Player Matchup

Medusa
Medusa
ElGuajalote
Medusa
Level 108
God Stats
0W - 2L
1,359 SR
Queue Stats
4W - 18L
1,115 Elo+
Party 3
Ra
Ra
GoifMan
Ra
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 17L
1,128 Elo+
Party 3
Mercury
Mercury
UndeadMenace
Mercury
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
UndeadWZRD
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,128 Elo+
Party 3
Hercules
Hercules
bluetoast2
Hercules
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,350 Elo+
Party 3
Team Averages
Level 110
1,472 SR
1,244 Elo+

VS

Team Averages
Level 109
1,670 SR
1,539 Elo+
Apollo
Apollo
Catalyst Snipez
Apollo
Level 158
God Stats
6W - 3L
1,930 SR
Queue Stats
283W - 260L
1,511 Elo+
Solo
Vamana
Vamana
ExStAcY
Vamana
Level 69
God Stats
16W - 9L
1,584 SR
Queue Stats
72W - 77L
1,529 Elo+
Party 1
Ra
Ra
HumbleMooch
Ra
Level 121
God Stats
2W - 0L
1,825 SR
Queue Stats
90W - 84L
1,560 Elo+
Party 2
Fenrir
Fenrir
MrTGains
Fenrir
Level 128
God Stats
1W - 1L
1,310 SR
Queue Stats
106W - 99L
1,564 Elo+
Party 2
Aphrodite
Aphrodite
RooKxKing
Aphrodite
Level 69
God Stats
5W - 2L
1,699 SR
Queue Stats
36W - 41L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 4 / 3
9,167
437
11,240
13,060
5,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 10 / 1
9,636
459
8,287
14,520
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
UndeadMenace
Mercury
18
2 / 3 / 2
10,775
513
6,870
18,816
8,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
UndeadWZRD
Jormungandr
13
0 / 4 / 3
9,164
436
6,269
20,088
24,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
bluetoast2
Hercules
15
2 / 5 / 1
9,345
445
7,476
20,132
20,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 5
12,262
584
17,093
18,560
10,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
ExStAcY
Vamana
20
3 / 0 / 5
13,168
627
12,785
12,539
12,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
11 / 1 / 4
13,211
629
17,634
11,644
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MrTGains
Fenrir
17
6 / 4 / 7
11,717
558
11,383
21,439
11,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
RooKxKing
Aphrodite
16
2 / 1 / 7
11,114
529
5,496
13,830
18,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
6
Kills
25
26
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Medusa
1
4
3
0.63
W
Vamana
ExStAcY
Vamana
3
0
5
5.5
L
1
10
1
0.15
W
11
1
4
13
W
Fenrir
MrTGains
Fenrir
6
4
7
2.38
W
Aphrodite
RooKxKing
Aphrodite
2
1
7
5.5
L
Mercury
UndeadMenace
Mercury
2
3
2
1
L
Jormungandr
UndeadWZRD
Jormungandr
0
4
3
0.38
L
Hercules
bluetoast2
Hercules
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,142
Damage
64,391
86,616
Taken
78,012
64,507
Mitigated
60,175
12,735
Healing
31,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,093
10,968
0
8,145
18,560
10,472
5,603
5,084
13,400
0
149,899
L
Medusa
11,240
4,642
0
2,039
13,060
5,326
0
777
12,283
0
61,795
W
Vamana
ExStAcY
Vamana
12,785
6,170
0
1,773
12,539
12,706
838
118
12,421
0
132,343
L
8,287
694
1,604
1,231
14,520
6,544
61
6,021
8,499
71,856
0
W
17,634
1,123
2,385
3,687
11,644
7,160
1,809
3,336
8,235
111,569
0
W
Fenrir
MrTGains
Fenrir
11,383
2,130
0
4,167
21,439
11,395
0
3,686
17,753
0
82,976
W
Aphrodite
RooKxKing
Aphrodite
5,496
650
4,184
6,937
13,830
18,442
1,104
2,471
11,248
25,239
0
L
Mercury
UndeadMenace
Mercury
6,870
4,084
0
1,035
18,816
8,306
0
5,191
13,479
0
101,911
L
Jormungandr
UndeadWZRD
Jormungandr
6,269
1,625
165
1,940
20,088
24,314
0
6,064
13,835
42,156
0
L
Hercules
bluetoast2
Hercules
7,476
2,047
0
4,721
20,132
20,017
55
4,639
15,390
0
54,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,087
Gold Earned
61,472
508
Minions Killed
691
0
Camps Cleared
0
2,147,587
Distance Traveled
2,209,786
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,262
584
199
9
0
391,114
1
L
Medusa
9,167
437
98
5
0
413,675
1
W
Vamana
13,168
627
189
9
0
420,807
0
L
Ra
9,636
459
127
6
0
414,438
0
W
Ra
13,211
629
167
8
0
460,746
4
W
Fenrir
11,717
558
98
5
0
495,038
0
W
Aphrodite
11,114
529
38
2
0
442,081
2
L
Mercury
10,775
513
132
6
0
545,821
0
L
Jormungandr
9,164
436
53
3
0
372,352
3
L
Hercules
9,345
445
98
5
0
401,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role