Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DBDRUINMARINE
Mercury
Level 132
God Stats
7W - 8L
1,777 SR
Queue Stats
163W - 151L
1,627 Elo+
Party 3
Geb
Geb
GagaPeePap7890
Geb
Level 119
God Stats
10W - 9L
1,579 SR
Queue Stats
100W - 95L
1,640 Elo+
Party 3
Xbalanque
Xbalanque
ThePudge01
Xbalanque
Level 107
God Stats
0W - 3L
1,595 SR
Queue Stats
136W - 135L
1,531 Elo+
Party 1
Baba Yaga
Baba Yaga
UNDEAD_RABBIT
Baba Yaga
Level 154
God Stats
1W - 1L
1,863 SR
Queue Stats
235W - 235L
1,566 Elo+
Party 1
Team Averages
Level 119
1,663 SR
1,573 Elo+

VS

Team Averages
Level 121
1,515 SR
1,514 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Halfredo
Agni
Level 145
God Stats
5W - 4L
1,677 SR
Queue Stats
309W - 310L
1,515 Elo+
Solo
Danzaburou
Danzaburou
MurphySensei
Danzaburou
Level 85
God Stats
19W - 10L
1,443 SR
Queue Stats
480W - 433L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
Shadowskydiver
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
uribitoCSJ
Fenrir
Level 128
God Stats
83W - 95L
1,456 SR
Queue Stats
441W - 411L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 6 / 1
5,870
489
7,341
13,057
10,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mercury
12
1 / 3 / 2
6,603
550
5,445
11,028
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 2 / 1
5,629
469
4,563
10,727
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
ThePudge01
Xbalanque
11
1 / 1 / 0
6,253
521
5,378
7,103
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
UNDEAD_RABBIT
Baba Yaga
10
1 / 1 / 1
6,126
511
5,257
6,440
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 2 / 3
7,062
589
8,086
11,799
7,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
12
0 / 1 / 2
6,995
583
6,835
7,714
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
MurphySensei
Danzaburou
12
2 / 1 / 1
7,293
608
4,228
7,851
3,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
10
1 / 0 / 2
6,326
527
4,237
7,838
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
uribitoCSJ
Fenrir
12
6 / 1 / 0
7,558
630
6,221
9,374
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
13
13
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
6
1
0.25
W
Hercules
 
Hercules
4
2
3
2.75
L
Mercury
1
3
2
0.67
L
1
2
1
0.75
W
Agni
0
1
2
1
W
Danzaburou
MurphySensei
Danzaburou
2
1
1
2.5
W
Sylvanus
1
0
2
2
L
Xbalanque
ThePudge01
Xbalanque
1
1
0
1
L
Baba Yaga
UNDEAD_RABBIT
Baba Yaga
1
1
1
1.5
W
Fenrir
uribitoCSJ
Fenrir
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,984
Damage
29,607
48,355
Taken
44,576
27,800
Mitigated
25,806
8,478
Healing
17,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,341
2,022
0
912
13,057
10,998
0
0
13,057
31,521
0
W
Hercules
 
Hercules
8,086
3,000
0
4,534
11,799
7,793
669
6,234
4,746
0
43,641
L
Mercury
5,445
3,204
0
1,145
11,028
3,789
0
1,541
9,301
0
60,283
L
4,563
307
0
3,307
10,727
8,094
0
4,313
6,224
18,059
0
W
Agni
6,835
576
0
870
7,714
3,201
0
4,589
3,125
55,246
0
W
Danzaburou
MurphySensei
Danzaburou
4,228
929
0
4,754
7,851
3,653
0
775
7,076
0
61,987
W
Sylvanus
4,237
1,700
1,589
4,280
7,838
6,867
0
2,941
4,897
16,763
0
L
Xbalanque
ThePudge01
Xbalanque
5,378
1,627
0
1,510
7,103
2,447
0
927
6,176
0
44,338
L
Baba Yaga
UNDEAD_RABBIT
Baba Yaga
5,257
692
0
1,604
6,440
2,472
0
3,667
2,525
44,543
0
W
Fenrir
uribitoCSJ
Fenrir
6,221
2,973
0
1,040
9,374
4,292
0
1,767
7,571
0
50,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
35,234
324
Minions Killed
370
0
Camps Cleared
0
1,246,038
Distance Traveled
1,233,495
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,870
489
44
4
0
231,833
0
W
Hercules
7,062
589
76
6
0
236,485
0
L
Mercury
6,603
550
96
8
0
282,126
2
L
Geb
5,629
469
16
1
0
251,246
4
W
Agni
6,995
583
109
9
0
251,168
0
W
Danzaburou
7,293
608
88
7
0
232,110
0
W
Sylvanus
6,326
527
25
2
0
228,922
2
L
Xbalanque
6,253
521
87
7
0
245,772
0
L
Baba Yaga
6,126
511
81
7
0
235,061
2
W
Fenrir
7,558
630
72
6
0
284,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role