Player Matchup

Martichoras
Martichoras
JesuisChrist
Martichoras
Level 178
God Stats
4W - 8L
1,422 SR
Queue Stats
206W - 185L
1,636 Elo+
Party 3
Ravana
Ravana
LilDumpster
Ravana
Level 106
God Stats
12W - 13L
1,582 SR
Queue Stats
363W - 346L
1,554 Elo+
Solo
Ix Chel
Ix Chel
Nstanz109
Ix Chel
Level 100
God Stats
0W - 3L
1,460 SR
Queue Stats
61W - 76L
1,576 Elo+
Party 3
Artio
Artio
Winteryukii
Artio
Level 26
God Stats
3W - 1L
1,878 SR
Queue Stats
41W - 18L
1,725 Elo+
Solo
Hun Batz
Hun Batz
stanzman94
Hun Batz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 84L
1,660 Elo+
Party 3
Team Averages
Level 112
1,568 SR
1,630 Elo+

VS

Team Averages
Level 158
1,589 SR
1,604 Elo+
Arachne
Arachne
Felito-GP
Arachne
Level 157
God Stats
6W - 2L
1,803 SR
Queue Stats
347W - 313L
1,622 Elo+
Party 1
Sol
Sol
IMakeUBegKid
Sol
Level 163
God Stats
2W - 3L
1,421 SR
Queue Stats
675W - 666L
1,563 Elo+
Party 2
Janus
Janus
Mangrate
Janus
Level 156
God Stats
13W - 7L
1,586 SR
Queue Stats
133W - 80L
1,650 Elo+
Solo
Ymir
Ymir
ThePejonG
Ymir
Level 158
God Stats
20W - 35L
1,439 SR
Queue Stats
558W - 547L
1,559 Elo+
Party 2
Izanami
Izanami
TonyGiomar
Izanami
Level 155
God Stats
10W - 7L
1,695 SR
Queue Stats
369W - 340L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
JesuisChrist
Martichoras
15
1 / 5 / 6
8,802
677
12,338
14,341
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
14
1 / 7 / 4
8,432
649
6,948
17,841
22,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Nstanz109
Ix Chel
15
0 / 5 / 4
8,543
657
6,041
12,479
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 2
9,231
710
8,040
16,702
14,843
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
stanzman94
Hun Batz
15
2 / 7 / 2
8,730
672
7,596
14,888
6,617
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Felito-GP
Arachne
16
5 / 2 / 10
10,139
780
11,769
13,692
6,942
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 2 / 12
10,384
799
15,760
14,297
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Mangrate
Janus
18
7 / 1 / 13
10,843
834
19,275
6,937
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
17
5 / 2 / 15
10,014
770
7,927
16,179
19,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
TonyGiomar
Izanami
17
6 / 0 / 17
10,624
817
12,639
9,747
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
7
Kills
28
28
Deaths
7
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Arachne
Felito-GP
Arachne
5
2
10
5
W
5
2
12
5.5
L
Martichoras
JesuisChrist
Martichoras
1
5
6
0.8
L
Ravana
1
7
4
0.43
W
Janus
Mangrate
Janus
7
1
13
13.5
L
Ix Chel
Nstanz109
Ix Chel
0
5
4
0.4
W
Ymir
5
2
15
6.25
W
Izanami
TonyGiomar
Izanami
6
0
17
14.5
L
3
4
2
1
L
Hun Batz
stanzman94
Hun Batz
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,963
Damage
67,370
76,251
Taken
60,852
56,474
Mitigated
39,688
8,727
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Felito-GP
Arachne
11,769
7,871
0
4,444
13,692
6,942
1,270
3,969
9,396
0
25,353
W
15,760
4,929
0
6,331
14,297
6,184
2,650
1,413
12,499
52,874
3,047
L
Martichoras
JesuisChrist
Martichoras
12,338
3,900
0
1,640
14,341
7,033
0
5,934
8,157
0
41,111
L
Ravana
6,948
970
0
523
17,841
22,446
0
8,715
8,726
0
17,841
W
Janus
Mangrate
Janus
19,275
245
0
1,210
6,937
2,709
873
1,404
5,436
45,600
0
L
Ix Chel
Nstanz109
Ix Chel
6,041
342
987
1,454
12,479
5,535
55
7,593
4,615
40,647
0
W
Ymir
7,927
1,236
0
1,613
16,179
19,647
397
4,773
10,700
18,744
710
W
Izanami
TonyGiomar
Izanami
12,639
8,472
0
2,826
9,747
4,206
3,551
1,623
7,974
0
42,119
L
8,040
120
682
1,847
16,702
14,843
0
9,560
6,677
15,622
0
L
Hun Batz
stanzman94
Hun Batz
7,596
932
0
1,594
14,888
6,617
0
8,237
6,374
0
25,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,738
Gold Earned
52,004
227
Minions Killed
261
0
Camps Cleared
0
1,230,666
Distance Traveled
1,405,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,139
780
32
2
0
278,370
0
W
Sol
10,384
799
78
6
0
259,389
0
L
Martichoras
8,802
677
61
5
0
221,740
0
L
Ravana
8,432
649
27
2
0
242,022
0
W
Janus
10,843
834
80
6
0
315,583
0
L
Ix Chel
8,543
657
81
6
0
237,805
0
W
Ymir
10,014
770
17
1
0
266,739
0
W
Izanami
10,624
817
54
4
0
285,864
0
L
Artio
9,231
710
24
2
0
271,488
0
L
Hun Batz
8,730
672
34
3
0
257,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role