Player Matchup

Nox
Nox
Silver II
NoxiousAurora
Nox
Silver II
Level 85
God Stats
2W - 1L
1,788 SR
Queue Stats
56W - 63L
974 MMR
Party 2
Vamana
Vamana
Silver III
ReFLeX MulleNz
Vamana
Silver III
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,128 MMR
Party 2
Danzaburou
Danzaburou
Silver V
TrippySkitz
Danzaburou
Silver V
Level 86
God Stats
10W - 6L
1,591 SR
Queue Stats
27W - 36L
984 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 72
1,627 SR
1,029 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,477 SR
1,037 MMR
Surtr
Surtr
Bronze IV
DexflameYaHeard
Surtr
Bronze IV
Level 74
God Stats
2W - 9L
1,421 SR
Queue Stats
9W - 31L
1,047 MMR
Party 1
Bacchus
Bacchus
Silver IV
dMayne69
Bacchus
Silver IV
Level 148
God Stats
3W - 7L
1,526 SR
Queue Stats
116W - 166L
948 MMR
Solo
Janus
Janus
Bronze I
von420
Janus
Bronze I
Level 148
God Stats
17W - 23L
1,485 SR
Queue Stats
52W - 87L
1,116 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
10,584
706
7,499
12,685
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 2 / 4
11,421
761
15,886
17,053
16,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
TrippySkitz
Danzaburou
17
4 / 2 / 5
11,275
752
14,860
14,176
6,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangAphroditeAtlasKhepriAchilles

VS

Bans
MulanGaneshaGebCabrakanAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
10,223
682
7,065
14,369
16,274
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
dMayne69
Bacchus
14
0 / 2 / 7
9,580
639
7,614
16,066
27,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
von420
Janus
15
3 / 5 / 3
10,694
713
17,819
15,659
6,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
11
Kills
7
8
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
2
4
6
1.25
W
5
2
4
3.5
W
Danzaburou
TrippySkitz
Danzaburou
4
2
5
3.25
L
Bacchus
dMayne69
Bacchus
0
2
7
1.75
L
Janus
von420
Janus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,245
Damage
32,498
43,914
Taken
46,094
28,046
Mitigated
50,222
10,190
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,065
2,382
411
1,373
14,369
16,274
22
3,183
10,704
452
28,934
W
7,499
513
0
2,068
12,685
5,178
49
8,237
4,448
38,076
0
W
15,886
7,011
0
3,030
17,053
16,806
995
9,046
8,007
0
53,817
W
Danzaburou
TrippySkitz
Danzaburou
14,860
7,604
0
5,092
14,176
6,062
1,987
8,469
5,707
0
60,052
L
Bacchus
dMayne69
Bacchus
7,614
529
337
4,254
16,066
27,125
0
3,271
12,093
26,957
0
L
Janus
von420
Janus
17,819
1,067
149
2,337
15,659
6,823
0
962
13,905
58,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
30,497
227
Minions Killed
147
0
Camps Cleared
0
926,064
Distance Traveled
789,202
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,223
682
38
3
0
266,048
0
W
Nox
10,584
706
77
5
0
289,638
0
W
Vamana
11,421
761
58
4
0
331,856
0
W
Danzaburou
11,275
752
92
6
0
304,570
0
L
Bacchus
9,580
639
27
2
0
274,538
1
L
Janus
10,694
713
82
5
0
248,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role