Player Matchup

Merlin
Merlin
A92Foxtrot
Merlin
Level 48
God Stats
1W - 0L
1,480 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
IMr IFinesse
Cernunnos
Level 139
God Stats
7W - 3L
1,705 SR
Queue Stats
112W - 101L
1,537 Elo+
Solo
Awilix
Awilix
LostCause101255
Awilix
Level 44
God Stats
28W - 16L
1,759 SR
Queue Stats
543W - 504L
1,532 Elo+
Solo
Cerberus
Cerberus
LostMusic740
Cerberus
Level 61
God Stats
1W - 0L
1,424 SR
Queue Stats
3W - 2L
1,498 Elo+
Party 1
Persephone
Persephone
SimbaEnergy
Persephone
Level 155
God Stats
16W - 17L
1,676 SR
Queue Stats
510W - 526L
1,473 Elo+
Solo
Team Averages
Level 89
1,609 SR
1,508 Elo+

VS

Team Averages
Level 97
1,532 SR
1,453 Elo+
Neith
Neith
Choinminki
Neith
Level 125
God Stats
15W - 9L
1,413 SR
Queue Stats
68W - 56L
1,563 Elo+
Solo
Ix Chel
Ix Chel
GriffinFrost647
Ix Chel
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,270 Elo+
Solo
Cerberus
Cerberus
RERS2999
Cerberus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,510 Elo+
Solo
Achilles
Achilles
TTV Ahjarri
Achilles
Level 126
God Stats
3W - 3L
1,733 SR
Queue Stats
494W - 481L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
waffles1203
Baron Samedi
Level 66
God Stats
0W - 1L
1,512 SR
Queue Stats
12W - 15L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A92Foxtrot
Merlin
13
1 / 4 / 5
6,987
699
7,112
5,993
1,995
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
IMr IFinesse
Cernunnos
16
1 / 0 / 5
8,562
856
12,578
5,746
2,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 0 / 6
8,905
891
12,518
10,510
4,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
LostMusic740
Cerberus
13
2 / 2 / 10
7,823
782
4,654
11,325
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
SimbaEnergy
Persephone
16
6 / 0 / 8
9,024
902
14,914
8,008
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 6 / 2
6,712
671
5,347
9,950
4,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 0
7,279
728
3,163
10,680
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
RERS2999
Cerberus
13
2 / 3 / 1
7,525
753
7,891
14,776
14,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
TTV Ahjarri
Achilles
13
1 / 2 / 3
6,883
688
8,587
13,047
16,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
waffles1203
Baron Samedi
14
2 / 6 / 0
7,286
729
4,649
10,712
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
20
Kills
6
6
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
A92Foxtrot
Merlin
1
4
5
0.88
L
Neith
1
6
2
0.33
L
0
3
0
0
W
Cernunnos
IMr IFinesse
Cernunnos
1
0
5
3.5
W
10
0
6
13
W
Cerberus
LostMusic740
Cerberus
2
2
10
3.5
L
Cerberus
RERS2999
Cerberus
2
3
1
0.83
W
Persephone
SimbaEnergy
Persephone
6
0
8
10
L
Achilles
TTV Ahjarri
Achilles
1
2
3
1.25
L
Baron Samedi
waffles1203
Baron Samedi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,776
Damage
29,637
41,582
Taken
59,165
21,977
Mitigated
45,179
9,112
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
A92Foxtrot
Merlin
7,112
343
0
0
5,993
1,995
0
2,266
3,557
20,251
0
L
Neith
5,347
2,495
0
971
9,950
4,116
0
4,823
5,057
0
11,654
L
3,163
640
524
3,079
10,680
4,837
0
1,717
8,959
30,613
0
W
Cernunnos
IMr IFinesse
Cernunnos
12,578
6,991
0
2,116
5,746
2,539
984
2,173
3,538
0
46,083
W
12,518
3,820
0
1,765
10,510
4,725
0
2,229
8,027
0
28,767
W
Cerberus
LostMusic740
Cerberus
4,654
453
0
3,292
11,325
9,685
126
4,837
6,150
13,563
0
L
Cerberus
RERS2999
Cerberus
7,891
401
998
2,772
14,776
14,249
0
6,686
7,866
21,056
465
W
Persephone
SimbaEnergy
Persephone
14,914
539
0
1,939
8,008
3,033
898
3,722
4,060
45,619
0
L
Achilles
TTV Ahjarri
Achilles
8,587
1,723
0
3,267
13,047
16,048
0
5,984
6,731
0
11,302
L
Baron Samedi
waffles1203
Baron Samedi
4,649
305
597
1,340
10,712
5,929
0
6,735
3,872
25,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,301
Gold Earned
35,685
271
Minions Killed
215
0
Camps Cleared
0
1,089,353
Distance Traveled
971,030
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,987
699
34
3
0
210,569
0
L
Neith
6,712
671
16
2
0
175,285
0
L
Ix Chel
7,279
728
71
7
0
195,831
0
W
Cernunnos
8,562
856
90
9
0
206,512
0
W
Awilix
8,905
891
25
3
0
242,099
2
W
Cerberus
7,823
782
49
5
0
207,805
0
L
Cerberus
7,525
753
52
5
0
221,916
0
W
Persephone
9,024
902
73
7
0
222,368
2
L
Achilles
6,883
688
13
1
0
212,148
0
L
Baron Samedi
7,286
729
63
6
0
165,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role