Player Matchup

Athena
Athena
GucciSurvivorman
Athena
Level 156
God Stats
1W - 2L
1,516 SR
Queue Stats
85W - 86L
1,539 Elo+
Party 3
Pele
Pele
Rineerdt56
Pele
Level 144
God Stats
0W - 2L
1,334 SR
Queue Stats
97W - 102L
1,533 Elo+
Party 3
Surtr
Surtr
SpookyEnema
Surtr
Level 125
God Stats
9W - 13L
1,541 SR
Queue Stats
44W - 38L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chinasor
Morgan Le Fay
Level 60
God Stats
4W - 6L
1,522 SR
Queue Stats
187W - 214L
1,519 Elo+
Solo
Medusa
Medusa
xEDDYMONSTERx
Medusa
Level 68
God Stats
4W - 3L
1,539 SR
Queue Stats
176W - 162L
1,476 Elo+
Solo
Team Averages
Level 111
1,490 SR
1,525 Elo+

VS

Team Averages
Level 157
1,404 SR
1,525 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Pika tR
Guan Yu
Level 159
God Stats
1W - 0L
1,885 SR
Queue Stats
156W - 142L
1,567 Elo+
Party 1
Ares
Ares
iAmatsu
Ares
Level 133
God Stats
3W - 2L
1,292 SR
Queue Stats
34W - 42L
1,524 Elo+
Party 1
Apollo
Apollo
kil11erforl1fe
Apollo
Level 144
God Stats
7W - 9L
1,182 SR
Queue Stats
128W - 123L
1,558 Elo+
Party 1
Chaac
Chaac
xXSrTaquitoXx
Chaac
Level 170
God Stats
9W - 12L
1,159 SR
Queue Stats
588W - 540L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
7,084
506
4,582
7,383
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 1
6,800
486
2,764
11,342
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 6 / 2
7,304
522
9,675
14,953
11,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
chinasor
Morgan Le Fay
12
0 / 1 / 0
6,833
488
8,059
9,000
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,819
487
4,086
7,450
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
0 / 0 / 0
7,445
532
3,479
7,357
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Pika tR
Guan Yu
14
5 / 1 / 2
8,208
586
8,203
12,798
7,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ares
iAmatsu
Ares
11
0 / 0 / 2
6,577
470
2,747
10,124
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 0 / 4
7,726
552
6,385
7,251
2,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
6 / 2 / 0
8,458
604
11,693
12,839
8,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
12
12
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
0
0
L
2
0
0
2
W
Guan Yu
Pika tR
Guan Yu
5
1
2
6
L
1
2
1
0.75
L
0
6
2
0.17
L
Morgan Le Fay
chinasor
Morgan Le Fay
0
1
0
0
W
Ares
iAmatsu
Ares
0
0
2
1
W
1
0
4
3
L
0
3
0
0
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
32,507
50,128
Taken
50,369
28,245
Mitigated
31,039
12,685
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,479
482
100
2,915
7,357
2,968
0
4,486
2,871
70,979
0
L
4,582
1,107
0
2,030
7,383
6,857
0
797
6,586
22,667
0
W
Guan Yu
Pika tR
Guan Yu
8,203
1,065
136
3,237
12,798
7,665
327
1,589
11,209
0
78,259
L
2,764
653
0
1,371
11,342
3,502
0
1,439
9,903
0
50,642
L
9,675
5,334
0
3,519
14,953
11,699
422
0
14,953
1,230
54,533
L
Morgan Le Fay
chinasor
Morgan Le Fay
8,059
243
0
3,883
9,000
3,589
0
3,600
5,400
58,560
0
W
Ares
iAmatsu
Ares
2,747
167
0
2,748
10,124
8,622
11
4,290
5,834
18,825
0
W
6,385
4,165
0
4,575
7,251
2,943
0
1,540
5,711
0
59,735
L
4,086
1,850
0
1,882
7,450
2,598
0
390
7,060
0
48,407
W
11,693
4,288
0
4,681
12,839
8,841
420
1,152
11,687
0
69,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,840
Gold Earned
38,414
372
Minions Killed
520
0
Camps Cleared
0
1,379,379
Distance Traveled
1,415,470
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,445
532
124
9
0
277,933
3
L
Athena
7,084
506
18
1
0
323,266
9
W
Guan Yu
8,208
586
108
8
0
321,918
0
L
Pele
6,800
486
89
6
0
294,586
0
L
Surtr
7,304
522
81
6
0
246,850
1
L
Morgan Le Fay
6,833
488
91
7
0
251,303
0
W
Ares
6,577
470
30
2
0
287,442
3
W
Apollo
7,726
552
120
9
0
274,061
0
L
Medusa
6,819
487
93
7
0
263,374
0
W
Chaac
8,458
604
138
10
0
254,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role