Player Matchup

Tiamat
Tiamat
DJohan20
Tiamat
Level 69
God Stats
10W - 14L
1,622 SR
Queue Stats
18W - 20L
1,497 Elo+
Party 1
Cerberus
Cerberus
MarkoTsunami
Cerberus
Level 14
God Stats
6W - 9L
1,334 SR
Queue Stats
27W - 55L
1,500 Elo+
Party 1
Vamana
Vamana
SIGMAVENDETTA
Vamana
Level 52
God Stats
13W - 5L
1,372 SR
Queue Stats
37W - 38L
1,399 Elo+
Solo
Ravana
Ravana
ShierCone45912
Ravana
Level 110
God Stats
3W - 2L
1,865 SR
Queue Stats
183W - 163L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
T3mpestShadw
Jing Wei
Level 72
God Stats
3W - 0L
1,412 SR
Queue Stats
18W - 21L
1,445 Elo+
Party 1
Team Averages
Level 63
1,521 SR
1,476 Elo+

VS

Team Averages
Level 108
1,465 SR
1,476 Elo+
Sylvanus
Sylvanus
Broodpitudo
Sylvanus
Level 110
God Stats
26W - 24L
1,475 SR
Queue Stats
230W - 218L
1,440 Elo+
Party 2
Surtr
Surtr
Burripitudo
Surtr
Level 108
God Stats
17W - 11L
1,217 SR
Queue Stats
191W - 177L
1,434 Elo+
Party 2
Yu Huang
Yu Huang
CREEDno kami
Yu Huang
Level 129
God Stats
4W - 4L
1,492 SR
Queue Stats
74W - 77L
1,540 Elo+
Solo
Nemesis
Nemesis
MOBNPHANTOM
Nemesis
Level 97
God Stats
5W - 7L
1,429 SR
Queue Stats
304W - 277L
1,476 Elo+
Solo
Neith
Neith
supreamDKJ
Neith
Level 95
God Stats
5W - 4L
1,712 SR
Queue Stats
185W - 172L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DJohan20
Tiamat
11
1 / 1 / 0
6,156
560
3,292
6,987
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
MarkoTsunami
Cerberus
9
0 / 0 / 2
5,690
517
2,307
7,965
3,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,800
527
3,322
10,404
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
6,330
575
5,504
10,652
9,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
T3mpestShadw
Jing Wei
10
1 / 0 / 0
5,851
532
1,163
4,361
1,361
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Broodpitudo
Sylvanus
10
1 / 0 / 1
5,834
530
3,683
6,333
4,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 1
6,941
631
6,705
9,054
5,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
CREEDno kami
Yu Huang
11
0 / 1 / 1
6,178
562
4,713
3,632
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MOBNPHANTOM
Nemesis
11
2 / 1 / 1
6,405
582
5,556
9,157
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
5
0 / 0 / 0
3,985
362
55
331
83
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
5
6
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Broodpitudo
Sylvanus
1
0
1
1.5
L
2
0
1
2.5
L
Yu Huang
CREEDno kami
Yu Huang
0
1
1
0.5
W
Tiamat
DJohan20
Tiamat
1
1
0
1
L
Nemesis
MOBNPHANTOM
Nemesis
2
1
1
2.5
W
Cerberus
MarkoTsunami
Cerberus
0
0
2
1
W
0
2
1
0.25
W
0
3
0
0
W
Jing Wei
T3mpestShadw
Jing Wei
1
0
0
1
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,588
Damage
20,712
40,369
Taken
28,507
22,490
Mitigated
14,393
12,075
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Broodpitudo
Sylvanus
3,683
1,144
703
1,853
6,333
4,173
0
1,706
4,627
23,865
0
L
6,705
3,712
0
3,179
9,054
5,931
0
0
9,054
359
49,732
L
Yu Huang
CREEDno kami
Yu Huang
4,713
237
0
500
3,632
1,247
0
2,364
1,268
52,564
0
W
Tiamat
DJohan20
Tiamat
3,292
169
0
2,238
6,987
2,929
0
2,422
4,565
49,509
0
L
Nemesis
MOBNPHANTOM
Nemesis
5,556
2,791
0
921
9,157
2,959
0
1,529
7,628
0
50,545
W
Cerberus
MarkoTsunami
Cerberus
2,307
257
1,330
2,708
7,965
3,559
27
3,018
4,947
17,850
0
W
3,322
1,708
0
545
10,404
4,924
0
1,724
8,680
0
48,138
W
5,504
1,954
0
3,513
10,652
9,717
0
465
10,187
0
48,164
W
Jing Wei
T3mpestShadw
Jing Wei
1,163
1,081
0
1,741
4,361
1,361
698
1,024
3,337
0
41,085
L
Neith
55
55
0
0
331
83
0
0
331
0
3,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
29,343
387
Minions Killed
287
0
Camps Cleared
0
1,117,590
Distance Traveled
950,390
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,834
530
32
3
0
191,253
2
L
Surtr
6,941
631
82
7
0
230,703
2
L
Yu Huang
6,178
562
83
8
0
215,948
0
W
Tiamat
6,156
560
92
8
0
205,934
3
L
Nemesis
6,405
582
81
7
0
275,265
0
W
Cerberus
5,690
517
45
4
0
218,949
0
W
Vamana
5,800
527
75
7
0
269,781
0
W
Ravana
6,330
575
102
9
0
214,615
1
W
Jing Wei
5,851
532
73
7
0
208,311
0
L
Neith
3,985
362
9
1
0
37,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role