Player Matchup

Sylvanus
Sylvanus
Ceijay
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GR0SSE M0LLE
Cernunnos
Level 118
God Stats
2W - 1L
1,853 SR
Queue Stats
85W - 93L
1,505 Elo+
Party 2
Anubis
Anubis
JEDY26
Anubis
Level 106
God Stats
2W - 0L
1,747 SR
Queue Stats
68W - 72L
1,526 Elo+
Party 2
Serqet
Serqet
Ki11erKam
Serqet
Level 138
God Stats
2W - 1L
1,174 SR
Queue Stats
151W - 136L
1,556 Elo+
Party 2
Hercules
Hercules
RAMPEWR
Hercules
Level 124
God Stats
22W - 31L
1,386 SR
Queue Stats
577W - 528L
1,503 Elo+
Solo
Team Averages
Level 129
1,532 SR
1,518 Elo+

VS

Team Averages
Level 139
1,628 SR
1,496 Elo+
Medusa
Medusa
AxionGlass29
Medusa
Level 136
God Stats
8W - 12L
1,531 SR
Queue Stats
512W - 479L
1,497 Elo+
Party 1
Ratatoskr
Ratatoskr
JEROMEJAMES
Ratatoskr
Level 149
God Stats
5W - 9L
1,465 SR
Queue Stats
304W - 281L
1,468 Elo+
Solo
Vamana
Vamana
LordHxrrison
Vamana
Level 150
God Stats
3W - 3L
1,768 SR
Queue Stats
103W - 96L
1,494 Elo+
Solo
Aphrodite
Aphrodite
Phantombearx
Aphrodite
Level 136
God Stats
10W - 6L
1,754 SR
Queue Stats
363W - 328L
1,531 Elo+
Party 1
Discordia
Discordia
Zaanoni
Discordia
Level 126
God Stats
2W - 2L
1,621 SR
Queue Stats
56W - 56L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ceijay
Sylvanus
13
2 / 1 / 6
9,351
492
6,027
11,242
8,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
GR0SSE M0LLE
Cernunnos
17
1 / 0 / 6
10,036
528
10,366
11,483
5,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
JEDY26
Anubis
16
4 / 2 / 3
10,305
542
9,524
7,973
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
Ki11erKam
Serqet
17
5 / 2 / 4
10,604
558
9,854
15,857
7,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
RAMPEWR
Hercules
18
6 / 1 / 1
11,826
622
13,577
20,133
26,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
0 / 2 / 1
9,338
491
7,539
14,707
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ratatoskr
JEROMEJAMES
Ratatoskr
14
2 / 6 / 1
8,655
456
6,951
20,838
7,605
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
16
2 / 4 / 0
10,011
527
13,928
16,031
19,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Phantombearx
Aphrodite
13
0 / 2 / 0
8,515
448
3,040
10,114
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Zaanoni
Discordia
12
2 / 4 / 1
8,170
430
7,294
10,570
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
6
6
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
1
0.25
W
Sylvanus
Ceijay
Sylvanus
2
1
6
5
W
Cernunnos
GR0SSE M0LLE
Cernunnos
1
0
6
4
W
Anubis
JEDY26
Anubis
4
2
3
2.75
L
Ratatoskr
JEROMEJAMES
Ratatoskr
2
6
1
0.42
W
Serqet
Ki11erKam
Serqet
5
2
4
3.5
L
Vamana
2
4
0
0.5
L
Aphrodite
Phantombearx
Aphrodite
0
2
0
0
W
Hercules
RAMPEWR
Hercules
6
1
1
6.5
L
Discordia
Zaanoni
Discordia
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,348
Damage
38,752
66,688
Taken
72,260
52,142
Mitigated
41,475
31,621
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,539
3,003
0
3,189
14,707
5,861
829
2,376
12,331
0
86,252
W
Sylvanus
Ceijay
Sylvanus
6,027
1,039
4,038
4,381
11,242
8,664
162
2,386
8,856
25,812
0
W
Cernunnos
GR0SSE M0LLE
Cernunnos
10,366
4,239
0
4,011
11,483
5,659
1,027
1,441
10,042
0
102,929
W
Anubis
JEDY26
Anubis
9,524
448
0
3,245
7,973
4,162
423
3,545
4,428
84,443
0
L
Ratatoskr
JEROMEJAMES
Ratatoskr
6,951
1,969
0
6,871
20,838
7,605
0
3,505
16,780
0
65,710
W
Serqet
Ki11erKam
Serqet
9,854
3,006
0
7,537
15,857
7,511
443
2,703
13,154
0
81,582
L
Vamana
13,928
8,003
0
3,062
16,031
19,804
0
0
15,763
441
86,615
L
Aphrodite
Phantombearx
Aphrodite
3,040
749
4,154
4,713
10,114
4,712
0
4,358
5,408
42,852
0
W
Hercules
RAMPEWR
Hercules
13,577
6,467
0
8,409
20,133
26,146
0
1,148
18,985
0
99,249
L
Discordia
Zaanoni
Discordia
7,294
0
0
565
10,570
3,493
0
5,312
5,258
58,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,122
Gold Earned
44,689
596
Minions Killed
570
0
Camps Cleared
0
1,915,372
Distance Traveled
1,815,744
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,338
491
163
9
0
372,993
0
W
Sylvanus
9,351
492
26
1
0
360,583
5
W
Cernunnos
10,036
528
145
8
0
368,851
1
W
Anubis
10,305
542
139
7
0
351,325
0
L
Ratatoskr
8,655
456
93
5
0
404,983
2
W
Serqet
10,604
558
117
6
0
454,630
2
L
Vamana
10,011
527
148
8
0
349,825
1
L
Aphrodite
8,515
448
76
4
0
368,960
8
W
Hercules
11,826
622
169
9
0
379,983
11
L
Discordia
8,170
430
90
5
0
318,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role