Player Matchup

Janus
Janus
BeefKebab
Janus
Level 64
God Stats
2W - 9L
1,272 SR
Queue Stats
182W - 183L
1,447 Elo+
Party 1
Cernunnos
Cernunnos
YellowBuff888
Cernunnos
Level 69
God Stats
2W - 2L
1,323 SR
Queue Stats
114W - 106L
1,463 Elo+
Party 1
Hercules
Hercules
bigbonker69
Hercules
Level 62
God Stats
8W - 7L
1,547 SR
Queue Stats
179W - 183L
1,445 Elo+
Solo
Team Averages
Level 65
1,380 SR
1,452 Elo+

VS

Team Averages
Level 58
1,500 SR
1,584 Elo+
Janus
Janus
Ryguy6011
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,674 Elo+
Party 2
Tsukuyomi
Tsukuyomi
aVcVa
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 2
Bacchus
Bacchus
slatehyperion13
Bacchus
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 167L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BeefKebab
Janus
14
2 / 4 / 3
8,493
708
7,016
7,878
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
YellowBuff888
Cernunnos
12
2 / 3 / 2
7,940
662
11,042
12,896
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
bigbonker69
Hercules
13
1 / 2 / 2
7,865
655
6,535
11,361
7,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ryguy6011
Janus
16
8 / 0 / 1
10,091
841
19,694
10,085
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
aVcVa
Tsukuyomi
12
0 / 4 / 4
7,528
627
5,944
11,051
5,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 3
8,058
672
3,416
9,829
11,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
9
9
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
BeefKebab
Janus
2
4
3
0.88
W
Janus
Ryguy6011
Janus
8
0
1
8.5
L
Cernunnos
YellowBuff888
Cernunnos
2
3
2
1
W
Tsukuyomi
aVcVa
Tsukuyomi
0
4
4
0.5
L
Hercules
bigbonker69
Hercules
1
2
2
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,593
Damage
29,054
32,135
Taken
30,965
16,035
Mitigated
21,366
7,698
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BeefKebab
Janus
7,016
267
0
1,102
7,878
3,115
0
5,910
1,750
37,247
0
W
Janus
Ryguy6011
Janus
19,694
1,084
0
3,240
10,085
4,667
0
1,565
8,207
59,436
0
L
Cernunnos
YellowBuff888
Cernunnos
11,042
4,373
0
2,785
12,896
4,979
0
8,631
3,915
0
34,389
W
Tsukuyomi
aVcVa
Tsukuyomi
5,944
697
0
458
11,051
5,167
0
3,145
7,822
0
24,578
L
Hercules
bigbonker69
Hercules
6,535
1,497
0
3,811
11,361
7,941
0
7,697
3,346
0
25,025
W
3,416
503
0
965
9,829
11,532
0
2,318
7,276
7,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,298
Gold Earned
25,677
157
Minions Killed
137
0
Camps Cleared
0
670,570
Distance Traveled
664,764
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,493
708
79
7
0
219,299
0
W
Janus
10,091
841
103
9
0
239,626
0
L
Cernunnos
7,940
662
41
3
0
208,347
0
W
Tsukuyomi
7,528
627
31
3
0
231,489
0
L
Hercules
7,865
655
37
3
0
242,924
4
W
Bacchus
8,058
672
3
0
0
193,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role