Player Matchup

Anubis
Anubis
 
Anubis
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Andy3OOOO
Discordia
Level 127
God Stats
6W - 1L
1,613 SR
Queue Stats
456W - 443L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Folroth
Tsukuyomi
Level 151
God Stats
10W - 3L
1,926 SR
Queue Stats
478W - 461L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
LoLo520d
Sun Wukong
Level 128
God Stats
5W - 3L
1,700 SR
Queue Stats
524W - 554L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
SS Coopiere
Kuzenbo
Level 145
God Stats
13W - 5L
1,500 SR
Queue Stats
606W - 602L
1,564 Elo+
Party 1
Team Averages
Level 155
1,648 SR
1,528 Elo+

VS

Team Averages
Level 94
1,421 SR
1,596 Elo+
Cernunnos
Cernunnos
IkoroseShinsou
Cernunnos
Level 118
God Stats
4W - 3L
1,510 SR
Queue Stats
255W - 274L
1,478 Elo+
Solo
Khepri
Khepri
Kineticals
Khepri
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,844 Elo+
Solo
Sun Wukong
Sun Wukong
NotHinoy
Sun Wukong
Level 120
God Stats
0W - 2L
1,320 SR
Queue Stats
141W - 117L
1,595 Elo+
Party 2
Jing Wei
Jing Wei
Sziszka288
Jing Wei
Level 119
God Stats
1W - 2L
1,276 SR
Queue Stats
111W - 115L
1,493 Elo+
Solo
Anubis
Anubis
XxerespadasxX
Anubis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 104L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
4 / 3 / 14
11,049
789
12,657
13,087
9,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
Andy3OOOO
Discordia
17
5 / 5 / 13
11,501
822
14,907
11,372
7,027
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Folroth
Tsukuyomi
19
11 / 4 / 10
11,570
826
24,354
16,936
11,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
LoLo520d
Sun Wukong
17
3 / 3 / 19
10,063
719
10,128
21,156
29,003
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
SS Coopiere
Kuzenbo
18
3 / 3 / 17
11,232
802
10,039
17,289
34,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IkoroseShinsou
Cernunnos
18
5 / 3 / 6
10,326
738
14,971
12,005
6,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Kineticals
Khepri
16
1 / 6 / 9
9,622
687
6,399
21,369
23,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
NotHinoy
Sun Wukong
17
3 / 5 / 4
10,108
722
15,041
19,082
20,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Sziszka288
Jing Wei
14
1 / 4 / 7
8,741
624
14,390
11,498
5,781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 8 / 4
10,654
761
9,605
14,265
8,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
46
26
Kills
16
18
Deaths
26
73
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
14
3.67
W
Discordia
Andy3OOOO
Discordia
5
5
13
2.3
W
Tsukuyomi
Folroth
Tsukuyomi
11
4
10
4
L
Cernunnos
IkoroseShinsou
Cernunnos
5
3
6
2.67
L
Khepri
Kineticals
Khepri
1
6
9
0.92
W
Sun Wukong
LoLo520d
Sun Wukong
3
3
19
4.17
L
Sun Wukong
NotHinoy
Sun Wukong
3
5
4
1
W
Kuzenbo
SS Coopiere
Kuzenbo
3
3
17
3.83
L
Jing Wei
Sziszka288
Jing Wei
1
4
7
1.13
L
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,085
Damage
60,406
79,840
Taken
78,219
92,128
Mitigated
64,343
24,167
Healing
19,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,657
259
1,724
3,023
13,087
9,824
1,560
2,961
10,126
35,020
0
W
Discordia
Andy3OOOO
Discordia
14,907
1,264
1,411
1,015
11,372
7,027
1,875
1,246
10,126
35,941
0
W
Tsukuyomi
Folroth
Tsukuyomi
24,354
5,224
1,040
3,685
16,936
11,309
2,300
3,628
13,308
0
49,622
L
Cernunnos
IkoroseShinsou
Cernunnos
14,971
4,718
203
3,150
12,005
6,546
857
5,191
6,814
0
31,142
L
Khepri
Kineticals
Khepri
6,399
368
954
3,219
21,369
23,566
108
10,953
10,416
13,957
0
W
Sun Wukong
LoLo520d
Sun Wukong
10,128
1,405
1,067
3,843
21,156
29,003
1,219
4,897
16,259
0
16,990
L
Sun Wukong
NotHinoy
Sun Wukong
15,041
1,138
2,076
5,687
19,082
20,213
0
9,234
9,848
0
39,808
W
Kuzenbo
SS Coopiere
Kuzenbo
10,039
2,332
3,797
3,562
17,289
34,965
603
3,272
14,017
15,466
732
L
Jing Wei
Sziszka288
Jing Wei
14,390
9,491
416
1,817
11,498
5,781
432
5,078
6,420
0
27,247
L
9,605
668
448
2,014
14,265
8,237
329
6,415
7,850
20,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,415
Gold Earned
49,451
157
Minions Killed
165
0
Camps Cleared
0
1,248,275
Distance Traveled
1,146,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,049
789
55
4
0
244,959
0
W
Discordia
11,501
822
56
4
0
210,200
0
W
Tsukuyomi
11,570
826
35
3
0
291,855
0
L
Cernunnos
10,326
738
41
3
0
262,465
0
L
Khepri
9,622
687
22
2
0
218,039
0
W
Sun Wukong
10,063
719
7
1
0
257,529
0
L
Sun Wukong
10,108
722
48
3
0
274,620
0
W
Kuzenbo
11,232
802
4
0
0
243,732
0
L
Jing Wei
8,741
624
25
2
0
232,319
0
L
Anubis
10,654
761
29
2
0
158,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role