Player Matchup

Zhong Kui
Zhong Kui
Draterkcam
Zhong Kui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Itsyafav-kai
Baron Samedi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,443 Elo+
Solo
Artemis
Artemis
MGD_DAAA
Artemis
Level 102
God Stats
17W - 19L
1,374 SR
Queue Stats
119W - 121L
1,324 Elo+
Solo
Ah Puch
Ah Puch
bears507
Ah Puch
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 47L
1,483 Elo+
Solo
Awilix
Awilix
jdog1078
Awilix
Level 86
God Stats
11W - 10L
1,263 SR
Queue Stats
342W - 340L
1,385 Elo+
Solo
Team Averages
Level 80
1,428 SR
1,415 Elo+

VS

Team Averages
Level 110
1,472 SR
1,400 Elo+
Nemesis
Nemesis
MOBNPHANTOM
Nemesis
Level 97
God Stats
5W - 7L
1,336 SR
Queue Stats
304W - 277L
1,478 Elo+
Solo
Kukulkan
Kukulkan
PsychRN5976
Kukulkan
Level 101
God Stats
69W - 56L
1,558 SR
Queue Stats
728W - 740L
1,411 Elo+
Solo
Charybdis
Charybdis
boiquacky
Charybdis
Level 127
God Stats
4W - 2L
1,595 SR
Queue Stats
97W - 105L
1,390 Elo+
Party 1
Sylvanus
Sylvanus
insanecom216
Sylvanus
Level 140
God Stats
5W - 3L
1,460 SR
Queue Stats
155W - 178L
1,368 Elo+
Party 1
Izanami
Izanami
mikelazorra2352
Izanami
Level 86
God Stats
35W - 34L
1,410 SR
Queue Stats
191W - 211L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Draterkcam
Zhong Kui
15
1 / 7 / 2
8,481
499
9,802
12,041
7,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Itsyafav-kai
Baron Samedi
14
5 / 3 / 4
8,517
501
11,062
12,155
6,329
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MGD_DAAA
Artemis
12
2 / 1 / 1
7,810
459
6,680
11,233
4,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
bears507
Ah Puch
14
1 / 2 / 0
7,834
461
5,076
7,984
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
jdog1078
Awilix
14
0 / 4 / 2
8,072
475
6,977
15,280
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MOBNPHANTOM
Nemesis
17
6 / 0 / 5
10,316
607
10,218
13,683
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PsychRN5976
Kukulkan
15
1 / 0 / 0
9,030
531
6,215
5,223
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
boiquacky
Charybdis
12
1 / 4 / 4
7,246
426
5,179
11,571
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
insanecom216
Sylvanus
15
6 / 2 / 4
9,591
564
8,222
14,898
9,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 0
8,484
499
5,963
10,613
4,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
16
17
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Draterkcam
Zhong Kui
1
7
2
0.29
L
Baron Samedi
Itsyafav-kai
Baron Samedi
5
3
4
2.33
L
Artemis
MGD_DAAA
Artemis
2
1
1
2.5
W
Nemesis
MOBNPHANTOM
Nemesis
6
0
5
8.5
W
Kukulkan
PsychRN5976
Kukulkan
1
0
0
1
L
Ah Puch
bears507
Ah Puch
1
2
0
0.5
W
Charybdis
boiquacky
Charybdis
1
4
4
0.75
W
Sylvanus
insanecom216
Sylvanus
6
2
4
4
L
Awilix
jdog1078
Awilix
0
4
2
0.25
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,597
Damage
35,797
58,693
Taken
55,988
27,530
Mitigated
25,464
15,657
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Draterkcam
Zhong Kui
9,802
1,480
0
1,564
12,041
7,757
10
5,483
6,558
61,671
0
L
Baron Samedi
Itsyafav-kai
Baron Samedi
11,062
1,289
888
4,576
12,155
6,329
0
2,507
9,648
46,662
0
L
Artemis
MGD_DAAA
Artemis
6,680
2,833
0
3,309
11,233
4,292
0
625
10,608
0
50,800
W
Nemesis
MOBNPHANTOM
Nemesis
10,218
4,533
0
2,524
13,683
5,736
0
4,231
9,452
0
99,901
W
Kukulkan
PsychRN5976
Kukulkan
6,215
103
20
1,772
5,223
2,018
0
3,058
2,165
74,453
0
L
Ah Puch
bears507
Ah Puch
5,076
428
0
679
7,984
3,099
466
3,673
4,311
57,609
0
W
Charybdis
boiquacky
Charybdis
5,179
2,710
0
683
11,571
3,630
222
6,104
5,467
0
28,995
W
Sylvanus
insanecom216
Sylvanus
8,222
1,819
492
4,387
14,898
9,978
0
8,873
6,025
48,145
13,057
L
Awilix
jdog1078
Awilix
6,977
2,488
0
4,641
15,280
6,053
0
1,818
13,462
0
68,693
W
5,963
4,431
0
3,251
10,613
4,102
951
3,674
6,939
0
67,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
44,667
419
Minions Killed
504
0
Camps Cleared
0
1,576,355
Distance Traveled
1,637,088
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,481
499
89
5
0
283,024
0
L
Baron Samedi
8,517
501
65
4
0
322,172
0
L
Artemis
7,810
459
77
5
0
304,162
5
W
Nemesis
10,316
607
145
9
0
411,179
0
W
Kukulkan
9,030
531
131
8
0
332,055
11
L
Ah Puch
7,834
461
88
5
0
287,280
0
W
Charybdis
7,246
426
33
2
0
312,278
0
W
Sylvanus
9,591
564
90
5
0
261,020
0
L
Awilix
8,072
475
100
6
0
379,717
2
W
Izanami
8,484
499
105
6
0
320,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role