Player Matchup

Poseidon
Poseidon
FartsterTV
Poseidon
Level 88
God Stats
7W - 3L
1,500 SR
Queue Stats
120W - 110L
1,219 Elo+
Party 1
Hercules
Hercules
GodVillla
Hercules
Level 6
God Stats
1W - 2L
1,474 SR
Queue Stats
4W - 11L
1,191 Elo+
Party 1
Anhur
Anhur
Matt13707
Anhur
Level 7
God Stats
2W - 2L
1,786 SR
Queue Stats
82W - 70L
1,239 Elo+
Party 1
Team Averages
Level 34
1,587 SR
1,216 Elo+

VS

Team Averages
Level 27
1,525 SR
1,420 Elo+
Merlin
Merlin
 
Merlin
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
SmitingUrKitty
Mulan
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
smiting_ur_dad26
Danzaburou
Level 27
God Stats
4W - 3L
1,575 SR
Queue Stats
40W - 58L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FartsterTV
Poseidon
17
2 / 4 / 1
10,610
758
13,943
14,726
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
GodVillla
Hercules
12
0 / 6 / 1
8,290
592
2,632
11,449
8,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Matt13707
Anhur
14
1 / 4 / 1
8,712
622
4,454
9,819
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 1 / 5
11,503
822
16,428
9,296
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 1 / 8
11,547
825
11,443
14,418
15,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
smiting_ur_dad26
Danzaburou
16
1 / 1 / 12
10,233
731
3,646
7,932
3,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
14
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
5
9.5
L
Poseidon
FartsterTV
Poseidon
2
4
1
0.63
L
Hercules
GodVillla
Hercules
0
6
1
0.08
L
Anhur
Matt13707
Anhur
1
4
1
0.38
W
6
1
8
10
W
Danzaburou
smiting_ur_dad26
Danzaburou
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,029
Damage
31,517
35,994
Taken
31,646
17,417
Mitigated
22,864
3,507
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,428
1,638
0
1,864
9,296
4,004
1,187
3,572
5,370
64,145
0
L
Poseidon
FartsterTV
Poseidon
13,943
1,000
0
2,776
14,726
5,311
0
5,619
8,726
62,532
0
L
Hercules
GodVillla
Hercules
2,632
1,103
0
471
11,449
8,459
0
5,317
5,814
0
9,425
L
Anhur
Matt13707
Anhur
4,454
1,769
0
260
9,819
3,647
0
5,529
4,095
0
20,210
W
11,443
1,920
0
6,110
14,418
15,314
684
6,708
6,897
0
42,307
W
Danzaburou
smiting_ur_dad26
Danzaburou
3,646
1,691
0
2,510
7,932
3,546
2,045
3,075
4,515
0
34,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
33,283
153
Minions Killed
194
0
Camps Cleared
0
751,019
Distance Traveled
820,798
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,503
822
104
7
0
262,935
0
L
Poseidon
10,610
758
99
7
0
256,128
0
L
Hercules
8,290
592
16
1
0
265,252
0
L
Anhur
8,712
622
38
3
0
229,639
0
W
Mulan
11,547
825
42
3
0
270,495
0
W
Danzaburou
10,233
731
48
3
0
287,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role