Player Matchup

Artemis
Artemis
Col Sanders40
Artemis
Level 113
God Stats
0W - 2L
1,251 SR
Queue Stats
177W - 169L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FireMandango
Morgan Le Fay
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 188L
1,518 Elo+
Solo
Rama
Rama
Pectan
Rama
Level 78
God Stats
1W - 2L
1,526 SR
Queue Stats
48W - 63L
1,486 Elo+
Solo
Tiamat
Tiamat
SmiteDevsRtrash
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,638 Elo+
Solo
He Bo
He Bo
ThePoundPalace69
He Bo
Level 103
God Stats
1W - 5L
1,191 SR
Queue Stats
213W - 212L
1,435 Elo+
Solo
Team Averages
Level 85
1,394 SR
1,519 Elo+

VS

Team Averages
Level 75
1,506 SR
1,509 Elo+
Nu Wa
Nu Wa
AbidingComb739
Nu Wa
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
327W - 326L
1,533 Elo+
Solo
Freya
Freya
Di3goolin
Freya
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,484 Elo+
Party 1
Rama
Rama
M4tylin
Rama
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 53L
1,518 Elo+
Party 1
Ishtar
Ishtar
iGoat Mode
Ishtar
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,540 Elo+
Solo
Osiris
Osiris
riffchopper
Osiris
Level 98
God Stats
3W - 1L
1,530 SR
Queue Stats
231W - 235L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
11 / 7 / 8
12,867
804
23,063
18,212
9,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
FireMandango
Morgan Le Fay
20
5 / 8 / 11
12,901
806
21,502
21,145
12,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Pectan
Rama
20
10 / 6 / 10
13,487
843
19,663
19,251
10,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 2 / 15
11,028
689
12,087
11,179
6,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 2 / 0
7,548
472
0
3,037
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 17
11,417
714
21,183
17,641
8,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Freya
Di3goolin
Freya
20
6 / 6 / 8
12,769
798
5,919
16,593
9,738
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rama
M4tylin
Rama
20
8 / 5 / 7
12,915
807
15,573
16,271
8,616
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
iGoat Mode
Ishtar
20
6 / 3 / 14
13,367
835
11,593
15,723
9,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
18
3 / 8 / 13
11,257
704
8,264
24,062
30,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
84
27
Kills
25
25
Deaths
28
44
Assists
59
Player
Kills
Deaths
Assists
KDA
W
2
6
17
1.75
L
Artemis
11
7
8
2.14
W
Freya
Di3goolin
Freya
6
6
8
1.67
L
Morgan Le Fay
FireMandango
Morgan Le Fay
5
8
11
1.31
W
Rama
M4tylin
Rama
8
5
7
2.3
L
Rama
Pectan
Rama
10
6
10
2.5
L
1
2
15
4.25
L
0
2
0
0
W
Ishtar
iGoat Mode
Ishtar
6
3
14
4.33
W
Osiris
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,315
Damage
62,532
72,824
Taken
90,290
39,681
Mitigated
66,839
20,908
Healing
22,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,183
6,884
1,892
3,219
17,641
8,677
454
6,566
11,075
40,678
0
L
Artemis
23,063
15,200
638
4,157
18,212
9,638
468
7,584
10,628
0
45,254
W
Freya
Di3goolin
Freya
5,919
1,587
570
2,580
16,593
9,738
1,909
6,921
9,672
19,939
0
L
Morgan Le Fay
FireMandango
Morgan Le Fay
21,502
1,592
1,932
5,143
21,145
12,038
343
5,382
15,763
55,527
0
W
Rama
M4tylin
Rama
15,573
12,217
2,196
3,507
16,271
8,616
2,293
8,415
7,856
0
35,253
L
Rama
Pectan
Rama
19,663
16,415
778
4,955
19,251
10,137
5,864
6,728
12,523
0
49,773
L
12,087
529
232
3,073
11,179
6,696
27
4,929
6,250
28,070
0
L
0
0
0
0
3,037
1,172
0
2,677
360
0
0
W
Ishtar
iGoat Mode
Ishtar
11,593
6,138
1,242
5,875
15,723
9,025
3,486
5,063
10,660
0
39,075
W
Osiris
8,264
2,299
694
360
24,062
30,783
1,067
6,624
17,438
255
14,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,831
Gold Earned
61,725
199
Minions Killed
161
0
Camps Cleared
0
1,021,916
Distance Traveled
1,422,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,417
714
24
2
0
271,354
0
L
Artemis
12,867
804
39
2
0
193,445
0
W
Freya
12,769
798
34
2
0
267,852
0
L
Morgan Le Fay
12,901
806
58
4
0
265,808
0
W
Rama
12,915
807
42
3
0
283,872
0
L
Rama
13,487
843
70
4
0
243,114
0
L
Tiamat
11,028
689
32
2
0
299,107
0
L
He Bo
7,548
472
0
0
0
20,442
0
W
Ishtar
13,367
835
49
3
0
306,438
0
W
Osiris
11,257
704
12
1
0
293,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role