Player Matchup

Discordia
Discordia
BarterToast
Discordia
Level 109
God Stats
9W - 9L
1,596 SR
Queue Stats
32W - 44L
1,412 Elo+
Party 2
Khepri
Khepri
Gh0steaaVT
Khepri
Level 87
God Stats
38W - 29L
1,524 SR
Queue Stats
108W - 107L
1,483 Elo+
Party 2
Arachne
Arachne
N3REU
Arachne
Level 131
God Stats
7W - 22L
1,085 SR
Queue Stats
217W - 252L
1,429 Elo+
Solo
Team Averages
Level 109
1,402 SR
1,442 Elo+

VS

Team Averages
Level 125
1,357 SR
1,355 Elo+
Martichoras
Martichoras
GirthyGorilla
Martichoras
Level 127
God Stats
1W - 2L
1,306 SR
Queue Stats
13W - 20L
1,166 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JJPS0610
Morgan Le Fay
Level 119
God Stats
2W - 3L
1,264 SR
Queue Stats
97W - 97L
1,454 Elo+
Party 1
Cerberus
Cerberus
kattkattly
Cerberus
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 97L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BarterToast
Discordia
15
0 / 1 / 0
8,717
623
17,519
8,399
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Gh0steaaVT
Khepri
13
0 / 4 / 0
8,635
617
5,094
19,750
21,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
N3REU
Arachne
12
0 / 6 / 0
7,719
551
5,495
17,882
12,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
GirthyGorilla
Martichoras
16
4 / 0 / 7
10,393
742
19,717
12,941
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
JJPS0610
Morgan Le Fay
16
2 / 0 / 8
10,407
743
13,600
8,845
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
kattkattly
Cerberus
15
5 / 0 / 6
11,133
795
8,486
14,634
16,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
BarterToast
Discordia
0
1
0
0
L
Khepri
Gh0steaaVT
Khepri
0
4
0
0
W
Martichoras
GirthyGorilla
Martichoras
4
0
7
7.5
W
Morgan Le Fay
JJPS0610
Morgan Le Fay
2
0
8
6
L
Arachne
N3REU
Arachne
0
6
0
0
W
Cerberus
kattkattly
Cerberus
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,108
Damage
41,803
46,031
Taken
36,420
37,256
Mitigated
25,873
4,558
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BarterToast
Discordia
17,519
922
19
1,650
8,399
3,613
0
5,283
3,116
64,901
0
L
Khepri
Gh0steaaVT
Khepri
5,094
245
0
772
19,750
21,513
0
8,705
11,045
13,327
0
W
Martichoras
GirthyGorilla
Martichoras
19,717
10,816
0
5,605
12,941
5,494
1,427
9,224
3,717
0
54,457
W
Morgan Le Fay
JJPS0610
Morgan Le Fay
13,600
1,064
0
3,054
8,845
3,907
1,839
5,304
3,541
69,975
0
L
Arachne
N3REU
Arachne
5,495
3,046
0
2,117
17,882
12,130
0
8,137
9,745
69
18,776
W
Cerberus
kattkattly
Cerberus
8,486
486
0
5,898
14,634
16,472
271
8,189
6,445
23,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
31,933
141
Minions Killed
250
0
Camps Cleared
0
771,376
Distance Traveled
760,194
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,717
623
103
7
0
269,280
4
L
Khepri
8,635
617
10
1
0
254,364
2
W
Martichoras
10,393
742
86
6
0
232,587
0
W
Morgan Le Fay
10,407
743
118
8
0
246,563
0
L
Arachne
7,719
551
28
2
0
247,732
3
W
Cerberus
11,133
795
46
3
0
281,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role