Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
JARHead48031
Zeus
Level 126
God Stats
3W - 2L
1,558 SR
Queue Stats
217W - 199L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Le0rodas
Ah Muzen Cab
Level 153
God Stats
4W - 6L
1,386 SR
Queue Stats
497W - 534L
1,624 Elo+
Solo
Yemoja
Yemoja
THEE_JR3DD
Yemoja
Level 145
God Stats
4W - 0L
1,911 SR
Queue Stats
20W - 23L
1,536 Elo+
Party 1
Bacchus
Bacchus
econOhmy
Bacchus
Level 172
God Stats
4W - 9L
1,289 SR
Queue Stats
397W - 385L
1,427 Elo+
Party 1
Team Averages
Level 153
1,529 SR
1,516 Elo+

VS

Team Averages
Level 93
1,539 SR
1,530 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Basildalil
Awilix
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,601 Elo+
Solo
Cu Chulainn
Cu Chulainn
JX2S0
Cu Chulainn
Level 120
God Stats
10W - 13L
1,457 SR
Queue Stats
831W - 834L
1,523 Elo+
Party 2
Amaterasu
Amaterasu
JuiceOlajuwon
Amaterasu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hel
Hel
jimmydisnutz
Hel
Level 29
God Stats
11W - 5L
1,737 SR
Queue Stats
515W - 504L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 3 / 9
8,795
880
12,587
11,310
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 1 / 5
9,795
980
16,035
5,742
3,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Le0rodas
Ah Muzen Cab
15
3 / 1 / 11
8,675
868
14,247
11,007
6,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
THEE_JR3DD
Yemoja
13
0 / 2 / 12
8,283
828
3,132
10,606
10,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
econOhmy
Bacchus
14
3 / 1 / 14
9,207
921
10,940
15,094
22,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 4 / 5
7,887
789
14,932
9,855
3,645
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Basildalil
Awilix
13
2 / 3 / 5
7,160
716
4,973
9,236
3,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cu Chulainn
JX2S0
Cu Chulainn
13
0 / 3 / 8
7,316
732
7,392
11,728
12,384
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
JuiceOlajuwon
Amaterasu
11
2 / 8 / 5
6,777
678
3,898
16,128
16,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 3
7,438
744
7,814
12,552
7,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
19
Kills
8
8
Deaths
19
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
3
9
3.5
L
Zeus
 
Zeus
2
4
5
1.13
L
Awilix
Basildalil
Awilix
2
3
5
1.5
W
7
1
5
9.5
L
Cu Chulainn
JX2S0
Cu Chulainn
0
3
8
1.33
L
Amaterasu
JuiceOlajuwon
Amaterasu
2
8
5
0.56
W
Ah Muzen Cab
Le0rodas
Ah Muzen Cab
3
1
11
8.5
W
Yemoja
THEE_JR3DD
Yemoja
0
2
12
3
W
Bacchus
econOhmy
Bacchus
3
1
14
10
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,941
Damage
39,009
53,759
Taken
59,499
49,222
Mitigated
44,125
24,289
Healing
22,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,587
2,754
2,213
2,225
11,310
6,278
782
4,879
6,310
0
15,745
L
Zeus
 
Zeus
14,932
1,297
90
1,447
9,855
3,645
0
3,939
5,916
29,446
0
L
Awilix
Basildalil
Awilix
4,973
1,933
201
1,713
9,236
3,889
0
3,835
5,401
0
10,236
W
16,035
1,356
858
729
5,742
3,159
2,159
2,747
2,995
38,879
0
L
Cu Chulainn
JX2S0
Cu Chulainn
7,392
1,011
0
742
11,728
12,384
0
5,860
5,868
1,271
11,698
L
Amaterasu
JuiceOlajuwon
Amaterasu
3,898
965
613
696
16,128
16,726
0
8,064
8,064
0
4,727
W
Ah Muzen Cab
Le0rodas
Ah Muzen Cab
14,247
5,603
1,349
2,267
11,007
6,305
2,628
5,029
5,978
0
27,272
W
Yemoja
THEE_JR3DD
Yemoja
3,132
717
6,937
2,171
10,606
10,668
577
4,641
5,794
10,363
0
W
Bacchus
econOhmy
Bacchus
10,940
642
1,374
4,166
15,094
22,812
353
6,070
8,832
13,148
1,824
L
7,814
376
8,688
8,702
12,552
7,481
0
6,585
5,967
16,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,755
Gold Earned
36,578
115
Minions Killed
94
0
Camps Cleared
0
944,293
Distance Traveled
869,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,795
880
9
1
0
194,110
0
L
Zeus
7,887
789
40
4
0
165,424
0
L
Awilix
7,160
716
6
1
0
130,985
0
W
Zeus
9,795
980
62
6
0
158,272
0
L
Cu Chulainn
7,316
732
14
1
0
189,182
0
L
Amaterasu
6,777
678
17
2
0
183,351
0
W
Ah Muzen Cab
8,675
868
31
3
0
196,923
0
W
Yemoja
8,283
828
6
1
0
180,859
0
W
Bacchus
9,207
921
7
1
0
214,129
0
L
Hel
7,438
744
17
2
0
200,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role