Player Matchup

Skadi
Skadi
Dr_Viniih
Skadi
Level 83
God Stats
5W - 10L
1,599 SR
Queue Stats
77W - 63L
1,480 Elo+
Solo
Merlin
Merlin
Nuwko-
Merlin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,573 Elo+
Party 1
Atlas
Atlas
RonaldAlejo
Atlas
Level 81
God Stats
28W - 23L
1,569 SR
Queue Stats
294W - 263L
1,538 Elo+
Solo
Ne Zha
Ne Zha
iAmRye_
Ne Zha
Level 122
God Stats
3W - 5L
1,501 SR
Queue Stats
132W - 117L
1,504 Elo+
Party 1
Osiris
Osiris
temp-3558210
Osiris
Level 123
God Stats
2W - 3L
1,479 SR
Queue Stats
70W - 62L
1,514 Elo+
Party 1
Team Averages
Level 106
1,530 SR
1,522 Elo+

VS

Team Averages
Level 127
1,417 SR
1,530 Elo+
Bacchus
Bacchus
AcUrAz_69
Bacchus
Level 155
God Stats
7W - 5L
1,464 SR
Queue Stats
139W - 111L
1,512 Elo+
Solo
Achilles
Achilles
AddictedxGamer00
Achilles
Level 64
God Stats
0W - 3L
1,182 SR
Queue Stats
34W - 25L
1,562 Elo+
Solo
Chiron
Chiron
BadGyalJuJu
Chiron
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
503W - 435L
1,533 Elo+
Solo
Cliodhna
Cliodhna
X1van1X
Cliodhna
Level 115
God Stats
9W - 10L
1,328 SR
Queue Stats
257W - 241L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
just_ninon
Baron Samedi
Level 154
God Stats
31W - 18L
1,608 SR
Queue Stats
543W - 513L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dr_Viniih
Skadi
11
4 / 2 / 0
6,363
636
3,174
6,751
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Nuwko-
Merlin
11
0 / 2 / 1
6,203
620
4,627
6,109
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 5 / 3
6,030
603
3,015
11,631
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
iAmRye_
Ne Zha
10
2 / 2 / 3
6,170
617
5,524
9,903
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
10
3 / 2 / 1
6,443
644
4,613
9,144
8,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AcUrAz_69
Bacchus
10
2 / 2 / 2
5,563
556
6,295
8,308
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 2 / 0
4,025
403
1,512
2,697
1,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chiron
11
3 / 1 / 3
6,347
635
5,804
5,789
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
X1van1X
Cliodhna
11
6 / 1 / 3
6,989
699
6,240
8,668
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
just_ninon
Baron Samedi
9
2 / 4 / 4
5,632
563
6,997
7,584
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
13
13
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AcUrAz_69
Bacchus
2
2
2
1.5
L
0
2
0
0
L
Chiron
3
1
3
4.5
W
Skadi
Dr_Viniih
Skadi
4
2
0
2
W
Merlin
Nuwko-
Merlin
0
2
1
0.25
W
1
5
3
0.5
L
Cliodhna
X1van1X
Cliodhna
6
1
3
7.5
W
Ne Zha
iAmRye_
Ne Zha
2
2
3
1.75
L
Baron Samedi
just_ninon
Baron Samedi
2
4
4
1
W
Osiris
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,953
Damage
26,848
43,538
Taken
33,046
24,233
Mitigated
14,135
10,276
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AcUrAz_69
Bacchus
6,295
1,252
0
1,412
8,308
4,828
0
3,140
4,974
28,895
0
L
1,512
556
0
693
2,697
1,624
0
0
2,697
0
7,439
L
Chiron
5,804
1,898
353
1,529
5,789
1,795
385
836
4,953
0
44,704
W
Skadi
Dr_Viniih
Skadi
3,174
621
0
1,837
6,751
2,319
0
1,552
4,975
0
39,370
W
Merlin
Nuwko-
Merlin
4,627
347
0
1,729
6,109
2,036
322
2,890
3,191
43,183
0
W
3,015
1,041
49
938
11,631
8,375
0
4,483
6,972
11,573
0
L
Cliodhna
X1van1X
Cliodhna
6,240
919
0
1,916
8,668
2,854
0
1,165
7,439
0
35,633
W
Ne Zha
iAmRye_
Ne Zha
5,524
1,533
0
2,450
9,903
3,430
0
1,763
8,066
0
45,757
L
Baron Samedi
just_ninon
Baron Samedi
6,997
715
584
1,659
7,584
3,034
454
2,153
5,341
30,803
0
W
Osiris
4,613
2,042
0
3,273
9,144
8,073
0
2,063
6,803
0
38,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
28,556
282
Minions Killed
251
0
Camps Cleared
0
1,042,717
Distance Traveled
922,036
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,563
556
45
5
0
227,139
0
L
Achilles
4,025
403
13
1
0
47,482
0
L
Chiron
6,347
635
81
8
0
205,336
0
W
Skadi
6,363
636
66
7
0
208,030
2
W
Merlin
6,203
620
76
8
0
197,949
2
W
Atlas
6,030
603
19
2
0
223,778
0
L
Cliodhna
6,989
699
62
6
0
245,847
0
W
Ne Zha
6,170
617
62
6
0
243,345
0
L
Baron Samedi
5,632
563
50
5
0
196,232
0
W
Osiris
6,443
644
59
6
0
169,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role