Player Matchup

Anubis
Anubis
DGK2TALLxx4991
Anubis
Level 15
God Stats
1W - 4L
1,056 SR
Queue Stats
1W - 6L
1,321 Elo+
Party 1
Gilgamesh
Gilgamesh
LilBilo
Gilgamesh
Level 22
God Stats
0W - 3L
1,246 SR
Queue Stats
15W - 29L
998 Elo+
Party 1
Horus
Horus
handyoatmeal78
Horus
Level 38
God Stats
2W - 5L
1,556 SR
Queue Stats
18W - 27L
1,257 Elo+
Party 1
Team Averages
Level 25
1,286 SR
1,192 Elo+

VS

Team Averages
Level 53
1,461 SR
1,482 Elo+
Ares
Ares
BrooLiey
Ares
Level 38
God Stats
6W - 9L
1,350 SR
Queue Stats
33W - 42L
1,392 Elo+
Solo
Danzaburou
Danzaburou
GroupUpPls
Danzaburou
Level 76
God Stats
1W - 0L
1,487 SR
Queue Stats
50W - 44L
1,570 Elo+
Solo
Ao Kuang
Ao Kuang
MeoZamudio
Ao Kuang
Level 44
God Stats
31W - 27L
1,546 SR
Queue Stats
462W - 469L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
10,392
693
14,355
16,410
11,169
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
LilBilo
Gilgamesh
14
2 / 5 / 2
9,345
623
9,211
21,028
15,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 5
9,850
657
4,573
20,333
24,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 1 / 12
11,792
786
12,015
17,029
22,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
GroupUpPls
Danzaburou
17
2 / 1 / 13
11,056
737
16,623
9,807
6,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
MeoZamudio
Ao Kuang
17
10 / 4 / 5
12,111
807
21,573
18,944
10,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
15
15
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ares
3
1
12
9
L
3
7
2
0.57
W
Danzaburou
GroupUpPls
Danzaburou
2
1
13
8.5
L
Gilgamesh
LilBilo
Gilgamesh
2
5
2
0.6
W
Ao Kuang
MeoZamudio
Ao Kuang
10
4
5
3.13
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,139
Damage
50,211
57,771
Taken
45,780
50,773
Mitigated
39,789
16,044
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,015
1,188
327
4,939
17,029
22,895
105
5,987
11,042
28,329
0
L
14,355
598
0
2,250
16,410
11,169
274
9,755
6,655
58,840
0
W
Danzaburou
GroupUpPls
Danzaburou
16,623
8,846
0
4,185
9,807
6,032
2,785
1,970
7,837
0
80,524
L
Gilgamesh
LilBilo
Gilgamesh
9,211
2,312
0
3,287
21,028
15,388
0
11,791
9,237
0
25,803
W
Ao Kuang
MeoZamudio
Ao Kuang
21,573
6,410
0
8,766
18,944
10,862
0
7,301
11,643
49,103
5,936
L
4,573
1,378
3,430
7,077
20,333
24,216
0
11,274
9,059
1,207
8,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,587
Gold Earned
34,959
141
Minions Killed
203
0
Camps Cleared
0
718,250
Distance Traveled
785,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,792
786
25
2
0
275,595
0
L
Anubis
10,392
693
99
7
0
236,876
0
W
Danzaburou
11,056
737
123
8
0
254,660
0
L
Gilgamesh
9,345
623
27
2
0
257,797
0
W
Ao Kuang
12,111
807
55
4
0
255,699
0
L
Horus
9,850
657
15
1
0
223,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role