Player Matchup

Anubis
Anubis
GILLacedUp
Anubis
Level 108
God Stats
16W - 8L
1,621 SR
Queue Stats
276W - 283L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jhallreadyy
Tsukuyomi
Level 124
God Stats
15W - 11L
1,540 SR
Queue Stats
633W - 639L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Saffrons_Curse__
Guan Yu
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 168L
1,510 Elo+
Party 1
Ganesha
Ganesha
ScoopTroop_Steve
Ganesha
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 120L
1,501 Elo+
Party 1
Discordia
Discordia
Xaniety-
Discordia
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,397 Elo+
Party 1
Team Averages
Level 104
1,532 SR
1,473 Elo+

VS

Team Averages
Level 73
1,391 SR
1,396 Elo+
Sol
Sol
Irys1901
Sol
Level 80
God Stats
2W - 4L
1,264 SR
Queue Stats
119W - 109L
1,424 Elo+
Party 3
Camazotz
Camazotz
LilBui101
Camazotz
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
454W - 437L
1,492 Elo+
Solo
Horus
Horus
MienHill
Horus
Level 112
God Stats
0W - 3L
1,190 SR
Queue Stats
127W - 105L
1,398 Elo+
Party 3
Nemesis
Nemesis
Regn_Arrow
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,534 Elo+
Party 2
Thanatos
Thanatos
oregonRocks224
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GILLacedUp
Anubis
14
8 / 2 / 9
9,035
1,004
6,805
5,635
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Jhallreadyy
Tsukuyomi
16
12 / 4 / 8
9,751
1,083
15,981
11,300
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 14
8,220
913
4,828
13,270
13,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
0 / 2 / 22
8,976
997
6,597
10,826
15,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Xaniety-
Discordia
15
1 / 0 / 18
8,256
917
9,705
6,123
3,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
7,561
840
12,486
7,647
2,373
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
LilBui101
Camazotz
11
2 / 3 / 3
6,717
746
3,532
6,873
2,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
MienHill
Horus
13
2 / 5 / 4
8,281
920
6,970
13,846
12,387
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Nemesis
Regn_Arrow
Nemesis
14
3 / 7 / 5
7,863
874
7,266
12,164
3,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
13
2 / 5 / 4
7,709
857
3,048
8,046
2,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
23
Kills
11
13
Deaths
23
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
GILLacedUp
Anubis
8
2
9
6.25
L
2
3
7
1.83
W
Tsukuyomi
Jhallreadyy
Tsukuyomi
12
4
8
4
L
Camazotz
LilBui101
Camazotz
2
3
3
1.17
L
Horus
MienHill
Horus
2
5
4
0.8
L
Nemesis
Regn_Arrow
Nemesis
3
7
5
0.79
W
2
5
14
1.8
W
0
2
22
5.5
W
Discordia
Xaniety-
Discordia
1
0
18
10
L
Thanatos
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,916
Damage
33,302
47,154
Taken
48,576
40,939
Mitigated
23,561
16,988
Healing
13,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
GILLacedUp
Anubis
6,805
215
1,665
1,901
5,635
2,907
803
2,923
2,712
15,326
0
L
12,486
3,413
167
1,593
7,647
2,373
0
2,319
5,328
26,423
0
W
Tsukuyomi
Jhallreadyy
Tsukuyomi
15,981
3,608
778
2,997
11,300
5,835
1,673
3,923
7,377
0
29,132
L
Camazotz
LilBui101
Camazotz
3,532
231
381
1,961
6,873
2,412
0
4,555
2,318
0
7,154
L
Horus
MienHill
Horus
6,970
1,378
2,425
4,182
13,846
12,387
0
7,854
5,992
4,707
5,623
L
Nemesis
Regn_Arrow
Nemesis
7,266
2,408
0
1,234
12,164
3,800
0
5,324
6,840
0
16,486
W
4,828
311
2,499
1,881
13,270
13,754
71
3,451
9,819
544
9,474
W
6,597
503
531
1,515
10,826
15,424
799
3,423
7,403
13,735
0
W
Discordia
Xaniety-
Discordia
9,705
1,468
1,212
2,009
6,123
3,019
1,176
2,163
3,960
16,544
0
L
Thanatos
3,048
714
0
1,800
8,046
2,589
0
3,326
4,720
0
8,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,238
Gold Earned
38,131
89
Minions Killed
77
0
Camps Cleared
0
809,314
Distance Traveled
766,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,035
1,004
22
2
0
147,733
0
L
Sol
7,561
840
39
4
0
141,668
0
W
Tsukuyomi
9,751
1,083
24
3
0
171,427
0
L
Camazotz
6,717
746
7
1
0
110,077
0
L
Horus
8,281
920
8
1
0
180,153
0
L
Nemesis
7,863
874
14
2
0
165,285
0
W
Guan Yu
8,220
913
15
2
0
165,530
0
W
Ganesha
8,976
997
0
0
0
157,561
0
W
Discordia
8,256
917
28
3
0
167,063
0
L
Thanatos
7,709
857
9
1
0
169,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role