Player Matchup

Apollo
Apollo
BastosMLV
Apollo
Level 124
God Stats
8W - 7L
1,483 SR
Queue Stats
119W - 124L
1,509 Elo+
Party 1
Surtr
Surtr
Francis-le-vrai
Surtr
Level 141
God Stats
12W - 11L
1,428 SR
Queue Stats
784W - 741L
1,499 Elo+
Party 1
Bacchus
Bacchus
VyZziix
Bacchus
Level 15
God Stats
2W - 2L
1,738 SR
Queue Stats
6W - 10L
1,435 Elo+
Party 1
Baba Yaga
Baba Yaga
oruchi92
Baba Yaga
Level 197
God Stats
11W - 4L
1,730 SR
Queue Stats
265W - 239L
1,522 Elo+
Party 1
Mercury
Mercury
zezovorto
Mercury
Level 104
God Stats
2W - 4L
1,357 SR
Queue Stats
2W - 11L
1,067 Elo+
Solo
Team Averages
Level 116
1,547 SR
1,406 Elo+

VS

Team Averages
Level 122
1,451 SR
1,455 Elo+
Serqet
Serqet
BeNasr_
Serqet
Level 142
God Stats
7W - 10L
1,498 SR
Queue Stats
280W - 375L
1,466 Elo+
Party 2
Raijin
Raijin
Faris-Qnasa744
Raijin
Level 146
God Stats
0W - 2L
1,213 SR
Queue Stats
259W - 348L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
ll-cheezy-ll
Sylvanus
Level 121
God Stats
10W - 15L
1,427 SR
Queue Stats
216W - 280L
1,487 Elo+
Party 2
Charybdis
Charybdis
lordcop2020
Charybdis
Level 87
God Stats
0W - 4L
1,303 SR
Queue Stats
45W - 63L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
qOkita
Baron Samedi
Level 113
God Stats
6W - 1L
1,813 SR
Queue Stats
609W - 569L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BastosMLV
Apollo
16
2 / 1 / 2
10,055
559
6,073
9,471
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 0 / 3
10,894
605
7,899
13,471
10,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
VyZziix
Bacchus
12
2 / 1 / 3
8,414
467
6,373
8,787
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
oruchi92
Baba Yaga
15
3 / 2 / 4
10,054
559
9,328
10,358
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
zezovorto
Mercury
16
2 / 3 / 2
9,713
540
7,325
14,469
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BeNasr_
Serqet
16
4 / 2 / 2
9,380
521
8,388
17,291
8,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 0
6,137
341
1,588
3,575
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ll-cheezy-ll
Sylvanus
14
1 / 2 / 3
8,519
473
6,842
12,115
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
lordcop2020
Charybdis
14
0 / 3 / 3
8,415
468
5,647
13,309
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
qOkita
Baron Samedi
15
1 / 2 / 3
9,136
508
6,398
10,358
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
6
7
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
BastosMLV
Apollo
2
1
2
3
L
Serqet
BeNasr_
Serqet
4
2
2
2.5
L
0
1
0
0
W
1
0
3
2.5
W
Bacchus
VyZziix
Bacchus
2
1
3
3.5
L
Sylvanus
ll-cheezy-ll
Sylvanus
1
2
3
1.25
L
Charybdis
lordcop2020
Charybdis
0
3
3
0.5
W
Baba Yaga
oruchi92
Baba Yaga
3
2
4
2.5
L
Baron Samedi
qOkita
Baron Samedi
1
2
3
1.25
W
Mercury
zezovorto
Mercury
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,998
Damage
28,863
56,556
Taken
56,648
32,446
Mitigated
35,419
19,410
Healing
21,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BastosMLV
Apollo
6,073
3,376
0
3,928
9,471
3,805
698
1,116
8,064
0
95,326
L
Serqet
BeNasr_
Serqet
8,388
2,427
0
6,313
17,291
8,115
0
5,537
11,754
0
75,702
L
1,588
174
0
1,450
3,575
1,061
0
1,765
1,810
20,463
0
W
7,899
2,949
0
7,079
13,471
10,244
799
4,784
8,265
1,103
91,325
W
Bacchus
VyZziix
Bacchus
6,373
750
0
3,025
8,787
8,050
0
2,551
6,224
19,181
0
L
Sylvanus
ll-cheezy-ll
Sylvanus
6,842
1,108
703
4,749
12,115
13,046
0
5,631
6,484
40,861
0
L
Charybdis
lordcop2020
Charybdis
5,647
2,922
0
5,249
13,309
5,664
0
1,898
11,411
0
68,523
W
Baba Yaga
oruchi92
Baba Yaga
9,328
781
0
2,519
10,358
4,585
669
2,224
7,851
81,635
0
L
Baron Samedi
qOkita
Baron Samedi
6,398
584
0
3,467
10,358
7,533
0
1,318
9,040
69,882
0
W
Mercury
zezovorto
Mercury
7,325
3,064
0
2,859
14,469
5,762
0
4,863
9,081
0
81,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,130
Gold Earned
41,587
586
Minions Killed
480
0
Camps Cleared
0
1,954,341
Distance Traveled
1,488,136
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,055
559
154
9
0
363,471
6
L
Serqet
9,380
521
115
6
0
427,361
0
L
Raijin
6,137
341
48
3
0
98,287
1
W
Surtr
10,894
605
156
9
0
352,617
7
W
Bacchus
8,414
467
27
2
0
404,994
4
L
Sylvanus
8,519
473
59
3
0
316,292
4
L
Charybdis
8,415
468
113
6
0
324,670
0
W
Baba Yaga
10,054
559
131
7
0
401,122
5
L
Baron Samedi
9,136
508
145
8
0
321,526
4
W
Mercury
9,713
540
118
7
0
432,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role