Player Matchup

Sun Wukong
Sun Wukong
AnyWord
Sun Wukong
Level 100
God Stats
6W - 2L
1,831 SR
Queue Stats
95W - 90L
1,565 Elo+
Party 4
Cupid
Cupid
Guts04
Cupid
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 235L
1,563 Elo+
Party 4
Ix Chel
Ix Chel
Mercccc
Ix Chel
Level 154
God Stats
5W - 2L
1,529 SR
Queue Stats
276W - 251L
1,560 Elo+
Party 1
Xing Tian
Xing Tian
Vinbino
Xing Tian
Level 47
God Stats
6W - 6L
1,557 SR
Queue Stats
77W - 79L
1,460 Elo+
Party 4
Hun Batz
Hun Batz
WaterBottle731
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,564 Elo+
Party 1
Team Averages
Level 86
1,584 SR
1,542 Elo+

VS

Team Averages
Level 94
1,538 SR
1,575 Elo+
Hachiman
Hachiman
KNIF3T0AST3R
Hachiman
Level 107
God Stats
7W - 3L
1,870 SR
Queue Stats
171W - 146L
1,552 Elo+
Party 2
Bacchus
Bacchus
Woodyman132
Bacchus
Level 29
God Stats
4W - 2L
1,269 SR
Queue Stats
125W - 87L
1,599 Elo+
Party 2
Anubis
Anubis
Yoloswagin
Anubis
Level 160
God Stats
3W - 1L
1,595 SR
Queue Stats
78W - 54L
1,600 Elo+
Party 3
Kukulkan
Kukulkan
mrdrewsta13
Kukulkan
Level 153
God Stats
40W - 24L
1,681 SR
Queue Stats
92W - 85L
1,512 Elo+
Party 3
Da Ji
Da Ji
o0pz1di3d
Da Ji
Level 21
God Stats
1W - 2L
1,276 SR
Queue Stats
8W - 8L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnyWord
Sun Wukong
13
0 / 4 / 1
6,708
479
2,290
10,666
5,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cupid
Guts04
Cupid
11
0 / 3 / 1
6,739
481
3,785
8,197
3,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Mercccc
Ix Chel
13
3 / 7 / 3
7,961
569
8,810
12,535
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Vinbino
Xing Tian
9
1 / 4 / 0
5,840
417
1,697
15,327
13,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
14
6 / 5 / 0
8,176
584
9,051
14,569
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KNIF3T0AST3R
Hachiman
14
3 / 2 / 5
8,847
632
9,432
9,810
3,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Woodyman132
Bacchus
13
1 / 0 / 11
8,109
579
5,954
8,838
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Yoloswagin
Anubis
15
10 / 3 / 1
9,834
702
14,047
13,098
6,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
mrdrewsta13
Kukulkan
14
0 / 4 / 9
8,270
591
6,882
8,329
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Da Ji
o0pz1di3d
Da Ji
14
9 / 2 / 3
9,083
649
7,603
12,201
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
10
Kills
23
23
Deaths
11
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AnyWord
Sun Wukong
0
4
1
0.13
L
Cupid
Guts04
Cupid
0
3
1
0.17
W
Hachiman
KNIF3T0AST3R
Hachiman
3
2
5
2.75
L
Ix Chel
Mercccc
Ix Chel
3
7
3
0.64
L
Xing Tian
Vinbino
Xing Tian
1
4
0
0.25
L
Hun Batz
6
5
0
1.2
W
Bacchus
Woodyman132
Bacchus
1
0
11
6.5
W
Anubis
Yoloswagin
Anubis
10
3
1
3.5
W
Kukulkan
mrdrewsta13
Kukulkan
0
4
9
1.13
W
Da Ji
o0pz1di3d
Da Ji
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,633
Damage
43,918
61,294
Taken
52,276
32,711
Mitigated
27,253
12,013
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AnyWord
Sun Wukong
2,290
595
0
3,732
10,666
5,899
0
6,645
4,021
0
50,462
L
Cupid
Guts04
Cupid
3,785
1,934
112
2,402
8,197
3,041
0
1,201
6,996
0
49,079
W
Hachiman
KNIF3T0AST3R
Hachiman
9,432
6,559
0
4,165
9,810
3,916
703
1,559
8,251
0
77,503
L
Ix Chel
Mercccc
Ix Chel
8,810
949
266
1,197
12,535
4,645
0
6,930
5,605
55,717
0
L
Xing Tian
Vinbino
Xing Tian
1,697
558
0
1,761
15,327
13,386
0
6,588
8,735
11,387
0
L
Hun Batz
9,051
3,314
0
2,543
14,569
5,740
0
5,507
9,054
0
49,025
W
Bacchus
Woodyman132
Bacchus
5,954
1,052
0
3,274
8,838
8,976
0
2,532
6,306
25,071
0
W
Anubis
Yoloswagin
Anubis
14,047
1,089
0
7,651
13,098
6,329
395
1,728
11,370
86,645
0
W
Kukulkan
mrdrewsta13
Kukulkan
6,882
446
0
1,662
8,329
3,176
662
3,392
4,937
79,192
0
W
Da Ji
o0pz1di3d
Da Ji
7,603
1,741
0
2,134
12,201
4,856
0
1,695
10,506
0
47,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,424
Gold Earned
44,143
362
Minions Killed
496
0
Camps Cleared
0
1,369,712
Distance Traveled
1,322,953
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,708
479
90
6
0
274,920
0
L
Cupid
6,739
481
81
6
0
269,529
1
W
Hachiman
8,847
632
129
9
0
245,516
1
L
Ix Chel
7,961
569
93
7
0
244,614
4
L
Xing Tian
5,840
417
13
1
0
278,470
2
L
Hun Batz
8,176
584
85
6
0
302,179
0
W
Bacchus
8,109
579
23
2
0
305,523
1
W
Anubis
9,834
702
130
9
0
233,487
0
W
Kukulkan
8,270
591
145
10
0
239,714
6
W
Da Ji
9,083
649
69
5
0
298,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role