Player Matchup

Ymir
Ymir
KING JBE07
Ymir
Level 145
God Stats
1W - 4L
1,542 SR
Queue Stats
67W - 66L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
Kirstnicole511
Baron Samedi
Level 36
God Stats
5W - 3L
1,699 SR
Queue Stats
96W - 84L
1,335 Elo+
Party 2
Anhur
Anhur
Worsey7645
Anhur
Level 107
God Stats
12W - 9L
1,504 SR
Queue Stats
238W - 229L
1,426 Elo+
Party 2
Team Averages
Level 96
1,582 SR
1,388 Elo+

VS

Team Averages
Level 97
1,408 SR
1,346 Elo+
Kukulkan
Kukulkan
Get-Wrecked-100
Kukulkan
Level 149
God Stats
24W - 19L
1,503 SR
Queue Stats
204W - 227L
1,334 Elo+
Party 1
Ymir
Ymir
iapplypressure96
Ymir
Level 60
God Stats
39W - 39L
1,446 SR
Queue Stats
195W - 253L
1,263 Elo+
Party 1
Nemesis
Nemesis
immortlWRATH
Nemesis
Level 82
God Stats
4W - 4L
1,276 SR
Queue Stats
24W - 27L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
8,781
627
6,015
18,706
18,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Kirstnicole511
Baron Samedi
14
0 / 7 / 1
8,624
616
3,906
16,355
6,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
14
2 / 5 / 3
9,207
658
7,336
14,116
5,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
7 / 1 / 9
11,779
841
18,458
6,600
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

15
2 / 4 / 14
10,080
720
3,871
11,398
9,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
immortlWRATH
Nemesis
17
10 / 2 / 8
11,686
835
19,389
11,010
6,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
19
19
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
1
9
11.5
L
3
7
2
0.57
L
Baron Samedi
Kirstnicole511
Baron Samedi
0
7
1
0.07
L
Anhur
2
5
3
0.7
W
2
4
14
2.25
W
Nemesis
immortlWRATH
Nemesis
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,257
Damage
41,718
49,177
Taken
29,008
30,027
Mitigated
18,972
7,451
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
18,458
1,573
0
3,266
6,600
3,005
1,893
2,490
3,954
67,839
0
L
6,015
397
0
2,448
18,706
18,475
0
6,288
11,857
23,214
0
L
Baron Samedi
Kirstnicole511
Baron Samedi
3,906
195
323
2,616
16,355
6,508
0
12,028
4,156
27,800
0
L
Anhur
7,336
3,976
87
1,977
14,116
5,044
94
4,291
9,386
0
30,968
W
3,871
228
0
55
11,398
9,685
653
3,978
7,056
10,463
0
W
Nemesis
immortlWRATH
Nemesis
19,389
8,568
255
2,954
11,010
6,282
0
2,876
8,014
0
56,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,612
Gold Earned
33,545
119
Minions Killed
182
0
Camps Cleared
0
596,831
Distance Traveled
787,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,779
841
110
8
0
259,217
0
L
Ymir
8,781
627
23
2
0
207,266
0
L
Baron Samedi
8,624
616
48
3
0
184,867
0
L
Anhur
9,207
658
48
3
0
204,698
0
W
Ymir
10,080
720
11
1
0
252,796
0
W
Nemesis
11,686
835
61
4
0
275,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role