Player Matchup

Awilix
Awilix
Aromede
Awilix
Level 145
God Stats
66W - 53L
1,562 SR
Queue Stats
419W - 421L
1,462 Elo+
Party 3
Hercules
Hercules
ChillConCarnage
Hercules
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 23L
1,499 Elo+
Party 1
Medusa
Medusa
ProxyX13
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,499 Elo+
Party 1
Bacchus
Bacchus
Skyyflyy14640
Bacchus
Level 59
God Stats
112W - 90L
1,509 SR
Queue Stats
395W - 375L
1,386 Elo+
Party 3
Ah Puch
Ah Puch
Tedko99
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,594 Elo+
Party 1
Team Averages
Level 56
1,514 SR
1,488 Elo+

VS

Team Averages
Level 63
1,507 SR
1,379 Elo+
Maui
Maui
Antoine007del
Maui
Level 87
God Stats
2W - 4L
1,423 SR
Queue Stats
4W - 14L
1,314 Elo+
Party 2
Vamana
Vamana
BADBJ
Vamana
Level 43
God Stats
2W - 3L
1,489 SR
Queue Stats
4W - 16L
1,282 Elo+
Party 2
Nu Wa
Nu Wa
GariToporrr
Nu Wa
Level 64
God Stats
233W - 225L
1,557 SR
Queue Stats
309W - 321L
1,487 Elo+
Solo
Thanatos
Thanatos
SirEnte
Thanatos
Level 101
God Stats
12W - 6L
1,715 SR
Queue Stats
141W - 131L
1,561 Elo+
Solo
Neith
Neith
floopgg
Neith
Level 21
God Stats
2W - 7L
1,349 SR
Queue Stats
3W - 14L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aromede
Awilix
12
3 / 0 / 0
6,973
634
3,706
8,973
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
11
1 / 4 / 1
6,460
587
5,884
9,975
7,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
ProxyX13
Medusa
8
0 / 4 / 3
5,242
477
3,691
6,611
2,202
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
8
2 / 3 / 1
5,696
518
1,418
8,111
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Tedko99
Ah Puch
10
0 / 2 / 0
5,550
505
2,754
8,354
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
5,926
539
3,284
6,407
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
BADBJ
Vamana
10
0 / 0 / 3
5,780
525
2,935
6,605
4,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 4
6,393
581
7,911
4,232
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
SirEnte
Thanatos
12
9 / 2 / 0
7,489
681
7,566
9,282
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
floopgg
Neith
10
2 / 2 / 4
5,773
525
4,899
4,723
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
12
13
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Awilix
Aromede
Awilix
3
0
0
3
W
Vamana
BADBJ
Vamana
0
0
3
1.5
L
Hercules
1
4
1
0.38
W
1
1
4
3
L
Medusa
ProxyX13
Medusa
0
4
3
0.38
W
Thanatos
SirEnte
Thanatos
9
2
0
4.5
L
Bacchus
2
3
1
0.83
L
Ah Puch
Tedko99
Ah Puch
0
2
0
0
W
Neith
floopgg
Neith
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,453
Damage
26,595
42,024
Taken
31,249
23,866
Mitigated
17,051
10,292
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,284
732
189
1,639
6,407
5,282
0
537
5,870
17,729
0
L
Awilix
Aromede
Awilix
3,706
1,776
0
1,370
8,973
3,567
0
1,818
7,155
0
54,167
W
Vamana
BADBJ
Vamana
2,935
556
0
1,030
6,605
4,520
432
473
6,132
0
32,819
L
Hercules
5,884
1,791
0
2,449
9,975
7,527
0
1,449
8,526
0
36,069
W
7,911
1,668
0
887
4,232
1,564
572
2,030
2,202
44,258
0
L
Medusa
ProxyX13
Medusa
3,691
1,883
0
1,032
6,611
2,202
754
2,170
4,441
0
25,810
W
Thanatos
SirEnte
Thanatos
7,566
2,436
0
6,153
9,282
3,814
0
639
8,643
0
52,153
L
Bacchus
1,418
40
0
2,276
8,111
7,600
0
1,636
6,475
14,946
0
L
Ah Puch
Tedko99
Ah Puch
2,754
385
0
3,165
8,354
2,970
0
4,122
4,232
33,403
0
W
Neith
floopgg
Neith
4,899
2,886
0
1,455
4,723
1,871
0
493
4,230
0
37,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,921
Gold Earned
31,361
256
Minions Killed
326
0
Camps Cleared
0
1,083,808
Distance Traveled
1,093,178
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,926
539
23
2
0
221,858
0
L
Awilix
6,973
634
90
8
0
257,727
0
W
Vamana
5,780
525
59
5
0
239,471
0
L
Hercules
6,460
587
66
6
0
211,759
0
W
Nu Wa
6,393
581
96
9
0
200,062
0
L
Medusa
5,242
477
38
3
0
208,252
0
W
Thanatos
7,489
681
79
7
0
246,242
0
L
Bacchus
5,696
518
14
1
0
215,936
4
L
Ah Puch
5,550
505
48
4
0
190,134
0
W
Neith
5,773
525
69
6
0
185,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role