Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HugeLose
Morgan Le Fay
Level 159
God Stats
1W - 2L
1,164 SR
Queue Stats
79W - 66L
1,553 Elo+
Party 1
Khepri
Khepri
MrFister1991
Khepri
Level 158
God Stats
3W - 2L
1,602 SR
Queue Stats
145W - 151L
1,527 Elo+
Party 1
Guan Yu
Guan Yu
sappige_ninja
Guan Yu
Level 127
God Stats
1W - 0L
1,732 SR
Queue Stats
30W - 27L
1,501 Elo+
Solo
Team Averages
Level 144
1,500 SR
1,516 Elo+

VS

Team Averages
Level 123
1,395 SR
1,522 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BobbySossa1312
Tyr
Level 120
God Stats
1W - 2L
1,285 SR
Queue Stats
87W - 97L
1,546 Elo+
Solo
Chiron
Chiron
GeorgeSatan
Chiron
Level 85
God Stats
1W - 2L
1,480 SR
Queue Stats
137W - 138L
1,496 Elo+
Solo
Hercules
Hercules
MrYooo
Hercules
Level 127
God Stats
2W - 4L
1,413 SR
Queue Stats
146W - 143L
1,537 Elo+
Solo
Sylvanus
Sylvanus
TH3-SAWCE-BOWCE
Sylvanus
Level 126
God Stats
0W - 2L
1,298 SR
Queue Stats
100W - 102L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
2 / 0 / 15
9,767
751
14,112
17,636
20,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
 
Poseidon
16
1 / 2 / 13
9,248
711
14,316
9,798
6,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
HugeLose
Morgan Le Fay
19
10 / 0 / 4
11,161
859
15,413
7,956
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
14
0 / 2 / 9
8,391
645
3,815
15,628
12,345
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
16
4 / 2 / 10
10,278
791
9,615
16,711
21,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
2 / 2 / 4
9,244
711
27,569
11,177
6,094
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 3
6,957
535
2,994
9,973
11,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
14
1 / 5 / 3
8,287
637
13,205
13,201
7,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
MrYooo
Hercules
14
2 / 2 / 2
8,247
634
5,337
14,002
14,637
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
15
1 / 3 / 5
8,866
682
8,022
13,609
18,550
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
17
Kills
6
6
Deaths
17
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
15
9.5
W
Poseidon
 
Poseidon
1
2
13
3.75
L
Merlin
 
Merlin
2
2
4
2
L
0
5
3
0.3
L
Chiron
1
5
3
0.5
W
Morgan Le Fay
HugeLose
Morgan Le Fay
10
0
4
12
W
Khepri
0
2
9
2.25
L
Hercules
MrYooo
Hercules
2
2
2
1.5
L
Sylvanus
1
3
5
1.17
W
Guan Yu
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,271
Damage
57,127
67,729
Taken
61,962
64,441
Mitigated
57,793
37,120
Healing
23,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,112
8,274
1,874
7,506
17,636
20,145
891
7,675
9,961
4,383
15,240
W
Poseidon
 
Poseidon
14,316
1,710
4,290
1,804
9,798
6,216
1,963
4,533
5,265
31,472
0
L
Merlin
 
Merlin
27,569
2,697
0
2,051
11,177
6,094
0
6,419
4,758
59,565
0
L
2,994
239
175
860
9,973
11,377
0
6,156
3,817
0
5,324
L
Chiron
13,205
5,516
1,668
2,261
13,201
7,135
84
7,681
5,520
0
34,798
W
Morgan Le Fay
HugeLose
Morgan Le Fay
15,413
682
2,285
2,343
7,956
4,519
2,062
5,127
2,829
46,155
0
W
Khepri
3,815
133
687
1,714
15,628
12,345
0
9,610
6,018
6,696
0
L
Hercules
MrYooo
Hercules
5,337
889
280
5,450
14,002
14,637
0
7,627
6,375
0
13,198
L
Sylvanus
8,022
1,956
6,181
4,842
13,609
18,550
0
8,609
5,000
13,790
0
W
Guan Yu
9,615
884
7,740
6,877
16,711
21,216
594
8,646
8,065
0
13,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,845
Gold Earned
41,601
159
Minions Killed
164
0
Camps Cleared
0
1,312,480
Distance Traveled
1,049,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,767
751
27
2
0
293,920
0
W
Poseidon
9,248
711
53
4
0
249,449
0
L
Merlin
9,244
711
63
5
0
231,891
0
L
Tyr
6,957
535
6
0
0
153,870
0
L
Chiron
8,287
637
63
5
0
204,933
0
W
Morgan Le Fay
11,161
859
62
5
0
242,845
0
W
Khepri
8,391
645
11
1
0
247,489
0
L
Hercules
8,247
634
22
2
0
256,148
0
L
Sylvanus
8,866
682
10
1
0
202,617
0
W
Guan Yu
10,278
791
6
0
0
278,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role