Player Matchup

Danzaburou
Danzaburou
Phidipoo
Danzaburou
Level 152
God Stats
1W - 1L
1,734 SR
Queue Stats
32W - 21L
1,597 Elo+
Party 1
Cernunnos
Cernunnos
WildTango
Cernunnos
Level 127
God Stats
1W - 1L
1,707 SR
Queue Stats
32W - 21L
1,582 Elo+
Party 1
Ullr
Ullr
lenzojm
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,582 Elo+
Party 1
Team Averages
Level 136
1,647 SR
1,587 Elo+

VS

Team Averages
Level 137
1,504 SR
1,497 Elo+
Ix Chel
Ix Chel
Bhaarneey
Ix Chel
Level 124
God Stats
13W - 14L
1,404 SR
Queue Stats
165W - 175L
1,570 Elo+
Solo
Lancelot
Lancelot
DomiKun00
Lancelot
Level 180
God Stats
17W - 26L
1,447 SR
Queue Stats
1,142W - 1,141L
1,474 Elo+
Party 2
Chaac
Chaac
ardentic
Chaac
Level 108
God Stats
6W - 6L
1,661 SR
Queue Stats
371W - 390L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Phidipoo
Danzaburou
15
3 / 4 / 2
10,019
668
13,478
14,347
6,804
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
WildTango
Cernunnos
14
1 / 5 / 4
9,543
636
10,066
12,728
5,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
lenzojm
Ullr
16
1 / 4 / 4
10,221
681
6,641
13,166
5,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bhaarneey
Ix Chel
18
3 / 2 / 10
11,962
797
13,258
12,647
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
DomiKun00
Lancelot
19
8 / 1 / 5
11,934
796
13,709
16,376
14,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
ardentic
Chaac
14
2 / 3 / 5
9,664
644
8,157
13,954
24,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
5
Kills
13
13
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Bhaarneey
Ix Chel
3
2
10
4
W
Lancelot
DomiKun00
Lancelot
8
1
5
10.5
L
Danzaburou
Phidipoo
Danzaburou
3
4
2
1
L
Cernunnos
WildTango
Cernunnos
1
5
4
0.6
W
Chaac
ardentic
Chaac
2
3
5
1.5
L
Ullr
lenzojm
Ullr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
35,124
40,241
Taken
42,977
18,085
Mitigated
45,271
4,212
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Bhaarneey
Ix Chel
13,258
1,254
2,040
3,748
12,647
5,788
505
0
12,647
67,781
0
W
Lancelot
DomiKun00
Lancelot
13,709
2,958
0
5,254
16,376
14,817
1,785
72
16,304
8,249
52,330
L
Danzaburou
Phidipoo
Danzaburou
13,478
7,069
0
1,536
14,347
6,804
0
5,301
8,715
0
52,708
L
Cernunnos
WildTango
Cernunnos
10,066
4,646
0
1,333
12,728
5,372
0
5,111
7,481
0
34,042
W
Chaac
ardentic
Chaac
8,157
496
0
3,818
13,954
24,666
40
15
13,939
1,577
21,267
L
Ullr
lenzojm
Ullr
6,641
2,470
0
1,343
13,166
5,909
0
5,787
6,860
0
31,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
33,560
180
Minions Killed
209
0
Camps Cleared
0
754,820
Distance Traveled
905,501
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,962
797
111
7
0
295,225
0
W
Lancelot
11,934
796
73
5
0
322,265
2
L
Danzaburou
10,019
668
66
4
0
242,586
0
L
Cernunnos
9,543
636
50
3
0
254,586
0
W
Chaac
9,664
644
25
2
0
288,011
0
L
Ullr
10,221
681
64
4
0
257,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role