Player Matchup

Kali
Kali
GamingSlime
Kali
Level 12
God Stats
1W - 4L
1,280 SR
Queue Stats
4W - 6L
1,275 Elo+
Party 1
King Arthur
King Arthur
HadesSlander
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,125 Elo+
Party 1
Cupid
Cupid
JacobBurns
Cupid
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,421 Elo+
Solo
Janus
Janus
concreteConsumer
Janus
Level 15
God Stats
0W - 3L
1,190 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 1
Cerberus
Cerberus
elemnal
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,275 Elo+
Party 1
Team Averages
Level 34
1,394 SR
1,244 Elo+

VS

Team Averages
Level 97
1,526 SR
1,436 Elo+
Hel
Hel
M3RDA
Hel
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 2
Chernobog
Chernobog
Seiro01
Chernobog
Level 137
God Stats
48W - 32L
1,627 SR
Queue Stats
582W - 608L
1,557 Elo+
Solo
Poseidon
Poseidon
StonaBellona
Poseidon
Level 92
God Stats
64W - 37L
1,645 SR
Queue Stats
275W - 231L
1,545 Elo+
Solo
Jormungandr
Jormungandr
h3dge
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,271 Elo+
Party 2
Set
Set
xGrimmSoulx
Set
Level 144
God Stats
4W - 3L
1,360 SR
Queue Stats
110W - 99L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,106
624
3,644
12,541
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
HadesSlander
King Arthur
17
7 / 1 / 1
9,748
750
16,445
16,080
17,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
17
1 / 3 / 4
9,419
725
7,938
11,253
5,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 4
9,094
700
16,610
11,200
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
elemnal
Cerberus
14
0 / 3 / 6
8,893
684
4,782
11,939
8,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
M3RDA
Hel
15
2 / 2 / 8
9,072
698
6,027
14,342
6,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Seiro01
Chernobog
17
1 / 2 / 8
10,051
773
7,014
12,288
6,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
StonaBellona
Poseidon
18
4 / 3 / 6
10,339
795
15,031
10,786
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
h3dge
Jormungandr
16
1 / 2 / 15
9,355
720
12,577
16,965
21,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
10 / 1 / 3
11,316
870
8,009
11,270
11,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
10
Kills
18
18
Deaths
10
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
King Arthur
HadesSlander
King Arthur
7
1
1
7.5
L
Cupid
1
3
4
1
W
Hel
M3RDA
Hel
2
2
8
3
W
Chernobog
Seiro01
Chernobog
1
2
8
2.5
W
Poseidon
StonaBellona
Poseidon
4
3
6
2.33
L
2
6
4
0.67
L
Cerberus
elemnal
Cerberus
0
3
6
1
W
Jormungandr
h3dge
Jormungandr
1
2
15
4.25
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,419
Damage
48,658
63,013
Taken
65,651
43,421
Mitigated
50,771
14,506
Healing
23,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,644
1,441
0
1,240
12,541
6,548
0
7,757
4,784
0
24,590
L
King Arthur
HadesSlander
King Arthur
16,445
2,220
0
2,500
16,080
17,078
0
7,786
8,294
0
40,753
L
Cupid
7,938
3,680
280
3,789
11,253
5,607
54
4,371
6,882
0
44,311
W
Hel
M3RDA
Hel
6,027
187
9,788
9,062
14,342
6,743
0
4,638
9,704
12,516
0
W
Chernobog
Seiro01
Chernobog
7,014
4,255
0
1,587
12,288
6,219
3,485
4,198
8,090
0
34,012
W
Poseidon
StonaBellona
Poseidon
15,031
1,639
0
1,802
10,786
4,902
164
2,232
8,554
57,957
0
L
16,610
1,715
240
1,257
11,200
5,440
0
6,840
4,360
42,674
0
L
Cerberus
elemnal
Cerberus
4,782
447
1,782
3,418
11,939
8,748
0
6,881
5,058
11,906
0
W
Jormungandr
h3dge
Jormungandr
12,577
2,539
0
292
16,965
21,360
212
7,045
9,920
28,605
0
W
8,009
3,173
0
1,102
11,270
11,547
513
3,279
7,991
0
41,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,260
Gold Earned
50,133
255
Minions Killed
268
0
Camps Cleared
0
1,290,661
Distance Traveled
1,324,978
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,106
624
36
3
0
266,891
0
L
King Arthur
9,748
750
49
4
0
290,733
0
L
Cupid
9,419
725
82
6
0
240,950
0
W
Hel
9,072
698
14
1
0
272,650
0
W
Chernobog
10,051
773
88
7
0
242,658
0
W
Poseidon
10,339
795
84
6
0
269,617
1
L
Janus
9,094
700
71
5
0
232,194
0
L
Cerberus
8,893
684
17
1
0
259,893
0
W
Jormungandr
9,355
720
22
2
0
255,682
0
W
Set
11,316
870
60
5
0
284,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role