Player Matchup

Khepri
Khepri
GlueHuffer3
Khepri
Level 57
God Stats
3W - 6L
1,500 SR
Queue Stats
95W - 101L
1,063 Elo+
Party 1
Kukulkan
Kukulkan
Spl33
Kukulkan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 66L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
drewslimmy
Hun Batz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
1,009 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,191 Elo+

VS

Team Averages
Level 34
1,693 SR
1,476 Elo+
Bellona
Bellona
DaddyMarlonn
Bellona
Level 16
God Stats
3W - 1L
1,600 SR
Queue Stats
10W - 12L
1,426 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Huneejoojoo
Kumbhakarna
Level 5
God Stats
3W - 0L
1,777 SR
Queue Stats
6W - 6L
1,526 Elo+
Party 2
Cupid
Cupid
STheCreator
Cupid
Level 80
God Stats
2W - 0L
1,701 SR
Queue Stats
75W - 78L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 4 / 0
8,154
582
7,340
17,868
24,008
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Spl33
Kukulkan
13
0 / 7 / 1
8,215
587
10,131
12,609
6,519
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
drewslimmy
Hun Batz
12
1 / 8 / 1
8,469
605
6,675
14,556
6,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaddyMarlonn
Bellona
17
6 / 1 / 12
10,748
768
12,412
13,163
15,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Huneejoojoo
Kumbhakarna
15
3 / 1 / 14
11,079
791
5,553
15,265
17,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 0 / 9
11,584
827
24,437
11,192
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
19
19
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
DaddyMarlonn
Bellona
6
1
12
12
L
Khepri
1
4
0
0.25
W
Kumbhakarna
Huneejoojoo
Kumbhakarna
3
1
14
10
W
10
0
9
14.5
L
Kukulkan
Spl33
Kukulkan
0
7
1
0.07
L
Hun Batz
drewslimmy
Hun Batz
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,146
Damage
42,402
45,033
Taken
39,620
37,376
Mitigated
38,024
699
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DaddyMarlonn
Bellona
12,412
3,951
0
1,393
13,163
15,038
511
6,358
6,805
0
40,355
L
Khepri
7,340
542
0
0
17,868
24,008
0
3,897
13,591
23,721
0
W
Kumbhakarna
Huneejoojoo
Kumbhakarna
5,553
850
0
1,230
15,265
17,236
282
7,065
8,200
13,043
0
W
24,437
12,941
1,661
5,817
11,192
5,750
1,592
4,115
7,077
0
89,742
L
Kukulkan
Spl33
Kukulkan
10,131
2,735
0
602
12,609
6,519
0
956
11,210
38,782
0
L
Hun Batz
drewslimmy
Hun Batz
6,675
1,718
0
97
14,556
6,849
0
704
13,363
0
13,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,838
Gold Earned
33,411
112
Minions Killed
188
0
Camps Cleared
0
613,754
Distance Traveled
828,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,748
768
50
4
0
285,068
0
L
Khepri
8,154
582
19
1
0
218,603
0
W
Kumbhakarna
11,079
791
15
1
0
272,067
0
W
Cupid
11,584
827
123
9
0
270,984
0
L
Kukulkan
8,215
587
67
5
0
181,052
0
L
Hun Batz
8,469
605
26
2
0
214,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role