Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
AJisKilla
Bakasura
Level 124
God Stats
4W - 4L
1,347 SR
Queue Stats
113W - 109L
1,510 Elo+
Party 2
Cupid
Cupid
CoxchieNaked
Cupid
Level 51
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Loki
Loki
ThaLonEWolF
Loki
Level 120
God Stats
2W - 3L
1,294 SR
Queue Stats
71W - 61L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
ZanePlayz_
Zhong Kui
Level 118
God Stats
6W - 3L
1,500 SR
Queue Stats
111W - 73L
1,772 Elo+
Party 3
Team Averages
Level 99
1,386 SR
1,568 Elo+

VS

Team Averages
Level 148
1,573 SR
1,557 Elo+
Tsukuyomi
Tsukuyomi
King_Clown_
Tsukuyomi
Level 189
God Stats
31W - 42L
1,497 SR
Queue Stats
166W - 176L
1,498 Elo+
Party 1
Artemis
Artemis
SenseiiGoodLife
Artemis
Level 159
God Stats
0W - 1L
1,659 SR
Queue Stats
1W - 2L
1,739 Elo+
Solo
Cthulhu
Cthulhu
TheRandomNightOw
Cthulhu
Level 132
God Stats
13W - 10L
1,558 SR
Queue Stats
337W - 306L
1,521 Elo+
Solo
Vulcan
Vulcan
ds_huntsman
Vulcan
Level 163
God Stats
31W - 21L
1,652 SR
Queue Stats
177W - 197L
1,522 Elo+
Party 1
Osiris
Osiris
jcurrshadow
Osiris
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 206L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 1 / 9
7,465
533
8,310
13,813
10,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
AJisKilla
Bakasura
14
5 / 0 / 3
8,160
583
7,849
10,753
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 5
7,050
504
5,472
10,545
3,569
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 0 / 4
8,478
606
7,209
5,276
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
ZanePlayz_
Zhong Kui
14
5 / 1 / 3
8,665
619
8,884
10,963
7,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
King_Clown_
Tsukuyomi
11
1 / 5 / 2
6,758
483
4,888
13,163
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 5 / 3
6,754
482
7,181
10,233
4,160
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 2 / 1
6,878
491
6,458
10,634
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
12
0 / 3 / 1
6,949
496
6,966
7,237
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
12
0 / 5 / 0
6,933
495
2,671
12,570
12,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
20
Kills
5
5
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
9
7.5
W
Bakasura
AJisKilla
Bakasura
5
0
3
6.5
W
2
3
5
1.5
L
Tsukuyomi
King_Clown_
Tsukuyomi
1
5
2
0.4
L
1
5
3
0.5
W
5
0
4
7
L
3
2
1
1.75
W
Zhong Kui
ZanePlayz_
Zhong Kui
5
1
3
6.5
L
Vulcan
0
3
1
0.17
L
Osiris
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,724
Damage
28,164
51,350
Taken
53,837
27,577
Mitigated
34,666
18,593
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,310
2,256
239
1,238
13,813
10,294
0
4,397
9,416
0
40,260
W
Bakasura
AJisKilla
Bakasura
7,849
5,456
0
4,854
10,753
4,279
414
1,593
9,160
0
50,633
W
5,472
3,400
398
3,706
10,545
3,569
0
2,141
8,404
0
39,414
L
Tsukuyomi
King_Clown_
Tsukuyomi
4,888
797
0
1,149
13,163
5,394
0
1,518
11,425
0
48,304
L
7,181
2,603
0
1,658
10,233
4,160
192
1,098
9,135
0
47,874
W
7,209
1,540
0
1,117
5,276
2,115
310
776
4,500
0
59,034
L
6,458
335
275
1,594
10,634
9,598
0
3,004
7,470
26,285
0
W
Zhong Kui
ZanePlayz_
Zhong Kui
8,884
1,124
0
7,041
10,963
7,320
212
4,517
6,446
80,354
0
L
Vulcan
6,966
1,817
0
638
7,237
2,918
0
3,264
3,578
60,901
0
L
Osiris
2,671
1,042
0
2,645
12,570
12,596
0
0
11,589
0
49,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,818
Gold Earned
34,272
429
Minions Killed
356
0
Camps Cleared
0
1,515,861
Distance Traveled
1,348,416
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,465
533
43
3
0
310,325
0
W
Bakasura
8,160
583
106
8
0
341,109
0
W
Cupid
7,050
504
67
5
0
264,617
0
L
Tsukuyomi
6,758
483
88
6
0
283,755
0
L
Artemis
6,754
482
65
5
0
236,287
5
W
Loki
8,478
606
74
5
0
314,592
3
L
Cthulhu
6,878
491
42
3
0
287,257
4
W
Zhong Kui
8,665
619
139
10
0
285,218
0
L
Vulcan
6,949
496
104
7
0
292,596
4
L
Osiris
6,933
495
57
4
0
248,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role