Player Matchup

Poseidon
Poseidon
Celsiuss
Poseidon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,274 Elo+
Party 2
Sun Wukong
Sun Wukong
Cianataurii
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,238 Elo+
Party 2
Sylvanus
Sylvanus
Cybermeetic
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,238 Elo+
Party 2
Ratatoskr
Ratatoskr
DarkFred74
Ratatoskr
Level 98
God Stats
1W - 1L
1,421 SR
Queue Stats
95W - 98L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
Ragnarok276
Kuzenbo
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,286 Elo+
Party 2
Team Averages
Level 95
1,484 SR
1,289 Elo+

VS

Team Averages
Level 123
1,493 SR
1,439 Elo+
Chronos
Chronos
BeerserkerFR
Chronos
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,446 Elo+
Party 1
Terra
Terra
Mzelle AyRo
Terra
Level 156
God Stats
5W - 0L
1,457 SR
Queue Stats
230W - 232L
1,458 Elo+
Party 1
Fenrir
Fenrir
TRROxIlllIF
Fenrir
Level 152
God Stats
1W - 0L
1,347 SR
Queue Stats
28W - 34L
1,476 Elo+
Party 1
Nemesis
Nemesis
diabaxzx
Nemesis
Level 27
God Stats
2W - 0L
1,485 SR
Queue Stats
147W - 136L
1,339 Elo+
Party 1
Hades
Hades
geoffrey080
Hades
Level 149
God Stats
6W - 7L
1,674 SR
Queue Stats
400W - 411L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Celsiuss
Poseidon
18
3 / 8 / 2
10,301
687
20,618
15,630
7,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Cianataurii
Sun Wukong
18
3 / 7 / 2
10,341
689
10,381
19,946
18,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Cybermeetic
Sylvanus
16
1 / 7 / 4
9,658
644
3,234
22,195
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ratatoskr
DarkFred74
Ratatoskr
16
1 / 9 / 3
9,260
617
8,589
19,084
17,751
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Ragnarok276
Kuzenbo
16
1 / 4 / 4
9,276
618
6,406
20,247
27,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BeerserkerFR
Chronos
18
8 / 4 / 19
11,999
800
20,585
12,719
7,026
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 1 / 30
12,260
817
9,824
15,503
19,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
18
4 / 2 / 23
11,373
758
12,418
21,305
29,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
diabaxzx
Nemesis
18
9 / 4 / 12
11,681
779
10,283
15,673
12,102
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 2 / 19
13,216
881
33,905
22,731
15,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
138
9
Kills
35
35
Deaths
13
15
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Chronos
BeerserkerFR
Chronos
8
4
19
4.38
L
Poseidon
Celsiuss
Poseidon
3
8
2
0.5
L
Sun Wukong
Cianataurii
Sun Wukong
3
7
2
0.57
L
Sylvanus
Cybermeetic
Sylvanus
1
7
4
0.43
L
Ratatoskr
DarkFred74
Ratatoskr
1
9
3
0.28
W
2
1
30
17
L
Kuzenbo
Ragnarok276
Kuzenbo
1
4
4
0.75
W
Fenrir
4
2
23
7.75
W
Nemesis
diabaxzx
Nemesis
9
4
12
3.75
W
12
2
19
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,228
Damage
87,015
97,102
Taken
87,931
91,390
Mitigated
83,841
18,199
Healing
47,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BeerserkerFR
Chronos
20,585
6,584
1,538
2,073
12,719
7,026
6,399
3,124
9,595
47,360
0
L
Poseidon
Celsiuss
Poseidon
20,618
2,443
1,094
2,303
15,630
7,912
0
9,241
6,389
41,027
0
L
Sun Wukong
Cianataurii
Sun Wukong
10,381
1,366
669
4,210
19,946
18,711
0
12,698
7,248
0
23,164
L
Sylvanus
Cybermeetic
Sylvanus
3,234
1,065
494
2,378
22,195
19,717
0
16,421
5,774
10,713
0
L
Ratatoskr
DarkFred74
Ratatoskr
8,589
565
423
2,942
19,084
17,751
0
12,156
6,928
0
22,003
W
9,824
1,254
10,089
7,186
15,503
19,645
334
6,470
8,894
22,238
0
L
Kuzenbo
Ragnarok276
Kuzenbo
6,406
3,165
0
3,686
20,247
27,299
0
13,798
6,449
11,732
0
W
Fenrir
12,418
4,488
1,552
6,471
21,305
29,450
1,683
8,172
11,963
0
24,054
W
Nemesis
diabaxzx
Nemesis
10,283
3,238
1,143
1,779
15,673
12,102
1,073
6,272
9,276
0
22,612
W
33,905
2,917
3,244
12,615
22,731
15,618
147
6,220
16,161
63,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
60,529
123
Minions Killed
187
0
Camps Cleared
0
1,103,069
Distance Traveled
1,375,448
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,999
800
53
4
0
235,555
0
L
Poseidon
10,301
687
55
4
0
204,636
0
L
Sun Wukong
10,341
689
17
1
0
265,176
0
L
Sylvanus
9,658
644
11
1
0
142,388
0
L
Ratatoskr
9,260
617
30
2
0
273,624
0
W
Terra
12,260
817
21
1
0
288,749
0
L
Kuzenbo
9,276
618
10
1
0
217,245
0
W
Fenrir
11,373
758
26
2
0
224,401
2
W
Nemesis
11,681
779
27
2
0
321,382
0
W
Hades
13,216
881
60
4
0
305,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role