Player Matchup

Fenrir
Fenrir
Arant89
Fenrir
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 82L
1,511 Elo+
Party 1
Scylla
Scylla
Arya-22
Scylla
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 157L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Stoney za Live
Danzaburou
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,409 Elo+
Party 3
Olorun
Olorun
Trollyram
Olorun
Level 27
God Stats
1W - 1L
1,303 SR
Queue Stats
99W - 125L
1,463 Elo+
Solo
Ymir
Ymir
Witluis
Ymir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,067 Elo+
Party 3
Team Averages
Level 79
1,461 SR
1,383 Elo+

VS

Team Averages
Level 72
1,500 SR
1,349 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
PapaJJ
Artio
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,196 Elo+
Solo
Ganesha
Ganesha
kateuka2515
Ganesha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,367 Elo+
Party 2
King Arthur
King Arthur
plxxxzRonin
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arant89
Fenrir
16
6 / 1 / 18
9,598
960
16,299
12,358
12,441
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Arya-22
Scylla
14
4 / 0 / 18
8,960
896
9,950
4,636
2,039
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Stoney za Live
Danzaburou
16
6 / 2 / 15
9,901
990
15,677
9,915
5,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Trollyram
Olorun
15
8 / 1 / 16
9,436
944
10,102
7,061
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Witluis
Ymir
14
5 / 5 / 15
8,781
878
3,146
13,872
10,594
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 2 / 4
8,623
862
14,547
9,764
5,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
 
Awilix
9
1 / 5 / 1
6,603
660
1,999
7,523
3,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
PapaJJ
Artio
16
3 / 3 / 4
8,510
851
5,962
13,270
15,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
kateuka2515
Ganesha
13
0 / 9 / 2
7,337
734
4,870
19,827
22,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
plxxxzRonin
King Arthur
10
0 / 10 / 1
6,505
651
4,394
15,423
16,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
29
Kills
8
9
Deaths
29
82
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
2
4
3
L
Awilix
 
Awilix
1
5
1
0.3
W
Fenrir
Arant89
Fenrir
6
1
18
15
W
Scylla
Arya-22
Scylla
4
0
18
13
L
Artio
PapaJJ
Artio
3
3
4
1.67
W
Danzaburou
Stoney za Live
Danzaburou
6
2
15
6.75
W
Olorun
Trollyram
Olorun
8
1
16
16
W
Ymir
Witluis
Ymir
5
5
15
2.5
L
Ganesha
kateuka2515
Ganesha
0
9
2
0.11
L
King Arthur
plxxxzRonin
King Arthur
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,174
Damage
31,772
47,842
Taken
65,807
33,867
Mitigated
63,189
18,759
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,547
3,714
601
2,572
9,764
5,311
540
1,415
8,059
0
30,093
L
Awilix
 
Awilix
1,999
942
107
165
7,523
3,274
0
3,840
3,587
0
3,112
W
Fenrir
Arant89
Fenrir
16,299
5,423
1,215
2,983
12,358
12,441
336
3,104
9,052
0
21,806
W
Scylla
Arya-22
Scylla
9,950
1,331
2,470
2,408
4,636
2,039
848
1,778
2,858
22,863
0
L
Artio
PapaJJ
Artio
5,962
804
2,540
3,834
13,270
15,528
103
3,152
9,717
12,682
0
W
Danzaburou
Stoney za Live
Danzaburou
15,677
6,606
486
2,927
9,915
5,113
1,715
2,642
7,195
0
33,163
W
Olorun
Trollyram
Olorun
10,102
4,318
2,869
2,541
7,061
3,680
1,726
1,704
5,280
16,804
0
W
Ymir
Witluis
Ymir
3,146
648
629
231
13,872
10,594
28
1,744
11,898
6,451
0
L
Ganesha
kateuka2515
Ganesha
4,870
945
114
521
19,827
22,651
557
7,488
12,035
15,099
0
L
King Arthur
plxxxzRonin
King Arthur
4,394
1,423
0
234
15,423
16,425
231
7,303
7,890
434
5,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,676
Gold Earned
37,578
107
Minions Killed
71
0
Camps Cleared
0
1,012,836
Distance Traveled
863,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,623
862
44
4
0
186,753
0
L
Awilix
6,603
660
6
1
0
120,511
0
W
Fenrir
9,598
960
15
2
0
206,092
0
W
Scylla
8,960
896
34
3
0
228,079
0
L
Artio
8,510
851
10
1
0
224,968
0
W
Danzaburou
9,901
990
36
4
0
187,523
0
W
Olorun
9,436
944
11
1
0
200,439
0
W
Ymir
8,781
878
11
1
0
190,703
0
L
Ganesha
7,337
734
1
0
0
172,188
0
L
King Arthur
6,505
651
10
1
0
158,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role