Player Matchup

Vulcan
Vulcan
GabiMas
Vulcan
Level 68
God Stats
14W - 14L
1,532 SR
Queue Stats
488W - 482L
1,484 Elo+
Solo
Ravana
Ravana
Gaozarule
Ravana
Level 77
God Stats
3W - 3L
1,440 SR
Queue Stats
36W - 37L
1,439 Elo+
Solo
Amaterasu
Amaterasu
Higaara
Amaterasu
Level 80
God Stats
4W - 4L
1,645 SR
Queue Stats
25W - 24L
1,509 Elo+
Solo
Janus
Janus
OfTheH3ll
Janus
Level 123
God Stats
3W - 2L
1,572 SR
Queue Stats
39W - 29L
1,651 Elo+
Solo
Cernunnos
Cernunnos
Zhoparvun
Cernunnos
Level 70
God Stats
13W - 15L
1,604 SR
Queue Stats
169W - 184L
1,517 Elo+
Solo
Team Averages
Level 84
1,559 SR
1,520 Elo+

VS

Team Averages
Level 72
1,451 SR
1,472 Elo+
Agni
Agni
Bzage
Agni
Level 135
God Stats
1W - 3L
1,148 SR
Queue Stats
112W - 126L
1,445 Elo+
Solo
Tiamat
Tiamat
Crinane
Tiamat
Level 60
God Stats
1W - 1L
1,747 SR
Queue Stats
23W - 29L
1,485 Elo+
Party 1
Thor
Thor
DankBobRoss
Thor
Level 54
God Stats
2W - 5L
1,602 SR
Queue Stats
176W - 184L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
Froschler
Gilgamesh
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Skullewen
Xbalanque
Level 79
God Stats
0W - 2L
1,259 SR
Queue Stats
5W - 8L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GabiMas
Vulcan
17
7 / 3 / 10
11,191
1,119
13,538
6,052
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Gaozarule
Ravana
17
2 / 3 / 20
10,747
1,075
10,919
18,044
20,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Higaara
Amaterasu
17
5 / 1 / 15
11,256
1,126
8,316
12,409
11,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
OfTheH3ll
Janus
17
5 / 0 / 13
11,376
1,138
21,526
7,478
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Zhoparvun
Cernunnos
17
5 / 0 / 14
10,954
1,095
15,110
9,054
4,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

259

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bzage
Agni
15
3 / 4 / 2
10,492
1,049
10,300
14,480
4,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Crinane
Tiamat
15
0 / 2 / 5
9,328
933
13,030
11,829
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 6
9,363
936
7,194
11,199
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Froschler
Gilgamesh
15
3 / 8 / 3
10,050
1,005
10,943
20,355
10,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Skullewen
Xbalanque
15
1 / 7 / 2
9,345
935
8,854
15,027
5,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
24
Kills
7
7
Deaths
24
72
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
Bzage
Agni
3
4
2
1
L
Tiamat
Crinane
Tiamat
0
2
5
1.25
L
0
3
6
1
L
Gilgamesh
Froschler
Gilgamesh
3
8
3
0.56
W
Vulcan
GabiMas
Vulcan
7
3
10
4
W
Ravana
Gaozarule
Ravana
2
3
20
4
W
Amaterasu
Higaara
Amaterasu
5
1
15
12.5
W
Janus
OfTheH3ll
Janus
5
0
13
11.5
L
Xbalanque
Skullewen
Xbalanque
1
7
2
0.29
W
Cernunnos
Zhoparvun
Cernunnos
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,409
Damage
50,321
53,037
Taken
72,890
42,132
Mitigated
30,962
6,407
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Bzage
Agni
10,300
489
0
1,223
14,480
4,551
0
7,669
6,811
42,025
0
L
Tiamat
Crinane
Tiamat
13,030
956
0
1,575
11,829
5,932
0
5,423
6,406
36,471
0
L
7,194
1,049
0
15
11,199
4,514
0
3,650
7,549
0
12,940
L
Gilgamesh
Froschler
Gilgamesh
10,943
4,753
0
209
20,355
10,400
0
10,326
10,029
0
26,432
W
Vulcan
GabiMas
Vulcan
13,538
5,201
0
0
6,052
2,780
0
2,340
3,663
33,967
0
W
Ravana
Gaozarule
Ravana
10,919
1,677
0
1,794
18,044
20,210
0
8,720
9,102
0
15,046
W
Amaterasu
Higaara
Amaterasu
8,316
3,206
0
2,320
12,409
11,557
0
4,612
7,705
0
17,734
W
Janus
OfTheH3ll
Janus
21,526
781
0
592
7,478
3,199
0
3,897
3,473
48,500
0
L
Xbalanque
Skullewen
Xbalanque
8,854
5,650
0
880
15,027
5,565
0
7,996
7,031
0
28,947
W
Cernunnos
Zhoparvun
Cernunnos
15,110
7,288
0
1,701
9,054
4,386
0
3,213
5,764
0
40,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,524
Gold Earned
48,578
220
Minions Killed
211
9
Camps Cleared
7
1,075,325
Distance Traveled
939,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,492
1,049
74
7
2
173,230
0
L
Tiamat
9,328
933
54
5
0
200,336
0
L
Thor
9,363
936
12
1
1
190,458
0
L
Gilgamesh
10,050
1,005
34
3
3
198,752
0
W
Vulcan
11,191
1,119
50
5
0
217,597
0
W
Ravana
10,747
1,075
11
1
0
205,542
0
W
Amaterasu
11,256
1,126
16
2
3
242,847
0
W
Janus
11,376
1,138
77
8
4
210,532
0
L
Xbalanque
9,345
935
37
4
1
176,337
0
W
Cernunnos
10,954
1,095
66
7
2
198,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role