310
644
10,226
13,223
10,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Vyck
Ix Chel
13
3 / 3 / 3
8,629
539
6,934
7,488
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ikaralio
Charybdis
13
3 / 3 / 4
7,756
485
7,831
10,407
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 9
8,237
515
7,780
14,308
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
20
21
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
EsquiFenix
Hercules
5
1
8
9
L
Kukulkan
JoaKing_SF
Kukulkan
0
3
2
0.33
W
Vamana
LordDeadly
Vamana
8
3
0
2.67
L
2
4
5
1.13
L
Skadi
MrPoor
Skadi
3
6
2
0.67
L
3
3
1
1.17
W
Ix Chel
Vyck
Ix Chel
3
3
3
1.5
W
Charybdis
ikaralio
Charybdis
3
3
4
1.67
L
Poseidon
vazquez506
Poseidon
2
5
0
0.4
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,196
Damage
39,298
54,763
Taken
58,001
28,577
Mitigated
37,428
9,518
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EsquiFenix
Hercules
6,527
1,806
0
4,178
12,575
14,012
105
2,564
10,011
0
25,963
L
Kukulkan
JoaKing_SF
Kukulkan
2,789
41
0
160
3,514
1,268
0
1,098
2,388
21,099
0
W
Vamana
LordDeadly
Vamana
10,226
6,396
0
1,711
13,223
10,118
59
6,983
6,233
0
76,649
L
7,218
825
930
1,890
12,370
12,223
14
1,495
10,841
37,392
0
L
Skadi
MrPoor
Skadi
9,352
4,024
0
1,033
12,460
4,523
32
1,540
10,878
0
47,028
L
6,931
4,974
0
4,411
15,451
6,734
0
2,668
12,754
0
56,479
W
Ix Chel
Vyck
Ix Chel
6,934
408
906
730
7,488
3,151
1,372
1,569
5,918
57,955
0
W
Charybdis
ikaralio
Charybdis
7,831
4,013
0
3,428
10,407
4,338
2,117
2,136
8,265
0
60,463
L
Poseidon
vazquez506
Poseidon
6,906
1,768
0
1,094
10,968
3,829
0
0
10,968
57,030
0
W
7,780
1,920
0
4,595
14,308
5,809
832
3,634
10,661
0
49,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,906
Gold Earned
43,197
338
Minions Killed
396
0
Camps Cleared
0
1,335,326
Distance Traveled
1,513,335
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,265
517
21
1
0
301,129
3
L
Kukulkan
6,116
382
34
2
0
134,827
1
W
Vamana
10,310
644
118
7
0
321,786
3
L
Ix Chel
7,925
495
61
4
0
253,079
0
L
Skadi
7,250
453
72
5
0
297,917
0
L
Arachne
7,536
471
71
4
0
356,047
1
W
Ix Chel
8,629
539
109
7
0
274,625
0
W
Charybdis
7,756
485
81
5
0
273,604
3
L
Poseidon
8,079
505
100
6
0
293,456
1
W
Pele
8,237
515
67
4
0
342,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role