Player Matchup

Charybdis
Charybdis
BlackFantasyKush
Charybdis
Level 109
God Stats
4W - 5L
1,441 SR
Queue Stats
607W - 557L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Hkelly205
Cthulhu
Level 137
God Stats
3W - 3L
1,504 SR
Queue Stats
266W - 277L
1,533 Elo+
Solo
Scylla
Scylla
ItsNaj
Scylla
Level 109
God Stats
7W - 8L
1,614 SR
Queue Stats
171W - 172L
1,584 Elo+
Solo
Xbalanque
Xbalanque
JdeathK
Xbalanque
Level 106
God Stats
1W - 4L
1,504 SR
Queue Stats
403W - 350L
1,635 Elo+
Solo
Thoth
Thoth
olethunderfoot7
Thoth
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,783 Elo+
Solo
Team Averages
Level 123
1,513 SR
1,619 Elo+

VS

Team Averages
Level 144
1,407 SR
1,566 Elo+
Achilles
Achilles
Carnifex812
Achilles
Level 157
God Stats
1W - 0L
1,296 SR
Queue Stats
100W - 78L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
FuzzyPickle77
Zhong Kui
Level 162
God Stats
1W - 4L
1,131 SR
Queue Stats
122W - 113L
1,551 Elo+
Solo
Olorun
Olorun
Wuskymon
Olorun
Level 148
God Stats
2W - 5L
1,199 SR
Queue Stats
118W - 103L
1,539 Elo+
Solo
Izanami
Izanami
diecker6
Izanami
Level 105
God Stats
7W - 5L
1,667 SR
Queue Stats
318W - 300L
1,633 Elo+
Solo
Medusa
Medusa
sASWAT
Medusa
Level 150
God Stats
1W - 1L
1,743 SR
Queue Stats
72W - 65L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
2 / 5 / 3
7,921
792
6,465
8,535
4,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Hkelly205
Cthulhu
12
0 / 4 / 6
7,547
755
6,684
11,804
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
ItsNaj
Scylla
15
3 / 5 / 3
8,829
883
8,751
9,160
3,984
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
JdeathK
Xbalanque
14
0 / 4 / 5
7,477
748
10,317
9,117
4,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 3
8,744
874
7,900
7,081
3,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Carnifex812
Achilles
15
4 / 2 / 12
8,910
891
4,527
10,231
11,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
FuzzyPickle77
Zhong Kui
17
6 / 2 / 11
9,563
956
11,680
14,997
13,502
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Wuskymon
Olorun
15
4 / 2 / 12
8,952
895
6,113
9,283
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
diecker6
Izanami
15
4 / 2 / 8
8,896
890
7,894
9,555
4,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
sASWAT
Medusa
14
4 / 1 / 9
8,948
895
12,819
9,911
4,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
8
Kills
22
22
Deaths
9
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
2
5
3
0.7
W
Achilles
Carnifex812
Achilles
4
2
12
5
W
Zhong Kui
FuzzyPickle77
Zhong Kui
6
2
11
5.75
L
Cthulhu
Hkelly205
Cthulhu
0
4
6
0.75
L
Scylla
ItsNaj
Scylla
3
5
3
0.9
L
Xbalanque
JdeathK
Xbalanque
0
4
5
0.63
W
Olorun
Wuskymon
Olorun
4
2
12
5
W
Izanami
diecker6
Izanami
4
2
8
4
L
3
4
3
1.13
W
Medusa
sASWAT
Medusa
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,117
Damage
43,033
45,697
Taken
53,977
29,949
Mitigated
39,453
7,624
Healing
23,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
6,465
2,766
699
745
8,535
4,736
759
2,315
6,220
0
11,903
W
Achilles
Carnifex812
Achilles
4,527
296
286
1,682
10,231
11,398
349
3,859
6,241
0
7,033
W
Zhong Kui
FuzzyPickle77
Zhong Kui
11,680
406
907
4,917
14,997
13,502
1,001
4,645
10,227
20,270
0
L
Cthulhu
Hkelly205
Cthulhu
6,684
29
524
1,224
11,804
13,341
0
3,006
8,798
9,061
0
L
Scylla
ItsNaj
Scylla
8,751
529
833
1,417
9,160
3,984
315
4,429
4,731
21,500
0
L
Xbalanque
JdeathK
Xbalanque
10,317
2,068
387
1,199
9,117
4,498
696
4,452
4,665
0
19,482
W
Olorun
Wuskymon
Olorun
6,113
1,648
3,621
2,878
9,283
5,269
2,003
5,159
4,025
20,239
1,139
W
Izanami
diecker6
Izanami
7,894
4,424
1,266
1,422
9,555
4,511
2,653
5,336
4,103
0
29,773
L
7,900
258
232
364
7,081
3,390
202
3,396
3,685
22,782
0
W
Medusa
sASWAT
Medusa
12,819
6,122
2,916
3,152
9,911
4,773
1,935
4,336
5,374
0
24,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,518
Gold Earned
45,269
103
Minions Killed
123
0
Camps Cleared
0
819,582
Distance Traveled
1,046,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,921
792
9
1
0
154,903
0
W
Achilles
8,910
891
4
0
0
216,230
0
W
Zhong Kui
9,563
956
25
3
0
194,149
0
L
Cthulhu
7,547
755
2
0
0
135,395
0
L
Scylla
8,829
883
35
4
0
162,700
0
L
Xbalanque
7,477
748
18
2
0
190,587
0
W
Olorun
8,952
895
30
3
0
204,237
0
W
Izanami
8,896
890
44
4
0
199,857
0
L
Thoth
8,744
874
39
4
0
175,997
0
W
Medusa
8,948
895
20
2
0
232,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role