Player Matchup

Agni
Agni
 
Agni
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Dansoo97
Guan Yu
Level 20
God Stats
1W - 1L
1,799 SR
Queue Stats
33W - 39L
1,427 Elo+
Party 1
Scylla
Scylla
Sebastian_7541
Scylla
Level 94
God Stats
3W - 2L
1,500 SR
Queue Stats
186W - 176L
1,484 Elo+
Solo
Sylvanus
Sylvanus
oBRANCAo
Sylvanus
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 208L
1,475 Elo+
Party 1
Pele
Pele
yPrincesss_
Pele
Level 69
God Stats
9W - 13L
1,406 SR
Queue Stats
132W - 217L
1,397 Elo+
Solo
Team Averages
Level 101
1,541 SR
1,457 Elo+

VS

Team Averages
Level 112
1,391 SR
1,451 Elo+
Maui
Maui
LéoPelé
Maui
Level 119
God Stats
5W - 12L
1,251 SR
Queue Stats
101W - 90L
1,452 Elo+
Party 2
Chronos
Chronos
OfamosoCRF
Chronos
Level 157
God Stats
9W - 4L
1,500 SR
Queue Stats
181W - 197L
1,459 Elo+
Party 2
Neith
Neith
Shione-uwu
Neith
Level 107
God Stats
23W - 35L
1,425 SR
Queue Stats
698W - 712L
1,472 Elo+
Solo
Guan Yu
Guan Yu
halfredindogra
Guan Yu
Level 71
God Stats
16W - 24L
1,335 SR
Queue Stats
291W - 290L
1,431 Elo+
Solo
He Bo
He Bo
pedrohmiller
He Bo
Level 106
God Stats
42W - 38L
1,442 SR
Queue Stats
212W - 217L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 1 / 2
8,694
543
10,610
13,331
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Dansoo97
Guan Yu
13
2 / 8 / 5
8,543
534
5,617
20,251
21,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
1 / 4 / 2
7,379
461
7,449
10,680
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
oBRANCAo
Sylvanus
11
2 / 4 / 1
7,741
484
6,366
9,216
7,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 5 / 0
7,252
453
4,840
13,719
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
3 / 2 / 13
8,243
515
7,782
11,576
11,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
OfamosoCRF
Chronos
13
4 / 4 / 8
8,541
534
12,019
12,902
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
15
5 / 1 / 1
9,442
590
11,237
11,103
4,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 3
8,366
523
2,451
8,977
4,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 2 / 5
10,012
626
7,898
9,973
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
10
Kills
20
22
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
1
2
3
L
Guan Yu
Dansoo97
Guan Yu
2
8
5
0.56
W
Maui
3
2
13
4.75
W
Chronos
OfamosoCRF
Chronos
4
4
8
2
L
1
4
2
0.5
W
Neith
5
1
1
5.5
W
2
1
3
3.5
L
Sylvanus
oBRANCAo
Sylvanus
2
4
1
0.63
W
6
2
5
4.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,882
Damage
41,387
67,197
Taken
54,531
43,261
Mitigated
28,352
13,582
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,610
620
0
4,256
13,331
5,313
0
2,566
10,765
72,197
0
L
Guan Yu
Dansoo97
Guan Yu
5,617
1,145
798
3,043
20,251
21,014
0
7,013
13,238
0
29,172
W
Maui
7,782
1,813
0
815
11,576
11,507
112
4,086
7,410
23,447
0
W
Chronos
OfamosoCRF
Chronos
12,019
2,745
0
1,723
12,902
4,374
996
5,330
7,490
55,012
0
L
7,449
1,121
0
598
10,680
4,060
0
6,881
3,799
49,385
0
W
Neith
11,237
4,222
162
4,413
11,103
4,306
2,952
7,312
3,420
0
85,852
W
2,451
426
148
2,988
8,977
4,593
0
3,589
5,388
0
52,625
L
Sylvanus
oBRANCAo
Sylvanus
6,366
2,062
504
1,694
9,216
7,560
0
3,298
5,918
34,690
8,830
W
7,898
429
0
4,824
9,973
3,572
0
3,157
6,760
95,881
0
L
4,840
942
0
2,689
13,719
5,314
276
7,941
5,778
0
41,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,609
Gold Earned
44,604
390
Minions Killed
455
0
Camps Cleared
0
1,474,009
Distance Traveled
1,544,364
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,694
543
145
9
0
310,769
1
L
Guan Yu
8,543
534
30
2
0
335,741
0
W
Maui
8,243
515
20
1
0
317,200
3
W
Chronos
8,541
534
94
6
0
309,526
0
L
Scylla
7,379
461
78
5
0
291,561
0
W
Neith
9,442
590
123
8
0
297,878
0
W
Guan Yu
8,366
523
80
5
0
268,670
0
L
Sylvanus
7,741
484
76
5
0
191,872
0
W
He Bo
10,012
626
138
9
0
351,090
0
L
Pele
7,252
453
61
4
0
344,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role