Player Matchup

Medusa
Medusa
M1m111
Medusa
Level 132
God Stats
112W - 85L
1,547 SR
Queue Stats
308W - 293L
1,388 Elo+
Party 1
Discordia
Discordia
MEeel22
Discordia
Level 27
God Stats
4W - 4L
1,319 SR
Queue Stats
101W - 108L
1,454 Elo+
Party 1
Thanatos
Thanatos
Rantaur
Thanatos
Level 119
God Stats
5W - 3L
1,750 SR
Queue Stats
97W - 39L
1,623 Elo+
Party 2
Nox
Nox
Vleda
Nox
Level 108
God Stats
8W - 5L
1,465 SR
Queue Stats
138W - 75L
1,549 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ezz22
Kumbhakarna
Level 61
God Stats
21W - 10L
1,646 SR
Queue Stats
171W - 172L
1,461 Elo+
Party 1
Team Averages
Level 89
1,546 SR
1,495 Elo+

VS

Team Averages
Level 63
1,549 SR
1,482 Elo+
Anubis
Anubis
 
Anubis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SEЯR
Neith
Level 56
God Stats
4W - 8L
1,479 SR
Queue Stats
481W - 484L
1,521 Elo+
Solo
Chaac
Chaac
Skerto
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,433 Elo+
Party 3
Surtr
Surtr
VeNNom97
Surtr
Level 27
God Stats
1W - 1L
1,766 SR
Queue Stats
4W - 4L
1,478 Elo+
Party 3
Olorun
Olorun
highjpnclass
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
M1m111
Medusa
17
8 / 2 / 6
12,583
1,258
17,918
9,489
4,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
MEeel22
Discordia
16
0 / 1 / 7
9,446
945
6,444
4,817
1,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Rantaur
Thanatos
16
4 / 3 / 6
10,353
1,035
10,776
7,770
3,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
Vleda
Nox
16
2 / 2 / 9
10,454
1,045
10,215
5,097
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
ezz22
Kumbhakarna
16
1 / 1 / 9
10,782
1,078
2,980
10,756
11,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

260

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 7 / 2
9,725
973
3,664
11,481
5,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
SEЯR
Neith
15
2 / 3 / 4
10,013
1,001
7,965
8,958
3,481
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Skerto
Chaac
15
4 / 1 / 4
10,500
1,050
7,740
8,473
3,752
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
VeNNom97
Surtr
15
1 / 2 / 6
9,888
989
8,422
13,419
16,977
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
15
1 / 3 / 4
9,530
953
4,697
9,358
3,690
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
15
Kills
9
9
Deaths
16
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
2
0.29
W
Medusa
M1m111
Medusa
8
2
6
5.5
W
Discordia
MEeel22
Discordia
0
1
7
3.5
W
Thanatos
Rantaur
Thanatos
4
3
6
2.33
L
Neith
SEЯR
Neith
2
3
4
1.33
L
Chaac
Skerto
Chaac
4
1
4
6
L
Surtr
VeNNom97
Surtr
1
2
6
2
W
Nox
Vleda
Nox
2
2
9
3.25
W
Kumbhakarna
ezz22
Kumbhakarna
1
1
9
5.5
L
Olorun
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,333
Damage
32,488
37,929
Taken
51,689
23,920
Mitigated
33,774
8,303
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,664
389
0
1,551
11,481
5,874
0
3,146
8,335
30,840
0
W
Medusa
M1m111
Medusa
17,918
9,600
0
2,360
9,489
4,414
0
2,655
6,834
0
52,371
W
Discordia
MEeel22
Discordia
6,444
526
0
0
4,817
1,988
0
694
4,123
18,265
0
W
Thanatos
Rantaur
Thanatos
10,776
880
0
4,104
7,770
3,324
0
482
7,288
0
27,095
L
Neith
SEЯR
Neith
7,965
4,676
0
733
8,958
3,481
0
3,824
5,134
0
22,674
L
Chaac
Skerto
Chaac
7,740
1,059
0
1,332
8,473
3,752
0
3,246
5,227
0
25,756
L
Surtr
VeNNom97
Surtr
8,422
3,036
0
818
13,419
16,977
0
5,243
8,176
417
14,966
W
Nox
Vleda
Nox
10,215
886
0
0
5,097
2,785
0
913
4,184
28,953
0
W
Kumbhakarna
ezz22
Kumbhakarna
2,980
282
0
1,839
10,756
11,409
0
3,942
6,814
8,672
0
L
Olorun
4,697
1,579
129
642
9,358
3,690
0
4,180
5,178
15,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,618
Gold Earned
49,656
204
Minions Killed
177
13
Camps Cleared
5
933,865
Distance Traveled
902,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,725
973
58
6
3
162,094
0
W
Medusa
12,583
1,258
73
7
10
177,346
0
W
Discordia
9,446
945
36
4
2
185,638
0
W
Thanatos
10,353
1,035
31
3
0
203,145
0
L
Neith
10,013
1,001
40
4
0
164,321
0
L
Chaac
10,500
1,050
40
4
2
185,851
0
L
Surtr
9,888
989
10
1
0
192,991
0
W
Nox
10,454
1,045
58
6
1
194,304
0
W
Kumbhakarna
10,782
1,078
6
1
0
173,432
0
L
Olorun
9,530
953
29
3
0
197,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role