Player Matchup

Ix Chel
Ix Chel
Nekosamma0
Ix Chel
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 87L
1,552 Elo+
Solo
Fafnir
Fafnir
Nova_Elite4
Fafnir
Level 147
God Stats
0W - 2L
1,252 SR
Queue Stats
36W - 39L
1,577 Elo+
Party 1
Ishtar
Ishtar
Yhwxch
Ishtar
Level 210
God Stats
5W - 4L
1,674 SR
Queue Stats
126W - 84L
1,821 Elo+
Party 1
Team Averages
Level 164
1,475 SR
1,650 Elo+

VS

Team Averages
Level 152
1,651 SR
1,565 Elo+
Ra
Ra
Aleacosta090803
Ra
Level 113
God Stats
2W - 1L
1,601 SR
Queue Stats
13W - 18L
1,487 Elo+
Solo
Aphrodite
Aphrodite
DCHICK
Aphrodite
Level 140
God Stats
58W - 26L
1,648 SR
Queue Stats
121W - 71L
1,574 Elo+
Solo
Cupid
Cupid
ImNotChrisRock
Cupid
Level 204
God Stats
9W - 6L
1,703 SR
Queue Stats
464W - 455L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Nekosamma0
Ix Chel
12
1 / 2 / 0
6,972
697
8,067
9,191
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
11
0 / 1 / 0
7,125
713
4,882
10,369
11,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Yhwxch
Ishtar
11
0 / 0 / 0
6,338
634
5,211
7,261
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,427
743
10,458
8,745
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
DCHICK
Aphrodite
13
0 / 0 / 3
8,215
822
3,939
11,748
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
3 / 0 / 0
8,044
804
7,418
6,921
3,759
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
3
3
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Aphrodite
DCHICK
Aphrodite
0
0
3
1.5
W
3
0
0
3
L
Ix Chel
Nekosamma0
Ix Chel
1
2
0
0.5
L
Fafnir
0
1
0
0
L
Ishtar
Yhwxch
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
21,815
26,821
Taken
27,414
18,971
Mitigated
21,140
7,133
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,458
346
1,443
2,802
8,745
5,028
505
4,071
4,674
47,299
0
W
Aphrodite
DCHICK
Aphrodite
3,939
203
4,549
7,869
11,748
12,353
338
4,979
6,769
14,322
0
W
7,418
4,346
537
3,379
6,921
3,759
2,263
3,914
3,007
0
37,074
L
Ix Chel
Nekosamma0
Ix Chel
8,067
1,040
349
1,871
9,191
3,871
0
4,108
5,014
41,118
0
L
Fafnir
4,882
1,294
1,287
3,008
10,369
11,741
0
5,335
4,893
12,033
0
L
Ishtar
Yhwxch
Ishtar
5,211
2,623
0
618
7,261
3,359
0
4,707
2,487
0
19,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,435
Gold Earned
23,686
114
Minions Killed
159
0
Camps Cleared
0
591,425
Distance Traveled
628,586
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,427
743
69
7
0
213,725
0
W
Aphrodite
8,215
822
21
2
0
208,378
0
W
Cupid
8,044
804
69
7
0
206,483
1
L
Ix Chel
6,972
697
72
7
0
200,188
0
L
Fafnir
7,125
713
13
1
0
186,687
0
L
Ishtar
6,338
634
29
3
0
204,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role