Player Matchup

Hel
Hel
AIexTMMan
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 61L
1,478 Elo+
Party 1
Nemesis
Nemesis
Criblesh
Nemesis
Level 41
God Stats
1W - 2L
1,254 SR
Queue Stats
32W - 34L
1,441 Elo+
Party 3
Martichoras
Martichoras
LAHGBOY
Martichoras
Level 85
God Stats
2W - 1L
1,448 SR
Queue Stats
72W - 63L
1,567 Elo+
Party 3
Guan Yu
Guan Yu
TrollsiveFlamez
Guan Yu
Level 145
God Stats
1W - 0L
1,664 SR
Queue Stats
82W - 93L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
localsucks
Baron Samedi
Level 105
God Stats
8W - 6L
1,539 SR
Queue Stats
24W - 24L
1,473 Elo+
Solo
Team Averages
Level 105
1,481 SR
1,481 Elo+

VS

Team Averages
Level 84
1,525 SR
1,489 Elo+
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Greatwite1
Ix Chel
Level 107
God Stats
2W - 1L
1,843 SR
Queue Stats
65W - 62L
1,542 Elo+
Solo
Chang'e
Chang'e
MenmaKuma
Chang'e
Level 37
God Stats
4W - 5L
1,500 SR
Queue Stats
87W - 73L
1,457 Elo+
Solo
Hou Yi
Hou Yi
SkiimZ1
Hou Yi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,504 Elo+
Solo
Vamana
Vamana
TheEarl78
Vamana
Level 45
God Stats
0W - 2L
1,283 SR
Queue Stats
19W - 27L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,303
573
2,611
6,898
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Criblesh
Nemesis
10
4 / 1 / 5
6,515
592
5,613
7,495
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
LAHGBOY
Martichoras
11
4 / 1 / 2
6,549
595
6,398
7,859
3,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 0 / 0
6,961
633
6,212
5,770
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
localsucks
Baron Samedi
11
6 / 2 / 2
6,935
630
10,302
10,553
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 2 / 2
5,689
517
4,482
8,739
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Greatwite1
Ix Chel
10
1 / 5 / 1
5,907
537
7,140
8,608
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MenmaKuma
Chang'e
9
2 / 4 / 0
5,619
511
6,475
11,891
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
SkiimZ1
Hou Yi
10
1 / 5 / 2
5,884
535
4,551
9,210
3,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
TheEarl78
Vamana
10
0 / 3 / 0
5,637
512
1,785
9,163
3,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
5
5
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
2
1
W
1
1
6
4
W
Nemesis
Criblesh
Nemesis
4
1
5
6.5
L
Ix Chel
Greatwite1
Ix Chel
1
5
1
0.3
W
Martichoras
LAHGBOY
Martichoras
4
1
2
5
L
Chang'e
MenmaKuma
Chang'e
2
4
0
0.5
L
Hou Yi
SkiimZ1
Hou Yi
1
5
2
0.4
L
Vamana
TheEarl78
Vamana
0
3
0
0
W
4
0
0
4
W
Baron Samedi
localsucks
Baron Samedi
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,136
Damage
24,433
38,575
Taken
47,611
19,236
Mitigated
17,719
17,102
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,482
1,452
0
3,190
8,739
2,663
0
1,275
7,334
0
27,712
W
2,611
370
2,959
5,365
6,898
4,410
39
4,466
2,432
20,260
0
W
Nemesis
Criblesh
Nemesis
5,613
1,928
0
1,049
7,495
2,676
0
1,076
6,419
0
38,483
L
Ix Chel
Greatwite1
Ix Chel
7,140
1,853
634
1,892
8,608
3,117
0
5,101
3,214
38,178
0
W
Martichoras
LAHGBOY
Martichoras
6,398
2,765
0
2,269
7,859
3,327
16
1,156
6,703
0
45,391
L
Chang'e
MenmaKuma
Chang'e
6,475
835
474
3,030
11,891
4,752
0
5,500
6,254
28,355
0
L
Hou Yi
SkiimZ1
Hou Yi
4,551
2,487
0
1,198
9,210
3,611
0
477
8,733
0
39,487
L
Vamana
TheEarl78
Vamana
1,785
584
0
1,196
9,163
3,576
0
0
9,163
0
40,895
W
6,212
311
34
1,747
5,770
3,993
331
227
5,543
0
45,789
W
Baron Samedi
localsucks
Baron Samedi
10,302
1,273
257
3,422
10,553
4,830
286
6,690
3,863
45,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,263
Gold Earned
28,736
312
Minions Killed
278
0
Camps Cleared
0
1,084,668
Distance Traveled
1,079,781
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,689
517
43
4
0
253,059
0
W
Hel
6,303
573
28
3
0
235,807
0
W
Nemesis
6,515
592
60
5
0
230,637
0
L
Ix Chel
5,907
537
62
6
0
189,832
1
W
Martichoras
6,549
595
83
8
0
215,610
2
L
Chang'e
5,619
511
48
4
0
205,904
3
L
Hou Yi
5,884
535
57
5
0
202,255
0
L
Vamana
5,637
512
68
6
0
228,731
0
W
Guan Yu
6,961
633
60
5
0
200,221
0
W
Baron Samedi
6,935
630
81
7
0
202,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role