Player Matchup

Ix Chel
Ix Chel
FartsterTV
Ix Chel
Level 88
God Stats
5W - 5L
1,599 SR
Queue Stats
120W - 110L
1,191 Elo+
Party 1
Ymir
Ymir
GodVillla
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,159 Elo+
Party 1
Sun Wukong
Sun Wukong
Matt13707
Sun Wukong
Level 8
God Stats
2W - 9L
1,308 SR
Queue Stats
82W - 70L
1,203 Elo+
Party 1
Team Averages
Level 34
1,469 SR
1,184 Elo+

VS

Team Averages
Level 26
1,500 SR
1,388 Elo+
Xing Tian
Xing Tian
ScaleStorm
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 2
Ravana
Ravana
daltywalty
Ravana
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,446 Elo+
Party 2
He Bo
He Bo
iEATxKITTY
He Bo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FartsterTV
Ix Chel
11
1 / 6 / 0
7,265
660
8,604
11,889
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
11
0 / 5 / 1
6,867
624
2,203
10,115
8,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Matt13707
Sun Wukong
12
1 / 3 / 0
7,349
668
5,226
11,030
6,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ScaleStorm
Xing Tian
13
1 / 0 / 12
9,100
827
4,941
12,446
13,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
daltywalty
Ravana
14
7 / 0 / 7
9,346
850
7,698
5,503
5,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
14
6 / 2 / 8
9,415
856
16,880
8,023
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
14
14
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
FartsterTV
Ix Chel
1
6
0
0.17
L
Ymir
0
5
1
0.1
L
Sun Wukong
Matt13707
Sun Wukong
1
3
0
0.33
W
Xing Tian
ScaleStorm
Xing Tian
1
0
12
7
W
Ravana
daltywalty
Ravana
7
0
7
10.5
W
He Bo
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,033
Damage
29,519
33,034
Taken
25,972
20,232
Mitigated
23,424
2,980
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
FartsterTV
Ix Chel
8,604
567
1,017
1,627
11,889
4,628
0
7,766
3,954
34,035
0
L
Ymir
2,203
528
0
160
10,115
8,655
0
5,851
3,861
5,754
0
L
Sun Wukong
Matt13707
Sun Wukong
5,226
588
0
176
11,030
6,949
0
8,230
2,622
0
20,761
W
Xing Tian
ScaleStorm
Xing Tian
4,941
521
1,964
3,073
12,446
13,767
665
5,121
6,744
13,623
0
W
Ravana
daltywalty
Ravana
7,698
2,351
0
2,108
5,503
5,836
740
1,421
3,921
0
30,432
W
He Bo
16,880
2,326
0
754
8,023
3,821
1,057
3,993
3,700
56,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,481
Gold Earned
27,861
99
Minions Killed
133
0
Camps Cleared
0
561,717
Distance Traveled
661,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,265
660
54
5
0
184,218
0
L
Ymir
6,867
624
9
1
0
169,511
0
L
Sun Wukong
7,349
668
36
3
0
207,988
0
W
Xing Tian
9,100
827
10
1
0
220,641
0
W
Ravana
9,346
850
36
3
0
237,122
0
W
He Bo
9,415
856
87
8
0
204,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role