Player Matchup

Neith
Neith
WICKED1230
Neith
Level 81
God Stats
10W - 11L
1,684 SR
Queue Stats
10W - 12L
1,641 Elo+
Solo
Vulcan
Vulcan
l Tigger I
Vulcan
Level 121
God Stats
7W - 7L
1,577 SR
Queue Stats
261W - 260L
1,470 Elo+
Party 2
Amaterasu
Amaterasu
lmSkies
Amaterasu
Level 29
God Stats
3W - 3L
1,229 SR
Queue Stats
90W - 88L
1,498 Elo+
Party 2
Team Averages
Level 77
1,497 SR
1,536 Elo+

VS

Team Averages
Level 85
1,592 SR
1,431 Elo+
Hun Batz
Hun Batz
Glocc-Starr
Hun Batz
Level 79
God Stats
1W - 1L
1,768 SR
Queue Stats
57W - 68L
1,398 Elo+
Party 1
Neith
Neith
SuicidalRapture
Neith
Level 147
God Stats
26W - 33L
1,508 SR
Queue Stats
269W - 281L
1,435 Elo+
Solo
Kukulkan
Kukulkan
rbenjamin377262
Kukulkan
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 16L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 0 / 4
8,311
756
3,358
7,789
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
l Tigger I
Vulcan
14
4 / 1 / 3
8,944
813
9,496
6,203
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
lmSkies
Amaterasu
13
4 / 0 / 3
8,419
765
6,969
8,266
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Glocc-Starr
Hun Batz
10
1 / 4 / 0
7,060
642
4,946
9,772
3,216
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
6,215
565
3,424
5,020
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
11
0 / 4 / 0
6,557
596
5,480
8,371
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Glocc-Starr
Hun Batz
1
4
0
0.25
L
0
2
0
0
W
Neith
2
0
4
4
W
Vulcan
l Tigger I
Vulcan
4
1
3
5.5
W
Amaterasu
lmSkies
Amaterasu
4
0
3
5.5
L
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,823
Damage
13,850
22,258
Taken
23,163
12,268
Mitigated
8,149
4,064
Healing
2,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Glocc-Starr
Hun Batz
4,946
2,082
0
360
9,772
3,216
0
3,729
5,746
0
17,491
L
3,424
775
0
1,359
5,020
1,760
60
2,049
2,859
0
19,031
W
Neith
3,358
659
0
641
7,789
2,693
1,251
2,431
5,358
0
19,105
W
Vulcan
l Tigger I
Vulcan
9,496
5,036
0
1,306
6,203
2,506
293
293
5,910
54,492
0
W
Amaterasu
lmSkies
Amaterasu
6,969
2,712
0
2,117
8,266
7,069
652
2,783
5,483
0
28,883
L
Kukulkan
5,480
1,114
100
371
8,371
3,173
33
3,738
4,501
19,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,674
Gold Earned
19,832
164
Minions Killed
92
0
Camps Cleared
0
619,715
Distance Traveled
432,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,060
642
29
3
0
162,817
0
L
Neith
6,215
565
33
3
0
104,182
0
W
Neith
8,311
756
35
3
0
182,184
0
W
Vulcan
8,944
813
92
8
0
216,151
0
W
Amaterasu
8,419
765
37
3
0
221,380
0
L
Kukulkan
6,557
596
30
3
0
165,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role