Player Matchup

Anubis
Anubis
DarkDevil33
Anubis
Level 25
God Stats
3W - 3L
1,417 SR
Queue Stats
21W - 29L
1,356 Elo+
Party 2
Nu Wa
Nu Wa
Fabzz42
Nu Wa
Level 76
God Stats
36W - 27L
1,710 SR
Queue Stats
226W - 218L
1,524 Elo+
Party 1
Odin
Odin
PY-Ano
Odin
Level 105
God Stats
11W - 3L
1,683 SR
Queue Stats
51W - 39L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Starlight42700
Danzaburou
Level 113
God Stats
16W - 9L
1,631 SR
Queue Stats
165W - 159L
1,492 Elo+
Party 1
Vulcan
Vulcan
sukerpuntch
Vulcan
Level 68
God Stats
8W - 9L
1,402 SR
Queue Stats
238W - 252L
1,423 Elo+
Party 2
Team Averages
Level 77
1,569 SR
1,464 Elo+

VS

Team Averages
Level 76
1,550 SR
1,403 Elo+
Bellona
Bellona
Lsm823
Bellona
Level 64
God Stats
5W - 18L
1,737 SR
Queue Stats
131W - 140L
1,471 Elo+
Solo
Chiron
Chiron
Sandman 08
Chiron
Level 126
God Stats
25W - 31L
1,503 SR
Queue Stats
161W - 175L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sweet-_-cherry22
Morgan Le Fay
Level 118
God Stats
1W - 2L
1,490 SR
Queue Stats
39W - 52L
1,440 Elo+
Solo
Hun Batz
Hun Batz
abdikongen
Hun Batz
Level 40
God Stats
0W - 1L
1,518 SR
Queue Stats
34W - 39L
1,421 Elo+
Solo
Zeus
Zeus
volcomz95
Zeus
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 119L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
1 / 2 / 11
10,556
960
5,070
8,091
3,365
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
Fabzz42
Nu Wa
18
4 / 0 / 19
11,893
1,081
27,441
6,574
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
PY-Ano
Odin
18
9 / 0 / 11
12,140
1,104
19,518
17,275
20,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Starlight42700
Danzaburou
19
13 / 0 / 10
14,518
1,320
17,200
8,899
4,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
17
0 / 4 / 9
10,455
950
23,634
10,811
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

266

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lsm823
Bellona
16
2 / 7 / 3
10,313
938
6,084
22,394
19,785
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Sandman 08
Chiron
16
2 / 3 / 3
10,350
941
12,353
14,357
5,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Sweet-_-cherry22
Morgan Le Fay
16
1 / 4 / 3
10,178
925
10,820
22,179
8,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
abdikongen
Hun Batz
16
1 / 6 / 2
10,107
919
7,348
22,225
7,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
16
0 / 7 / 2
9,734
885
8,120
16,411
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
27
Kills
6
6
Deaths
27
60
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
2
11
3.25
W
Nu Wa
Fabzz42
Nu Wa
4
0
19
13.5
L
Bellona
Lsm823
Bellona
2
7
3
0.5
W
Odin
PY-Ano
Odin
9
0
11
14.5
L
Chiron
Sandman 08
Chiron
2
3
3
1.17
W
Danzaburou
Starlight42700
Danzaburou
13
0
10
18
L
Morgan Le Fay
Sweet-_-cherry22
Morgan Le Fay
1
4
3
0.63
L
Hun Batz
abdikongen
Hun Batz
1
6
2
0.33
W
Vulcan
0
4
9
1.13
L
Zeus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,863
Damage
44,725
51,650
Taken
97,566
35,495
Mitigated
46,934
4,670
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,070
420
0
1,415
8,091
3,365
0
4,893
3,065
16,109
0
W
Nu Wa
Fabzz42
Nu Wa
27,441
7,204
0
199
6,574
2,549
0
2,889
3,665
50,055
0
L
Bellona
Lsm823
Bellona
6,084
1,180
327
1,497
22,394
19,785
0
12,418
9,666
0
15,361
W
Odin
PY-Ano
Odin
19,518
1,468
0
1,058
17,275
20,290
0
4,786
12,153
4,475
23,337
L
Chiron
Sandman 08
Chiron
12,353
3,741
814
1,100
14,357
5,023
0
8,122
6,049
0
36,322
W
Danzaburou
Starlight42700
Danzaburou
17,200
7,659
0
1,948
8,899
4,396
0
2,025
6,871
0
41,778
L
Morgan Le Fay
Sweet-_-cherry22
Morgan Le Fay
10,820
1,372
0
479
22,179
8,466
0
13,655
8,284
43,912
0
L
Hun Batz
abdikongen
Hun Batz
7,348
881
0
100
22,225
7,999
0
14,147
7,922
0
26,726
W
Vulcan
23,634
8,339
0
50
10,811
4,895
0
3,901
6,812
39,091
0
L
Zeus
8,120
1,049
0
0
16,411
5,661
0
9,988
6,186
33,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,562
Gold Earned
50,682
189
Minions Killed
237
12
Camps Cleared
4
1,047,061
Distance Traveled
894,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,556
960
36
3
2
184,243
0
W
Nu Wa
11,893
1,081
49
4
1
213,342
0
L
Bellona
10,313
938
15
1
1
180,718
0
W
Odin
12,140
1,104
25
2
0
216,139
0
L
Chiron
10,350
941
64
6
1
192,612
0
W
Danzaburou
14,518
1,320
33
3
9
219,929
0
L
Morgan Le Fay
10,178
925
74
7
1
174,219
0
L
Hun Batz
10,107
919
33
3
1
195,957
0
W
Vulcan
10,455
950
46
4
0
213,408
0
L
Zeus
9,734
885
51
5
0
151,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role