Player Matchup

Bellona
Bellona
 
Bellona
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
D2Versace
Thanatos
Level 104
God Stats
4W - 15L
1,206 SR
Queue Stats
454W - 443L
1,398 Elo+
Party 3
Cthulhu
Cthulhu
Tay_Tay_4life
Cthulhu
Level 20
God Stats
5W - 8L
1,434 SR
Queue Stats
132W - 125L
1,336 Elo+
Party 3
Artemis
Artemis
Xo-assileM-oX
Artemis
Level 149
God Stats
0W - 2L
1,231 SR
Queue Stats
135W - 128L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
ixscoobyix
Nu Wa
Level 103
God Stats
0W - 1L
1,590 SR
Queue Stats
22W - 19L
1,538 Elo+
Party 2
Team Averages
Level 86
1,392 SR
1,452 Elo+

VS

Team Averages
Level 88
1,502 SR
1,371 Elo+
Sol
Sol
SkiTs_Zow
Sol
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,268 Elo+
Party 4
Chaac
Chaac
Trigger_Mortiis
Chaac
Level 129
God Stats
1W - 5L
1,382 SR
Queue Stats
38W - 50L
1,367 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xefiz
Tsukuyomi
Level 126
God Stats
8W - 5L
1,627 SR
Queue Stats
47W - 51L
1,415 Elo+
Party 1
Chang'e
Chang'e
YuungElJSwagg
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,538 Elo+
Solo
Achilles
Achilles
temp-623545
Achilles
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,268 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
1
0 / 0 / 0
1,767
196
0
0
0
Thanatos
D2Versace
Thanatos
9
3 / 1 / 0
5,256
584
2,507
5,930
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
7
1 / 3 / 1
4,747
527
1,181
9,086
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
7
1 / 2 / 3
4,546
505
2,869
5,399
1,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
9
1 / 1 / 1
5,040
560
5,037
3,452
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
5,265
585
7,908
4,266
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 1
4,975
553
1,327
5,399
2,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Xefiz
Tsukuyomi
8
2 / 1 / 0
4,703
523
919
6,439
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
9
0 / 1 / 2
5,170
574
1,694
4,631
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
temp-623545
Achilles
8
3 / 1 / 2
5,060
562
3,126
5,024
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
7
7
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Thanatos
D2Versace
Thanatos
3
1
0
3
W
1
2
5
1.75
L
Cthulhu
1
3
1
0.5
W
1
1
1
1.5
W
Tsukuyomi
Xefiz
Tsukuyomi
2
1
0
2
L
Artemis
1
2
3
1.25
W
Chang'e
0
1
2
1
L
Nu Wa
1
1
1
1.5
W
Achilles
temp-623545
Achilles
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,594
Damage
14,974
23,867
Taken
25,759
11,406
Mitigated
9,208
7,787
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
D2Versace
Thanatos
2,507
770
0
3,381
5,930
2,044
0
1,051
4,879
0
27,161
W
7,908
3,388
0
1,426
4,266
1,129
936
834
3,432
34,991
0
L
Cthulhu
1,181
202
0
2,349
9,086
6,455
0
5,203
3,883
14,502
0
W
1,327
114
69
1,982
5,399
2,139
704
876
4,523
0
19,809
W
Tsukuyomi
Xefiz
Tsukuyomi
919
189
81
754
6,439
1,927
112
327
6,112
0
24,782
L
Artemis
2,869
786
180
1,793
5,399
1,772
0
2,131
3,268
0
22,071
W
Chang'e
1,694
122
120
2,890
4,631
1,312
21
3,002
1,629
32,109
0
L
Nu Wa
5,037
1,611
0
84
3,452
1,135
0
1,217
2,235
30,755
0
W
Achilles
temp-623545
Achilles
3,126
338
0
455
5,024
2,701
0
1,179
3,845
0
18,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,356
Gold Earned
25,173
152
Minions Killed
207
0
Camps Cleared
0
677,823
Distance Traveled
798,681
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
1,767
196
0
0
0
0
0
L
Thanatos
5,256
584
58
6
0
204,140
0
W
Sol
5,265
585
49
5
0
154,652
1
L
Cthulhu
4,747
527
14
2
0
168,841
1
W
Chaac
4,975
553
36
4
0
161,444
3
W
Tsukuyomi
4,703
523
41
5
0
140,073
0
L
Artemis
4,546
505
39
4
0
160,492
0
W
Chang'e
5,170
574
55
6
0
169,110
0
L
Nu Wa
5,040
560
41
5
0
144,350
0
W
Achilles
5,060
562
26
3
0
173,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role